Merge pull request #116786 from jaydensipe/remote-read-only

Make constants READONLY in remote scene view
This commit is contained in:
Thaddeus Crews
2026-03-04 14:32:32 -06:00
+3 -1
View File
@@ -159,10 +159,12 @@ void SceneDebuggerObject::_parse_script_properties(Script *p_script, ScriptInsta
String script_path = sc.key == p_script ? "" : sc.key->get_path().get_file() + "/";
if (E.value.get_type() == Variant::OBJECT) {
Variant inst_id = ((Object *)E.value)->get_instance_id();
PropertyInfo pi(inst_id.get_type(), "Constants/" + E.key, PROPERTY_HINT_OBJECT_ID, "Object");
PropertyInfo pi(inst_id.get_type(), "Constants/" + E.key, PROPERTY_HINT_OBJECT_ID, "Object", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY);
properties.push_back(SceneDebuggerProperty(pi, inst_id));
} else {
PropertyInfo pi(E.value.get_type(), "Constants/" + script_path + E.key);
pi.usage |= PROPERTY_USAGE_READ_ONLY;
properties.push_back(SceneDebuggerProperty(pi, E.value));
}
}