Merge pull request #117946 from HolonProduction/editor-language-kickoff

Introduce `EditorLanguage` and move `ScriptLanguage::complete_code` into it.
This commit is contained in:
Thaddeus Crews
2026-06-19 15:09:19 -05:00
12 changed files with 199 additions and 16 deletions
+65
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@@ -0,0 +1,65 @@
/**************************************************************************/
/* editor_language.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
// TODO: This file resides in `core/` while migrating `ScriptLanguage` features to prevent `editor/` includes in core. It should be moved to `editor/` when those includes are not needed anymore.
#ifdef TOOLS_ENABLED
#include "core/object/script_language.h"
/**
* Interface for supporting semantic language features in the builtin script editor.
*
* API design should keep the LSP spec in mind: https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/ since the GDScript language server is also using this API.
*
* Note: This class is unstable and work-in-progress, stability is only ensured for the things currently exposed through `ScriptLanguageExtension`.
* The goal is to move all editor functionality out of `ScriptLanguage` over time.
*/
class EditorLanguage {
public:
/**
* Called by the editor to request a list of `CodeCompletionOptions` from the language.
*
* The language MAY also calculate a hint for the call signature at the given position. See `r_call_hint` and `r_force` for more details.
*
* @param p_code The current content of the source fragment. Will always contain the special sentinel char 0xFFFF at the cursor position. The content might differ from the state on disk, the exact behavior in that case is up to the implementation.
* @param p_path The path which identifies the source fragment. Implementations MAY support paths to builtin resources, or return an error for those.
* @param p_owner If the source fragment is somehow tied to an object (e.g. the currently open scene) the editor will pass it to the language. Implementations MAY respect this in their analysis, e.g. for GDScript get node literals.
* @param r_options The returned options. Can be empty.
* @param r_force If `false` a non-empty signature hint will take priority over completion. If `true` completion will take priority. Might be removed in the future in favor of showing both.
* @param r_call_hint The returned signature hint. Can be empty.
*/
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
virtual ~EditorLanguage() = default;
};
#endif // TOOLS_ENABLED
+9 -2
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@@ -41,6 +41,10 @@ class ScriptLanguage;
template <typename T>
class TypedArray;
#ifdef TOOLS_ENABLED
class EditorLanguage;
#endif // TOOLS_ENABLED
typedef void (*ScriptEditRequestFunction)(const String &p_path);
class ScriptServer {
@@ -221,6 +225,11 @@ public:
virtual void finish() = 0;
/* EDITOR FUNCTIONS */
#ifdef TOOLS_ENABLED
// Must not return `nullptr`. `EditorLanguage` can be used as default implementation for languages without editor support.
virtual EditorLanguage *get_editor_language() = 0;
#endif // TOOLS_ENABLED
struct Warning {
/// One-based.
int start_line = 0;
@@ -360,8 +369,6 @@ public:
TypedArray<int> charac;
};
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
enum LookupResultType {
LOOKUP_RESULT_SCRIPT_LOCATION, // Use if none of the options below apply.
