Fix can't convert to ShaderMaterial in FileSystemDock

Co-authored-by: KoBeWi <kobewi4e@gmail.com>
This commit is contained in:
LuoZhihao
2025-06-22 21:14:55 +08:00
committed by Luo Zhihao
parent 242b8ff80a
commit 52dae1257c

View File

@@ -2117,7 +2117,7 @@ Vector<String> FileSystemDock::_remove_self_included_paths(Vector<String> select
}
void FileSystemDock::_tree_rmb_option(int p_option) {
if (p_option > FILE_MENU_MAX) {
if (p_option > FILE_MENU_MAX && p_option < CONVERT_BASE_ID) {
// Extra options don't need paths.
_file_option(p_option, {});
return;