Commit Graph

82898 Commits

Author SHA1 Message Date
风青山 52e79da660 Warn only once when the input method stops on X11
An input method is not required for the application to run.

However, it is still assumed that the user requires an input method
for text input; therefore, in order to avoid generating spam, a warning
is issued only once whenever the input method becomes inactive.
2026-04-13 17:05:19 +08:00
Rémi Verschelde 9495deaf75 Merge pull request #118373 from godotengine/revert-110287-master
Revert "Fix uniforms break particle shaders after conversion from a `ParticleProcessMaterial`"
2026-04-10 12:09:37 +02:00
Rémi Verschelde 5c662e7d47 Revert "Fix uniforms break particle shaders after conversion from a ParticleProcessMaterial" 2026-04-10 11:47:54 +02:00
Thaddeus Crews 780b49ca3b Merge pull request #118315 from KoBeWi/taming_the_rng
Preview random tiles when painting
2026-04-09 17:41:19 -05:00
Thaddeus Crews bed5d2774a Merge pull request #118239 from blueskythlikesclouds/rd-disallow-zero-sizes-in-copies
Forbid zero size values in RD texture copy method.
2026-04-09 17:41:18 -05:00
Thaddeus Crews daa913af63 Merge pull request #117672 from Chaosus/shader_pp_ops
Fix a few operators in shader preprocessor expression
2026-04-09 17:41:16 -05:00
Thaddeus Crews 9cde903388 Merge pull request #118314 from dalexeev/gds-improve-prop-hint-arr-dict-type
GDScript: Improve `PROPERTY_HINT_{ARRAY,DICTIONARY}_TYPE` handling
2026-04-09 17:41:14 -05:00
Thaddeus Crews f727813dfd Merge pull request #114671 from syntaxerror247/customize-splash-screen
Android: Add export options to customize splash screen
2026-04-09 17:41:13 -05:00
Thaddeus Crews 578e6ff407 Merge pull request #118320 from mieko/sprite-frames-editor-deprecated
SpriteFramesEditor: Fix build with `deprecated=no`
2026-04-09 17:41:12 -05:00
Thaddeus Crews c751ac4cec Merge pull request #118319 from aaronfranke/vector-resize-comment
Fix doc comment for Vector.resize_initialized
2026-04-09 17:41:11 -05:00
Thaddeus Crews 4bd85ce4b0 Merge pull request #110893 from Kazox61/basebutton-multitouch
`BaseButton`: multitouch support
2026-04-09 17:41:10 -05:00
Thaddeus Crews 27799eb871 Merge pull request #117847 from Nolkaloid/keyword_icon
Add  keyword code completion option
2026-04-09 17:41:09 -05:00
Thaddeus Crews df824815bc Merge pull request #117498 from vaner-org/blendspace-visual-consistency
Improve visual consistency of BlendSpace editors within AnimationTree
2026-04-09 17:41:07 -05:00
Thaddeus Crews c42e294ffa Merge pull request #64596 from aaronfranke/visual-shader-module
Move visual shaders to a module
2026-04-09 17:41:06 -05:00
Thaddeus Crews 64f4eb51a9 Merge pull request #118204 from KJEUN99/fix-editor-spin-slider-clamp
Fix editor spin slider clamp
2026-04-09 17:41:05 -05:00
Danil Alexeev 7db019d44d GDScript: Improve PROPERTY_HINT_{ARRAY,DICTIONARY}_TYPE handling 2026-04-09 13:39:57 +03:00
Kazox61 13b347b497 Use also TouchInput for Buttons to support Multitouch 2026-04-09 11:19:28 +02:00
Anish Kumar ee82a8f69d Android: Add export options to customize splash screen 2026-04-09 11:39:36 +05:30
vaner-org 6c4aac33bd Make BlendSpace editors more consistent across AnimationTree 2026-04-09 04:14:49 +05:30
Thaddeus Crews 755fa449c4 Merge pull request #118318 from clayjohn/compatibility-sky-shader-error
Fix compile errors in sky shader in the compatibility renderer
2026-04-08 17:00:44 -05:00
Thaddeus Crews 967b56efec Merge pull request #118317 from clayjohn/sky-shader-fallback
Ensure that sky shader automatic mode consistently uses the fallback
2026-04-08 17:00:43 -05:00
Thaddeus Crews 7524a1814c Merge pull request #118311 from HolonProduction/gdscript/test-dict-type-test
GDScript: Add tests for Dictionary type tests
2026-04-08 17:00:41 -05:00
Thaddeus Crews d48f9d3afe Merge pull request #118312 from YeldhamDev/gameview_size_bandaid
Temporarily remove flow capabilities of the Game view toolbar
2026-04-08 17:00:40 -05:00
Thaddeus Crews e82248483f Merge pull request #116201 from nevido2042/hero
TextEdit: Ensure caret is visible after paste
2026-04-08 17:00:39 -05:00
Thaddeus Crews 78995d3f4a Merge pull request #117687 from m4gr3d/cleanup_godot_kt
[Android] Clean up `Godot.kt`
2026-04-08 17:00:38 -05:00
Aaron Franke cfded120ae Move visual shaders to a module 2026-04-08 12:05:22 -07:00
Mike Owens 00a8977e38 SpriteFramesEditor: Fix build with deprecated=no
Since #114556 (ad46310), SpriteFramesEditor no longer built with `deprecated=no` due to
`SpriteFrames::get_animation_loop` and `set_animation_loop` being undefined.

