Show Shader Editor when creating via Inspector

This commit is contained in:
Daniel Savage
2026-03-08 15:23:33 +09:00
parent 220b0b2f74
commit aeffbeb471
+2
View File
@@ -2687,6 +2687,8 @@ void SceneTreeDock::_shader_created(Ref<Shader> p_shader) {
undo_redo->add_do_method(selected_shader_material.ptr(), "set_shader", p_shader);
undo_redo->add_undo_method(selected_shader_material.ptr(), "set_shader", existing);
undo_redo->commit_action();
EditorNode::get_singleton()->edit_item(p_shader.ptr(), this);
}
void SceneTreeDock::_script_creation_closed() {