Merge pull request #114578 from passivestar/visual-shader-focus

Fix switching visual shader type draws focus
This commit is contained in:
Thaddeus Crews
2026-01-06 09:56:56 -06:00
@@ -5684,7 +5684,7 @@ void VisualShaderEditor::_type_selected(int p_id) {
_update_nodes();
_update_graph();
graph->grab_focus();
graph->grab_focus(true);
}
void VisualShaderEditor::_custom_mode_toggled(bool p_enabled) {