Allow debugger dock to float

This commit is contained in:
Robert Yevdokimov
2026-01-26 01:13:16 -05:00
parent d5edd4a592
commit 658a2371e6
3 changed files with 1 additions and 11 deletions
@@ -113,7 +113,6 @@ void EditorDebuggerSession::detach_debugger() {
debugger->disconnect("started", callable_mp(this, &EditorDebuggerSession::_started));
debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped));
debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked));
debugger->disconnect(SceneStringName(tree_exited), callable_mp(this, &EditorDebuggerSession::_debugger_gone_away));
for (Control *tab : tabs) {
debugger->remove_debugger_tab(tab);
}
@@ -121,18 +120,12 @@ void EditorDebuggerSession::detach_debugger() {
debugger = nullptr;
}
void EditorDebuggerSession::_debugger_gone_away() {
debugger = nullptr;
tabs.clear();
}
EditorDebuggerSession::EditorDebuggerSession(ScriptEditorDebugger *p_debugger) {
ERR_FAIL_NULL(p_debugger);
debugger = p_debugger;
debugger->connect("started", callable_mp(this, &EditorDebuggerSession::_started));
debugger->connect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped));
debugger->connect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked));
debugger->connect(SceneStringName(tree_exited), callable_mp(this, &EditorDebuggerSession::_debugger_gone_away), CONNECT_ONE_SHOT);
}
EditorDebuggerSession::~EditorDebuggerSession() {