Merge pull request #49073 from pfertyk/issue-49006-packedbytearray-decompress-crashes-godot

Return error when decompressing empty PackedByteArray
This commit is contained in:
Rémi Verschelde
2021-05-25 21:17:48 +02:00
committed by GitHub
+3
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@@ -611,6 +611,9 @@ struct _VariantCall {
if (buffer_size <= 0) {
ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero.");
}
if (p_instance->size() == 0) {
ERR_FAIL_V_MSG(decompressed, "Compressed buffer size must be greater than zero.");
}
decompressed.resize(buffer_size);
int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode);