Commit Graph

12829 Commits

Author SHA1 Message Date
Pāvels Nadtočajevs 89c55f638d Fix GDScript stack leak. 2025-04-27 23:15:35 +03:00
zodywoolsey a54301ef75 fix fbx runtime import not generating meshes properly
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
Co-authored-by: Naming-things-is-hard-btw <ahmadmhamad12331233@gmail.com>
2025-04-27 10:55:46 -06:00
Egor Nikulin 976e60ea24 Mark referenced packages in SDK as implicitly defined
Should improve package manager behavior
and fix errors in solutions using CPM.

https://github.com/NuGet/Home/issues/13529
https://github.com/dotnet/sdk/pull/43151/files#r1746148520
2025-04-27 14:00:55 +04:00
Danil Alexeev 2bacfc8b59 GDScript: Update get_stack(), print_stack(), and print_debug() 2025-04-26 21:10:41 +03:00
Thaddeus Crews dc9c34f0c6 SCons: Add enum conversion warning 2025-04-26 12:06:20 -05:00
smix8 b002ade3ed Add function to get navigation link iteration id from NavigationServer
Adds function to get navigation link iteration id from NavigationServer.
2025-04-25 20:59:10 +02:00
RedMser 143db328e7 Fix cases where _get returned true erroneously 2025-04-25 19:06:09 +02:00
Thaddeus Crews 7f7dd0d5e5 Merge pull request #104636 from Meorge/feat/export-syntax-error
Add specific errors for use of keywords removed in Godot 4
2025-04-25 11:36:07 -05:00
Thaddeus Crews 60726563c9 Merge pull request #105621 from Repiteo/scons/begin-decouple
SCons: Begin decoupling generation & build code
2025-04-25 11:36:04 -05:00
Thaddeus Crews e2766d4501 Merge pull request #105734 from erodozer/fix-v4l2-camerafeed-id
Fix camera feed device order on Linux
2025-04-25 11:36:00 -05:00
Thaddeus Crews ffdffe03c4 Merge pull request #101345 from akien-mga/embree-4.3.3
embree: Update to 4.4.0
2025-04-25 11:35:57 -05:00
Thaddeus Crews 5c9f93ce03 SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
Malcolm Anderson 5c662f7707 Add errors for keywords removed in Godot 4
Update modules/gdscript/gdscript_parser.cpp

Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>

Improve error message

Add tests

Add errors for other removed keywords

Remove very old keywords and improve wording of errors
2025-04-24 22:32:34 -07:00
Thaddeus Crews 28089c40c1 Merge pull request #91006 from reduz/live-backtrace
Ability to print and log script backtraces
2025-04-24 17:18:52 -05:00
Thaddeus Crews 500e0d5dc4 Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility
Implement `KHR_node_visibility` in the GLTF module
2025-04-24 17:18:51 -05:00
Thaddeus Crews 71920b1d50 Merge pull request #104784 from aaronfranke/gltf-fallback-image
GLTF export: Allow using a PNG or JPEG fallback image
2025-04-24 17:18:48 -05:00
Thaddeus Crews d1d4d5f39f Merge pull request #105711 from dsnopek/openxr-wayland-no-opengl
OpenXR: Fix building with Wayland support and `opengl3=no`
2025-04-24 17:18:48 -05:00
Thaddeus Crews 157f18745d Merge pull request #101027 from Ivorforce/localvector-reverse
Rename `LocalVector.invert()` -> `LocalVector.reverse()` to match the `Vector`, `String` and `List` APIs.
2025-04-24 17:18:45 -05:00
erodozer 5dc4ac2bb2 linux: respect order of device list when enumerating camera feeds 2025-04-24 17:00:15 -04:00
Lukas Tenbrink d74ef8cb01 Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs. 2025-04-24 22:36:32 +02:00
reduz d1dcb40d56 Ability to print and log script backtraces
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2025-04-24 18:54:41 +02:00
Rémi Verschelde 57640dd806 embree: Update to 4.4.0 2025-04-24 17:51:03 +02:00
David Snopek dc380f8915 OpenXR: Fix building with Wayland support and opengl3=no 2025-04-24 09:17:19 -05:00
Thaddeus Crews 5d697c31c1 Merge pull request #78837 from dalexeev/gds-const-array-and-dict-constructors
GDScript: Add constant `Array` and `Dictionary` constructors
2025-04-24 09:09:29 -05:00
David Snopek 1ca93726c7 OpenXR: Fix building foveation extension without Vulkan 2025-04-24 08:58:17 -05:00
Rémi Verschelde 08fa148310 SCons: Explicitly enable -mfpmath=sse -mstackrealign for x86_32
Passing `-msse2` doesn't seem to be sufficient to opt into SSE floating point math
instead of the less stable x87.

