README: Minor tweaks and remove broken badge
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@@ -14,7 +14,7 @@ comprehensive set of [common tools](https://godotengine.org/features), so that
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users can focus on making games without having to reinvent the wheel. Games can
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be exported with one click to a number of platforms, including the major desktop
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platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as
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Web-based platforms and [consoles](https://docs.godotengine.org/en/latest/tutorials/platform/consoles.html).
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Web-based platforms and [consoles](https://godotengine.org/consoles).
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## Free, open source and community-driven
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@@ -27,9 +27,8 @@ not-for-profit.
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Before being open sourced in [February 2014](https://github.com/godotengine/godot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac),
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Godot had been developed by [Juan Linietsky](https://github.com/reduz) and
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[Ariel Manzur](https://github.com/punto-) (both still maintaining the project)
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for several years as an in-house engine, used to publish several work-for-hire
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titles.
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[Ariel Manzur](https://github.com/punto-) for several years as an in-house
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engine, used to publish several work-for-hire titles.
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@@ -75,4 +74,3 @@ for more information.
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[](https://www.codetriage.com/godotengine/godot)
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[](https://hosted.weblate.org/engage/godot-engine/?utm_source=widget)
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[](https://www.tickgit.com/browse?repo=github.com/godotengine/godot)
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