Merge pull request #119583 from bruvzg/icon_exp_cache

Do not use cache for icon/splash during export.
This commit is contained in:
Thaddeus Crews
2026-05-20 14:33:16 -05:00
+1 -1
View File
@@ -100,7 +100,7 @@ Ref<Image> EditorExportPlatform::_load_icon_or_splash_image(const String &p_path
Ref<Image> image;
if (!p_path.is_empty() && ResourceLoader::exists(p_path) && !ResourceLoader::get_resource_type(p_path).is_empty()) {
Ref<Texture2D> texture = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, r_error);
Ref<Texture2D> texture = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_IGNORE, r_error);
if (texture.is_valid()) {
image = texture->get_image();
if (image.is_valid() && image->is_compressed()) {