Thaddeus Crews
780b49ca3b
Merge pull request #118315 from KoBeWi/taming_the_rng
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Preview random tiles when painting
2026-04-09 17:41:19 -05:00
Thaddeus Crews
578e6ff407
Merge pull request #118320 from mieko/sprite-frames-editor-deprecated
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SpriteFramesEditor: Fix build with `deprecated=no`
2026-04-09 17:41:12 -05:00
Thaddeus Crews
27799eb871
Merge pull request #117847 from Nolkaloid/keyword_icon
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Add keyword code completion option
2026-04-09 17:41:09 -05:00
Thaddeus Crews
df824815bc
Merge pull request #117498 from vaner-org/blendspace-visual-consistency
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Improve visual consistency of BlendSpace editors within AnimationTree
2026-04-09 17:41:07 -05:00
Thaddeus Crews
c42e294ffa
Merge pull request #64596 from aaronfranke/visual-shader-module
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Move visual shaders to a module
2026-04-09 17:41:06 -05:00
Thaddeus Crews
64f4eb51a9
Merge pull request #118204 from KJEUN99/fix-editor-spin-slider-clamp
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Fix editor spin slider clamp
2026-04-09 17:41:05 -05:00
vaner-org
6c4aac33bd
Make BlendSpace editors more consistent across AnimationTree
2026-04-09 04:14:49 +05:30
Thaddeus Crews
d48f9d3afe
Merge pull request #118312 from YeldhamDev/gameview_size_bandaid
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Temporarily remove flow capabilities of the Game view toolbar
2026-04-08 17:00:40 -05:00
Aaron Franke
cfded120ae
Move visual shaders to a module
2026-04-08 12:05:22 -07:00
Mike Owens
00a8977e38
SpriteFramesEditor: Fix build with deprecated=no
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Since #114556 (ad46310 ), SpriteFramesEditor no longer built with `deprecated=no` due to
`SpriteFrames::get_animation_loop` and `set_animation_loop` being undefined.
This commit directly uses the `{get,set}_animation_loop_mode` replacements, which are always
available.
2026-04-08 14:12:40 -04:00
Nolkaloid
1d165e7ea9
Add keyword code completion option
2026-04-08 20:04:08 +02:00
Michael Alexsander
da5d187ae4
Temporarily remove flow capabilities of the Game view toolbar
2026-04-08 11:47:45 -03:00
Thaddeus Crews
0adfb22e41
Merge pull request #116480 from YeldhamDev/editor_feature_closed_dock_fix
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Fix closed docks still being present in the dock menu after being disabled
2026-04-08 09:25:47 -05:00
Thaddeus Crews
a66b9ec3f1
Merge pull request #116156 from ryevdokimov/view-axis-gizmo-no-restart
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Make changing `view_plane_rotation_gizmo_scale` not require editor restart
2026-04-08 09:25:44 -05:00
Thaddeus Crews
c3afd5b8e1
Merge pull request #116238 from ryevdokimov/restore-polyline-arc
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Restore `canvas_item_add_polyline` useage for transform gizmo rotation arc
2026-04-08 09:25:43 -05:00
Thaddeus Crews
d223178c48
Merge pull request #116194 from ryevdokimov/fix-rotation-line
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Fix rotation line not showing during instant rotate
2026-04-08 09:25:41 -05:00
Thaddeus Crews
623f64d310
Merge pull request #118208 from RgeditV1/fix-copy-remote-path
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copy full remote path in runtime
2026-04-08 09:25:38 -05:00
Thaddeus Crews
4f0eccae9c
Merge pull request #118168 from KoBeWi/fif.inc
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Handle gdshaderinc files in Find in Files
2026-04-08 09:25:37 -05:00
Thaddeus Crews
d7a88c4dc2
Merge pull request #118179 from raulsntos/fix-unsaved-bug
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Fix adding duplicate entries for already opened files in built-in editor
2026-04-08 09:25:35 -05:00
Thaddeus Crews
2efa9d3bce
Merge pull request #118169 from raulsntos/dotnet/build-in-command-palette
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Add "Build C# project" to command palette
2026-04-08 09:25:32 -05:00
Thaddeus Crews
7f60a85136
Merge pull request #117534 from RgeditV1/fix-labels
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TileMap editor: Fix inconsistent Property Names
2026-04-08 09:25:31 -05:00
Thaddeus Crews
d5e974d098
Merge pull request #118116 from YeldhamDev/no_reason_to_be_this_tall
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Fix stack trace label having the wrong height on first appearance
2026-04-08 09:25:30 -05:00
Thaddeus Crews
a16b3b01bf
Merge pull request #118139 from vaner-org/main-scene-accents
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Use accent color for main scene in EditorSceneTab and "Favorites" in FileSystemDock
2026-04-08 09:25:29 -05:00
Thaddeus Crews
9af407f416
Merge pull request #116849 from aaronfranke/resimpscene-postfix-imp-mesh-continue
