Fix shader editor filename not updating after file rename
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@@ -828,6 +828,7 @@ void ShaderEditorPlugin::_notification(int p_what) {
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EditorNode::get_singleton()->connect("scene_closed", callable_mp(this, &ShaderEditorPlugin::_close_builtin_shaders_from_scene));
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FileSystemDock::get_singleton()->connect("file_removed", callable_mp(this, &ShaderEditorPlugin::_file_removed));
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EditorNode::get_singleton()->connect("resource_saved", callable_mp(this, &ShaderEditorPlugin::_res_saved_callback));
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EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list));
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} break;
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}
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}
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