LOOKUP_RESULT_CLASS,
+12
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@@ -32,6 +32,18 @@
#include "core/object/class_db.h"
ScriptLanguageExtension::ScriptLanguageExtension() {
#ifdef TOOLS_ENABLED
editor_adapter = memnew(EditorAdapter(this));
#endif // TOOLS_ENABLED
}
ScriptLanguageExtension::~ScriptLanguageExtension() {
#ifdef TOOLS_ENABLED
memdelete(editor_adapter);
#endif // TOOLS_ENABLED
}
void ScriptExtension::_bind_methods() {
GDVIRTUAL_BIND(_editor_can_reload_from_file);
GDVIRTUAL_BIND(_placeholder_erased, "placeholder");
+30 -1
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@@ -36,6 +36,10 @@
#include "core/variant/native_ptr.h"
#include "core/variant/typed_array.h"
#ifdef TOOLS_ENABLED
#include "core/object/editor_language.h"
#endif // TOOLS_ENABLED
class ScriptExtension : public Script {
GDCLASS(ScriptExtension, Script)
@@ -238,6 +242,28 @@ public:
/* EDITOR FUNCTIONS */
#ifdef TOOLS_ENABLED
private:
class EditorAdapter final : public EditorLanguage {
ScriptLanguageExtension *script_language = nullptr;
public:
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) override {
return script_language->complete_code(p_code, p_path, p_owner, r_options, r_force, r_call_hint);
}
EditorAdapter(ScriptLanguageExtension *p_script_language) {
script_language = p_script_language;
}
};
EditorAdapter *editor_adapter;
public:
virtual EditorLanguage *get_editor_language() override {
return editor_adapter;
}
#endif // TOOLS_ENABLED
GDVIRTUAL0RC_REQUIRED(Vector<String>, _get_reserved_words)
virtual Vector<String> get_reserved_words() const override {
@@ -390,7 +416,7 @@ public:
GDVIRTUAL3RC_REQUIRED(Dictionary, _complete_code, const String &, const String &, Object *)
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) override {
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) {
Dictionary ret;
GDVIRTUAL_CALL(_complete_code, p_code, p_path, p_owner, ret);
if (!ret.has("result")) {
@@ -674,6 +700,9 @@ public:
}
return ret["name"];
}
ScriptLanguageExtension();
virtual ~ScriptLanguageExtension();
};
VARIANT_ENUM_CAST(ScriptLanguageExtension::LookupResultType)
+2 -1
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@@ -38,6 +38,7 @@
#include "core/math/expression.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h"
#include "core/object/editor_language.h"
#include "core/os/keyboard.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/doc/editor_help.h"
@@ -1159,7 +1160,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
base = _find_node_for_script(base, base, script);
}
String hint;
Error err = script->get_language()->complete_code(p_code, script->get_path(), base, r_options, r_force, hint);
Error err = script->get_language()->get_editor_language()->complete_code(p_code, script->get_path(), base, r_options, r_force, hint);
if (err == OK) {
code_editor->get_text_editor()->set_code_hint(hint);
@@ -0,0 +1,52 @@
/**************************************************************************/
/* gdscript_editor_language.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/editor_language.h"
class GDScriptEditorLanguage final : public EditorLanguage {
static GDScriptEditorLanguage *singleton;
public:
_FORCE_INLINE_ static GDScriptEditorLanguage *get_singleton() { return singleton; }
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) override;
GDScriptEditorLanguage() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
}
~GDScriptEditorLanguage() {
if (singleton == this) {
singleton = nullptr;
}
}
};
+4 -1
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@@ -590,6 +590,10 @@ public:
virtual void finish() override;
/* EDITOR FUNCTIONS */
#ifdef TOOLS_ENABLED
virtual EditorLanguage *get_editor_language() override;
#endif // TOOLS_ENABLED
virtual Vector<String> get_reserved_words() const override;
virtual bool is_control_flow_keyword(const String &p_keywords) const override;
virtual Vector<String> get_comment_delimiters() const override;
@@ -604,7 +608,6 @@ public:
virtual bool can_inherit_from_file() const override { return true; }
virtual int find_function(const String &p_function, const String &p_code) const override;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
#ifdef TOOLS_ENABLED
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
#endif
+11 -9
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@@ -36,6 +36,7 @@
#ifdef TOOLS_ENABLED
#include "editor/gdscript_docgen.h"
#include "editor/gdscript_editor_language.h"