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Use early continues in ResourceImporterScene post fix importer mesh code
2026-04-08 09:25:27 -05:00
Thaddeus Crews
02312e693e
Merge pull request #118140 from vaner-org/filesystemdock-main-scene-move-fix
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Fix detection for main scene in FileSystemDock after move
2026-04-08 09:25:26 -05:00
Thaddeus Crews
5481528ada
Merge pull request #118135 from Infiland/issue-118122
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Fix script editor errors shown out of order
2026-04-08 09:25:22 -05:00
Thaddeus Crews
ccdb6fdb29
Merge pull request #118120 from romgerman/visual-profiler-folding
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Add folding to the Visual Profiler tree
2026-04-08 09:25:21 -05:00
Thaddeus Crews
92a41bc222
Merge pull request #118041 from olaron/fix-system-theme
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Fix icons and code completion colors when following system theme
2026-04-08 09:25:18 -05:00
kobewi
6abd41799a
Preview random tiles when painting
2026-04-08 15:34:03 +02:00
Thaddeus Crews
54d2cacf67
Merge pull request #118037 from mihe/existing-uid-import
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Fix newly imported files not having existing UID assigned
2026-04-07 18:21:50 -05:00
Thaddeus Crews
ad46310dd5
Merge pull request #114556 from jgill88/gh-11698
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Add ping-pong playback support to SpriteFrames / AnimatedSprite2D / AnimatedSprite3D
2026-04-07 18:21:36 -05:00
Thaddeus Crews
8f0ebc2f2b
Merge pull request #117754 from allenwp/renderer_selector_editor_setting
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Hide renderer selector in main editor window and add editor setting
2026-04-07 06:44:44 -05:00
Thaddeus Crews
46c55c83ba
Merge pull request #118008 from KoBeWi/split_ratio'd
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Increase available space for array properties
2026-04-06 13:02:28 -05:00
Thaddeus Crews
0afbee0099
Merge pull request #116159 from ryevdokimov/fix-gizmo-handle-highlight
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Immediately update transform gizmo handle highlight when changing tool modes
2026-04-06 13:02:26 -05:00
Thaddeus Crews
1bae2fc524
Merge pull request #117882 from Goldenlion5648/click-to-copy
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Make click to copy more visible
2026-04-06 13:02:25 -05:00
SHyun1999
0d3b41480f
Fix EditorSpinSlider drag exceeding min/max boundaries
2026-04-05 14:46:21 -06:00
Silc Lizard (Tokage) Renew
60a44ecddd
Expand timeline length spinner in AnimationTimelineEdit
2026-04-05 16:35:40 +09:00
Rgeditv1
4c65469fd5
copy full remote path except prefix root in debugger mode
2026-04-05 02:02:16 -04:00
German
0d08515a5b
Add folding to the Visual Profiler tree
2026-04-04 14:43:54 +03:00
Raul Santos
b3f01cd4b3
Fix adding duplicate entries for already opened files in built-in editor
2026-04-04 09:02:31 +02:00
Rgeditv1
568c6104f9
Fix labels for TileSet Paint
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Signed-off-by: Rgeditv1 <rgeditv1@protonmail.com >
Co-authored-by: KrakenByte <KrakenByte@users.noreply.github.com >
2026-04-04 02:32:22 -04:00
Raul Santos
5abbedebe0
Fix CommandPalette for commands that open EditorProgress
2026-04-03 23:26:51 +02:00
kobewi
7cba8b830a
Increase available space for array properties
2026-04-03 23:07:40 +02:00
kobewi
bd3f550c14
Handle gdshaderinc files in Find in Files
2026-04-03 22:13:12 +02:00
vaner-org
33a1f0a196
Add additional accents for main scene
2026-04-03 21:00:09 +05:30
Aaron Franke
91cbd98abe
Use early continues in ResourceImporterScene post fix importer mesh code
2026-04-02 18:13:26 -07:00
vaner-org
96b87fd751
Better detection for main scene in FileSystemDock after move
2026-04-03 04:47:34 +05:30
Infiland
07d360fbf6
Fix script editor errors shown out of order
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When warnings are treated as errors in GDScript, they are appended to
the error list via `push_error()` without regard for line ordering.
This causes them to appear after all other errors in the editor panel,
regardless of their actual line numbers.
Sort errors by line number (with column as tiebreaker) in
`_validate_script()` before display. This ensures the error panel and
the first-error indicator both reflect the correct source order. The
fix is language-agnostic, benefiting all script languages.
2026-04-02 23:18:44 +02:00
Thaddeus Crews
33536fbe11
Merge pull request #118096 from uno1982/mobile-haptic-editor-restart
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Android: Add missing set_restart_if_changed for haptic_on_long_press
2026-04-02 12:33:25 -05:00
Thaddeus Crews
40a377e434
Merge pull request #118117 from Raftatul/remove-dead-code
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Removed dead code
2026-04-02 12:33:24 -05:00