Jolt: Fix gravity scale not updating when set from code

This commit is contained in:
mxtherfxcker
2026-06-13 14:12:08 +03:00
parent eb03ae8fc5
commit c4e91ee267
@@ -1246,6 +1246,7 @@ void JoltBody3D::set_gravity_scale(float p_scale) {
jolt_settings->mGravityFactor = p_scale;
} else {
jolt_body->GetMotionPropertiesUnchecked()->SetGravityFactor(p_scale);
_update_environmental_properties();
}
}