This commit directly uses the `{get,set}_animation_loop_mode` replacements, which are always
available.
2026-04-08 14:12:40 -04:00
Nolkaloid 1d165e7ea9 Add keyword code completion option 2026-04-08 20:04:08 +02:00
Aaron Franke 41d7e61655 Fix doc comment for Vector.resize_initialized 2026-04-08 10:50:30 -07:00
clayjohn 63c49cc668 Ensure that sky shader automatic mode consistently uses the fallback
This is necessary so that the proper backing textures can be allocated for the sky shader
2026-04-08 10:49:18 -07:00
clayjohn 7282051271 Fix compile errors when using HALF_RES_COLOR, QUARTER_RES_COLOR, or TIME in a sky shader in the compatibility renderer 2026-04-08 10:34:58 -07:00
Fredia Huya-Kouadio 50f6eff29b [Android] Clean up Godot.kt by moving natively accessed methods to the (new) GodotNativeBridge.kt internal class 2026-04-08 10:24:37 -07:00
Leeso 3b0e821440 TextEdit: Ensure caret is visible after paste 2026-04-08 10:01:48 -05:00
Michael Alexsander da5d187ae4 Temporarily remove flow capabilities of the Game view toolbar 2026-04-08 11:47:45 -03:00
Thaddeus Crews 9273a6a9a0 Merge pull request #118305 from bruvzg/fix_rtl_log_crash
[RTL] Fix `remove_paragraph` crash.
2026-04-08 09:25:49 -05:00
Thaddeus Crews 0adfb22e41 Merge pull request #116480 from YeldhamDev/editor_feature_closed_dock_fix
Fix closed docks still being present in the dock menu after being disabled
2026-04-08 09:25:47 -05:00
Thaddeus Crews ed0d6fa48e Merge pull request #118240 from KoBeWi/chomnks
Fix files deleted after chunked transfer completes
2026-04-08 09:25:45 -05:00
Thaddeus Crews a66b9ec3f1 Merge pull request #116156 from ryevdokimov/view-axis-gizmo-no-restart
Make changing `view_plane_rotation_gizmo_scale` not require editor restart
2026-04-08 09:25:44 -05:00
Thaddeus Crews c3afd5b8e1 Merge pull request #116238 from ryevdokimov/restore-polyline-arc
Restore `canvas_item_add_polyline` useage for transform gizmo rotation arc
2026-04-08 09:25:43 -05:00
Thaddeus Crews d223178c48 Merge pull request #116194 from ryevdokimov/fix-rotation-line
Fix rotation line not showing during instant rotate
2026-04-08 09:25:41 -05:00
Thaddeus Crews 299f2b0ffb Merge pull request #116805 from Changryy/http_docs_json_fix
Update `HTTPRequest` example to use static `JSON.stringify()`
2026-04-08 09:25:39 -05:00
Thaddeus Crews 623f64d310 Merge pull request #118208 from RgeditV1/fix-copy-remote-path
copy full remote path in runtime
2026-04-08 09:25:38 -05:00
Thaddeus Crews 4f0eccae9c Merge pull request #118168 from KoBeWi/fif.inc
Handle gdshaderinc files in Find in Files
2026-04-08 09:25:37 -05:00
Thaddeus Crews d7a88c4dc2 Merge pull request #118179 from raulsntos/fix-unsaved-bug
Fix adding duplicate entries for already opened files in built-in editor
2026-04-08 09:25:35 -05:00
Thaddeus Crews bbc7150c95 Merge pull request #117861 from QbieShay/qbe/fix-angular-velocity
Particles: Fix angular velocity
2026-04-08 09:25:34 -05:00
Thaddeus Crews 2efa9d3bce Merge pull request #118169 from raulsntos/dotnet/build-in-command-palette
Add "Build C# project" to command palette
2026-04-08 09:25:32 -05:00
Thaddeus Crews 7f60a85136 Merge pull request #117534 from RgeditV1/fix-labels
TileMap editor: Fix inconsistent Property Names
2026-04-08 09:25:31 -05:00
Thaddeus Crews d5e974d098 Merge pull request #118116 from YeldhamDev/no_reason_to_be_this_tall
Fix stack trace label having the wrong height on first appearance
2026-04-08 09:25:30 -05:00
Thaddeus Crews a16b3b01bf Merge pull request #118139 from vaner-org/main-scene-accents
Use accent color for main scene in EditorSceneTab and "Favorites" in FileSystemDock
2026-04-08 09:25:29 -05:00
Thaddeus Crews 9af407f416 Merge pull request #116849 from aaronfranke/resimpscene-postfix-imp-mesh-continue
Use early continues in ResourceImporterScene post fix importer mesh code
2026-04-08 09:25:27 -05:00