Fix use-after-free in Animation Blend Tree
caused by unsafe usage of AHashMap. (cherry picked from commit a17ee0f9d8f444184932bf74bf46032a125679a8)
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@@ -1590,7 +1590,8 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
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nodes[p_name].node->disconnect_changed(callable_mp(this, &AnimationNodeBlendTree::_node_changed));
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nodes[p_new_name] = nodes[p_name];
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const Node temp_copy = nodes[p_name];
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nodes[p_new_name] = temp_copy; // might realloc
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nodes.erase(p_name);
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// Rename connections.
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