Commit Graph

10770 Commits

Author SHA1 Message Date
QbieShay
c4eb974a8a Added a setting for files in which the editor should search (project wise).
Remembers the tickboxes but only during the same execution

Fixes #25440
2019-02-12 21:24:07 +01:00
samHFIT
5e28fa53c4 Fixes issue #25822 2019-02-12 12:30:56 -05:00
Rémi Verschelde
8b77dac56e Merge pull request #25827 from merumelu/audio-bus-tooltip
EditorAudioBuses: Fix wrong tooltip for "Add Bus"
2019-02-12 17:25:20 +01:00
Rémi Verschelde
c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
merumelu
5634f627da EditorAudioBuses: Fix wrong tooltip for "Add Bus" 2019-02-12 17:13:02 +01:00
merumelu
32b9aedd88 PluginConfigDialog: Slight usability changes
- Set focus to the first LineEdit instead of the confirm button.
- Default to GDScript rather than whatever language was first
registered with the ScriptServer.
2019-02-12 16:18:31 +01:00
Rémi Verschelde
b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde
c95308e70f Merge pull request #25819 from YeldhamDev/project_manager_cleanup
Minor cleanup in the Project Manager
2019-02-12 12:21:26 +01:00
Michael Alexsander Silva Dias
da45f1bf85 Minor cleanup in the Project Manager 2019-02-12 08:25:09 -02:00
Rémi Verschelde
c5a526840e Merge pull request #25778 from YeldhamDev/add_disabled_tab_style
Add disabled tab style
2019-02-12 11:25:01 +01:00
qarmin
a14733be3f Add button in Project Manager to remove all missing projects 2019-02-11 17:44:23 +01:00
Michael Alexsander Silva Dias
3a70020c98 Cleanup editor's top bar of old nodes 2019-02-11 02:18:54 -02:00
Michael Alexsander Silva Dias
e322fd140e Add disabled tab style 2019-02-10 18:12:17 -02:00
Michael Alexsander Silva Dias
4fd7115e13 General cleanup of script and doc search bars 2019-02-10 14:18:08 -02:00
Rémi Verschelde
f614f15506 doc: Misc formatting fixes 2019-02-10 13:30:48 +01:00
Rémi Verschelde
ba0a4a942e i18n: Sync translation template with current source 2019-02-10 13:19:03 +01:00
Rémi Verschelde
dc239b47b3 i18n: Sync translations with Weblate 2019-02-10 13:03:59 +01:00
Rémi Verschelde
33b64ec3fd Merge pull request #25739 from qarmin/fix_scan_folders_after_deleting
Fix rescan files and folders after deleting them
2019-02-09 20:37:59 +01:00
Rémi Verschelde
5fa5678eb7 Merge pull request #25736 from qarmin/fix_sprie_frames_editor
Fix latest regression error in SpriteFramesEditor
2019-02-09 18:27:40 +01:00
Rémi Verschelde
ae1ac55409 Merge pull request #25712 from QbieShay/issue_25609
Root node of a scene is now selected when the scene is opened.
2019-02-09 18:22:28 +01:00
Rémi Verschelde
7d5c6f4c7a Merge pull request #25710 from Calinou/add-hint-output-font-size
Add a setting hint for the Output panel font size
2019-02-09 17:46:39 +01:00
qarmin
5b9662a2c5 Rescan files and folders deleting them 2019-02-09 14:36:16 +01:00
qarmin
c8f084b0d5 Fix latest regression error in SpriteFramesEditor 2019-02-09 12:50:19 +01:00
qarmin
a0fb4f2b5d Clearch SearchBox when unclick SearchButton 2019-02-08 23:59:51 +01:00
QbieShay
fe046de216 Root node of a scene is now selected when the scene is opened. 2019-02-08 22:50:39 +01:00
Rémi Verschelde
8253cdbda3 Merge pull request #25692 from YeldhamDev/spriteframes_editor_changes
Small changes to the SpriteFrames editor
2019-02-08 19:52:20 +01:00
Rémi Verschelde
865d7983e0 Merge pull request #25701 from Chaosus/fix_particles_gizmo
Fix undo for Particles 3D gizmo
2019-02-08 19:51:40 +01:00
Hugo Locurcio
07e87f6ec0 Add a setting hint for the Output panel font size
This closes #21237.
2019-02-08 19:34:43 +01:00
Erik
a83877a8e8 Moves cursor to and selects "new_script" in Create Script dialog
When Create Script dialog pops up, the cursor in the Path LineEdit is
moved to the "new_script" name placeholder and it is selected.
2019-02-08 18:42:05 +01:00
Rémi Verschelde
5e837b3f13 Merge pull request #25552 from groud/better_error_message
Displays errors and warnings in a better way in the script editor
2019-02-08 17:03:55 +01:00
Chaosus
43a3db4c00 Fix undo for Particles 3D gizmo 2019-02-08 14:26:52 +03:00
Rémi Verschelde
da18307a53 Merge pull request #25562 from IronicallySerious/fix-empty-project
Fix prompt for empty project files when loaded
2019-02-08 12:16:01 +01:00
Rémi Verschelde
39bc758bb5 Merge pull request #25549 from Zylann/fix_game_font_size_forced_to_13
Don't modify font which could potentially not be the editor one yet
2019-02-08 12:13:05 +01:00
Rémi Verschelde
15a5c97591 Merge pull request #25546 from Zylann/fix_garbage_log_pointer
Fixed uninitialized pointer access due to THEME_CHANGED notification
2019-02-08 12:11:16 +01:00
Rémi Verschelde
6958953ffa Merge pull request #25515 from Zylann/search_bar_bottom
Moved script editor search bar to the bottom
2019-02-08 11:36:16 +01:00
Rémi Verschelde
4ddefe9142 Merge pull request #25467 from fire/folding_spam
Add check in folding to see if the nodepath exists to avoid message spam and expose get_node_or_null
2019-02-08 10:13:36 +01:00
Michael Alexsander Silva Dias
d3082c99b5 Small changes to the SpriteFrames editor 2019-02-07 22:54:59 -02:00
Twarit
56f4d59962 Fix prompt for empty project files when loaded
Fixes #25541
2019-02-06 17:21:19 +05:30
hsandt
49b4faf43a [Code Editor] Fixed toggle_inline_comment moving cursor position by 1 even with longer delimiter like "//" 2019-02-04 20:23:48 +01:00
hsandt
5165a90ef6 [Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
2019-02-04 20:21:08 +01:00
Daniel Rakos
6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
Gilles Roudière
5f981d7fef Displays errors and warnings in a better way in the script editor 2019-02-01 17:20:59 +01:00
Marc Gilleron
81a5eb4d18 Don't modify font which could potentially not be the editor one yet 2019-02-01 16:59:55 +01:00
Marc Gilleron
fb2eb66e40 Fixed uninitialized log member due to THEME_CHANGED notification 2019-02-01 15:30:44 +01:00
Rémi Verschelde
58de384978 Merge pull request #25540 from JFonS/remove_gizmo_errors
Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
JFonS
2232d3336e Fix gizmo errors on "Align with view" 2019-02-01 12:16:05 +01:00
Marc Gilleron
ae9a23e36c Moved script editor search bar to the bottom, so it doesn't shift everything down 2019-01-31 16:44:40 +01:00
Bojidar Marinov
72472bef05 Fix remote scene tree root folding
Fixes #25487
2019-01-31 16:40:27 +02:00
K. S. Ernest (iFire) Lee
b83c3827f3 Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
Gilles Roudiere
96f25c8b67 Move some tilemap options to the toolbar 2019-01-30 16:06:40 +01:00