`-mstackrealign` also seems necessary when using SSE on x86_32.
2025-04-24 12:36:29 +02:00
Dynamic-Pistol c8fed1e1d0 Add PROPERTY_HINT_INPUT_NAME
Added PROPERTY_HINT_INPUT_NAME for StringName based off https://github.com/godotengine/godot-proposals/discussions/7559
2025-04-23 22:23:44 +02:00
Thaddeus Crews 841c29d62c Merge pull request #104985 from Ivorforce/stringname-always-string
Always use `String` as `StringName` backing internally.
2025-04-23 12:01:27 -05:00
Lukas Tenbrink 91fe434a86 Always use String as StringName backing internally. 2025-04-23 14:57:03 +02:00
Pāvels Nadtočajevs 5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
Thaddeus Crews 72717099d2 Merge pull request #105624 from dsnopek/openxr-action-map-uid-error
OpenXR: Fix saving action map when UID is used in project settings
2025-04-22 18:25:51 -05:00
smix8 1742901ae4 Fix GridMap move selection crashing on invalid MeshLibrary item
Fixes GridMap move selection crashing on invalid MeshLibrary item.
2025-04-22 22:27:35 +02:00
Thaddeus Crews 0ed1c192e8 Merge pull request #105565 from smix8/gridmap_list
Replace GridMap legacy use of `List` with `LocalVector`
2025-04-22 10:44:32 -05:00
Thaddeus Crews 5168214c48 Merge pull request #105329 from smix8/gridmap_octant_raster
Fix GridMap OctantKey cell rasterization
2025-04-22 10:44:30 -05:00
Thaddeus Crews e49d04b72b Merge pull request #104461 from lodetrick/action-map-ui
Editor: Replace TextEdit with EditorSpinSlider for XR Action Set Priority
2025-04-22 10:44:29 -05:00
Thaddeus Crews 6dcca1eb00 Merge pull request #102667 from BlueCube3310/betsy-its-ogre-now
Betsy: Remove OGRE aliases
2025-04-22 10:44:28 -05:00
Thaddeus Crews 1c51640a1c Merge pull request #105563 from smix8/gridmap_get_quadrupled
Optimize GridMap rendering scenario quadruple-getters
2025-04-22 10:44:27 -05:00
Thaddeus Crews 2ffd5a3913 Merge pull request #104738 from YYF233333/cleanup_rid_owner
Use `LocalVector` in `RID_Owner::get_owned_list`
2025-04-22 10:44:25 -05:00
David Snopek 217333e7a0 OpenXR: Fix saving action map when UID is used in project settings 2025-04-22 09:28:03 -05:00
BlueCube3310 affa27d188 Betsy: Remove OGRE aliases 2025-04-22 14:54:57 +02:00
Thaddeus Crews 9f03bbf908 Merge pull request #100723 from spoxii/patch/gridmap/palette_item_cursor
Update cursor instance when calling `set_selected_palette_item`
2025-04-21 08:24:26 -05:00
Thaddeus Crews 4bd2724677 Merge pull request #105586 from smix8/gridmap_godotsphir
Remove GridMap godotsphir remarks
2025-04-21 08:24:25 -05:00
Thaddeus Crews 2a96e895e6 Merge pull request #105525 from BlueCube3310/light-probe-sh-impr
Scene shader: Improve and document SH diffuse evaluation for light probes
2025-04-21 08:24:20 -05:00
Yyf2333 1a70a06a43 Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
smix8 e2dec5146c Remove GridMap godotsphir remarks
Removes GridMap godotsphir remarks.
2025-04-20 17:13:47 +02:00
Matthieu Bucchianeri e3c215fc13 Add support for Direct3D 12 OpenXR backend.
This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.

As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
  that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
  when front face detection is used.

Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00
Marcos Casagrande f05b22c53e Web: Avoid extra copy when encoding string in WebSocket _onmessage 2025-04-19 17:48:30 +02:00
smix8 aab8dd6488 Replace GridMap legacy use of List with LocalVector
Replaces GridMap legacy use of List with LocalVector.
2025-04-19 15:58:02 +02:00
BlueCube3310 5640ddd0a5 Scene shader: Improve and document SH evaluation for light probes 2025-04-19 15:08:02 +02:00
smix8 172fbe403a Optimize GridMap rendering scenario quadruple-getters
Optimizes GridMap rendering scenario quadruple-getters.
2025-04-19 13:24:26 +02:00