Merge pull request #114668 from xuhuisheng/dev/ik

Fix crash when selecting SplineIK3D
This commit is contained in:
Rémi Verschelde
2026-01-07 12:29:34 +01:00

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@@ -290,7 +290,7 @@ void BonePropertiesEditor::_property_keyed(const String &p_path, bool p_advance)
}
void BonePropertiesEditor::_update_properties() {
if (!skeleton) {
if (!skeleton || !Skeleton3DEditor::get_singleton()) {
return;
}
int selected = Skeleton3DEditor::get_singleton()->get_selected_bone();