Merge pull request #77198 from paulloz/dotnet-fix-real-t-is-double

Link the right build property to REAL_T_IS_DOUBLE
This commit is contained in:
Yuri Sizov
2023-05-18 18:36:11 +02:00
committed by GitHub
@@ -270,7 +270,7 @@ namespace GodotTools.Build
buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
if (Internal.GodotIsRealTDouble())
buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
buildInfo.CustomProperties.Add("GodotFloat64=true");
return buildInfo;
}
@@ -288,7 +288,7 @@ namespace GodotTools.Build
buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
if (Internal.GodotIsRealTDouble())
buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
buildInfo.CustomProperties.Add("GodotFloat64=true");
return buildInfo;
}