clarify 'paste' to paste the node as a child to the currently selected node

This commit is contained in:
Adriaan de Jongh
2026-02-19 10:29:19 +01:00
parent ad4c2c3da8
commit eeaddb7c49
+1 -1
View File
@@ -4920,7 +4920,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
ED_SHORTCUT("scene_tree/expand_collapse_all", TTRC("Expand/Collapse Branch"));
ED_SHORTCUT("scene_tree/cut_node", TTRC("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X);
ED_SHORTCUT("scene_tree/copy_node", TTRC("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C);
ED_SHORTCUT("scene_tree/paste_node", TTRC("Paste"), KeyModifierMask::CMD_OR_CTRL | Key::V);
ED_SHORTCUT("scene_tree/paste_node", TTRC("Paste (as Child)"), KeyModifierMask::CMD_OR_CTRL | Key::V);
ED_SHORTCUT("scene_tree/paste_node_as_sibling", TTRC("Paste as Sibling"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::V);
ED_SHORTCUT("scene_tree/paste_node_as_replacement", TTRC("Paste as Replacement"), KeyModifierMask::ALT | Key::V);
ED_SHORTCUT("scene_tree/change_node_type", TTRC("Change Type..."));