initial commit, 4.5 stable
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@@ -0,0 +1,23 @@
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using GodotTools.IdeMessaging.Requests;
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using GodotTools.IdeMessaging.Utils;
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using Newtonsoft.Json;
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namespace GodotTools.IdeMessaging
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{
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public abstract class ResponseAwaiter : NotifyAwaiter<Response>
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{
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public abstract void SetResult(MessageContent content);
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}
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public class ResponseAwaiter<T> : ResponseAwaiter
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where T : Response, new()
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{
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public override void SetResult(MessageContent content)
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{
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if (content.Status == MessageStatus.Ok)
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SetResult(JsonConvert.DeserializeObject<T>(content.Body)!);
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else
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SetResult(new T { Status = content.Status });
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}
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}
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}
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