Merge pull request #33899 from Scony/fix-script-check-only-exit-code

godot exit code improvement for --script --check-only, fixes #33895
This commit is contained in:
Rémi Verschelde
2019-11-26 11:20:16 +01:00
committed by GitHub
+3
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@@ -1517,6 +1517,9 @@ bool Main::start() {
ERR_FAIL_COND_V_MSG(script_res.is_null(), false, "Can't load script: " + script);
if (check_only) {
if (!script_res->is_valid()) {
OS::get_singleton()->set_exit_code(1);
}
return false;
}