#include "editor/script_templates/templates.gen.h"
#endif
@@ -55,6 +56,14 @@
#include "editor/settings/editor_settings.h"
#endif
#ifdef TOOLS_ENABLED
GDScriptEditorLanguage *GDScriptEditorLanguage::singleton = nullptr;
EditorLanguage *GDScriptLanguage::get_editor_language() {
return GDScriptEditorLanguage::get_singleton();
}
#endif // TOOLS_ENABLED
Vector<String> GDScriptLanguage::get_comment_delimiters() const {
static const Vector<String> delimiters = { "#" };
return delimiters;
@@ -3430,7 +3439,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
r_forced = r_result.size() > 0;
}
::Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) {
::Error GDScriptEditorLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) {
const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
GDScriptParser parser;
@@ -3621,7 +3630,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
HashMap<String, ScriptLanguage::CodeCompletionOption> opt;
_find_identifiers_in_base(base, false, false, false, opt, 0);
for (const KeyValue<String, CodeCompletionOption> &E : opt) {
for (const KeyValue<String, ScriptLanguage::CodeCompletionOption> &E : opt) {
ScriptLanguage::CodeCompletionOption option = _calculate_string_insertion(existing_index, E.value.insert_text);
option.kind = E.value.kind;
option.location = E.value.location;
@@ -3856,13 +3865,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
return OK;
}
#else // !TOOLS_ENABLED
Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) {
return OK;
}
#endif // TOOLS_ENABLED
//////// END COMPLETION //////////
@@ -30,6 +30,7 @@
#include "gdscript_workspace.h"
#include "../editor/gdscript_editor_language.h"
#include "../gdscript.h"
#include "../gdscript_parser.h"
#include "gdscript_language_protocol.h"
@@ -637,7 +638,7 @@ void GDScriptWorkspace::completion(const LSP::CompletionParams &p_params, List<S
}
String code = parser->get_text_for_completion(p_params.position);
GDScriptLanguage::get_singleton()->complete_code(code, path, current, r_options, forced, call_hint);
GDScriptEditorLanguage::get_singleton()->complete_code(code, path, current, r_options, forced, call_hint);
}
}
+4
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@@ -38,6 +38,7 @@
#include "gdscript_utility_functions.h"
#ifdef TOOLS_ENABLED
#include "editor/gdscript_editor_language.h"
#include "editor/gdscript_highlighter.h"
#include "editor/gdscript_translation_parser_plugin.h"
#include "editor/script/script_editor_plugin.h"
@@ -160,6 +161,8 @@ void initialize_gdscript_module(ModuleInitializationLevel p_level) {
gdscript_translation_parser_plugin.instantiate();
EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
} else if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
memnew(GDScriptEditorLanguage);
GDREGISTER_CLASS(GDScriptSyntaxHighlighter);
#ifndef GDSCRIPT_NO_LSP
register_lsp_types();
@@ -203,6 +206,7 @@ void uninitialize_gdscript_module(ModuleInitializationLevel p_level) {
#ifndef GDSCRIPT_NO_LSP
memdelete(GDScriptLanguageProtocol::get_singleton());
#endif // GDSCRIPT_NO_LSP
memdelete(GDScriptEditorLanguage::get_singleton());
}
#endif // TOOLS_ENABLED
}
+2 -1
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@@ -32,6 +32,7 @@
#ifdef TOOLS_ENABLED
#include "../editor/gdscript_editor_language.h"
#include "../gdscript.h"
#include "gdscript_test_runner.h"
@@ -184,7 +185,7 @@ static void test_directory(const String &p_dir) {
owner->set_script(scr);
}
GDScriptLanguage::get_singleton()->complete_code(code, res_path, owner, &options, forced, call_hint);
GDScriptEditorLanguage::get_singleton()->complete_code(code, res_path, owner, &options, forced, call_hint);
ERR_PRINT_ON;
String contains_excluded;
+6
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@@ -39,6 +39,7 @@
#include "core/templates/self_list.h"
#ifdef TOOLS_ENABLED
#include "core/object/editor_language.h"
#include "editor/plugins/editor_plugin.h"
#endif
@@ -432,6 +433,7 @@ class CSharpLanguage : public ScriptLanguage {
#ifdef TOOLS_ENABLED
EditorPlugin *godotsharp_editor = nullptr;
EditorLanguage editor_language;
static void _editor_init_callback();
#endif
@@ -497,6 +499,10 @@ public:
void finalize();
/* EDITOR FUNCTIONS */
#ifdef TOOLS_ENABLED
virtual EditorLanguage *get_editor_language() override { return &editor_language; }
#endif
Vector<String> get_reserved_words() const override;
bool is_control_flow_keyword(const String &p_keyword) const override;
Vector<String> get_comment_delimiters() const override;