Thaddeus Crews
204f589213
Merge pull request #97551 from lalitshankarchowdhury/resize-audio-waveform
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AudioStreamImport: Allow waveform resize
2024-11-11 14:18:00 -06:00
Thaddeus Crews
95a503437a
Merge pull request #98957 from kiroxas/NavBakeSourceImprovement
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Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` performance
2024-11-11 14:17:59 -06:00
Thaddeus Crews
2cf5461b7d
Merge pull request #94092 from allenwp/editor-export-plugin-docs-94045
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`EditorExportPlugin` docs: Workaround for customized texture behavior
2024-11-11 14:17:58 -06:00
Thaddeus Crews
ed3de25a9a
Merge pull request #97415 from YeldhamDev/i_love_all_my_properties_equally
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Make possible to favorite properties in the inspector
2024-11-11 14:17:57 -06:00
Thaddeus Crews
bb3d5ef47c
Merge pull request #99078 from DarkMessiah/fix_callables_compare
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Fix comparison of callables
2024-11-11 14:17:56 -06:00
Thaddeus Crews
972a5ca980
Merge pull request #98688 from timothyqiu/editor-only
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Mark editor pseudolocalization CLI option editor-only
2024-11-11 14:17:55 -06:00
Adam Scott
5295692990
Fix issue where focus timer would throw continuously
2024-11-11 15:08:16 -05:00
Silc Lizard (Tokage) Renew
6fc061b4fe
Implement LookAtModifier3D
2024-11-12 05:03:35 +09:00
Rémi Verschelde
8197e7a520
Merge pull request #98898 from Repiteo/ci/ubuntu-version-bump
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CI: Update Linux runners to Ubuntu 24.04
2024-11-11 20:52:17 +01:00
Thaddeus Crews
9bf628891a
Windows: Expand godot.natvis type coverage
2024-11-11 13:47:14 -06:00
Micky
cc57a80a89
Fix untagged true in GLTFState's documentation
2024-11-11 20:45:52 +01:00
Malcolm Anderson
47be06b6ea
Update Tween.set_ease and Tween.set_trans to reflect that they only apply to later Tweeners
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Update doc/classes/Tween.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Update doc/classes/Tween.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Fix whitespace issue
Remove an unnecessary linebreak
Update doc/classes/Tween.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Fixed `set_trans` wording to match `set_ease` and removed static typing from examples
2024-11-11 11:43:45 -08:00
Hysterelius
2126df2dfd
Color: Expose OKHSL properties
2024-11-11 20:41:57 +01:00
Silc Lizard (Tokage) Renew
5d1a2a4216
Fix Skeleton doesn't update skin after deactivating modifiers
2024-11-12 04:41:08 +09:00
Silc Lizard (Tokage) Renew
0c1f970adb
Add advance_on_start option to NodeAnimation
2024-11-12 04:40:15 +09:00
Silc Lizard (Tokage) Renew
64d04c375c
Add FPS compatible option in second mode of animation editor snapping
2024-11-12 04:39:13 +09:00
Hugo Locurcio
3e8a24d0da
Display CPU and GPU model name in the editor visual profiler
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This shows the information from the remote device, which will typically
differ from the local device in remote debugging scenarios.
2024-11-11 19:51:54 +01:00
Felix Yuan
1768a1b991
Remove deprecated worker.js file
2024-11-11 09:47:43 -08:00
Thaddeus Crews
f2136384e4
CI: Update ruff & mypy pre-commit hooks
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• ruff: 0.6.6 → 0.7.3
• mypy: 1.11.2 → 1.13.0
2024-11-11 11:27:42 -06:00
FlooferLand!
22caab0248
Add note about LightmapGI only baking nodes under its parent
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`LightmapGI`'s documentation currently doesn't mention the fact it only bakes nodes under its parent.
This can make the user think there is something wrong with their scene setup or 3D models, as it refuses to bake when the user's models / world isn't under the same parent as the `LightmapGI`.
2024-11-11 18:36:58 +02:00
Stanislav Labzyuk
824ddeea3f
Fix comparison of callables
2024-11-11 17:15:52 +01:00
Juan
2ac562cdf8
Add ability for PCK patches to remove files
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Co-authored-by: Mikael Hermansson <mikael@hermansson.io >
2024-11-11 16:34:37 +01:00
Michael Alexsander
bb07b2d619
Add a lock toggle to prevent involuntary bottom editor switching
2024-11-11 12:09:57 -03:00
PhairZ
9bf97b9582
Update [code]Transform3D.rotated_local()[/code] description
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fixes #97799
2024-11-11 17:02:30 +02:00
Juan
d57846087b
Universalize UID support in all resource types
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Ensures all resource types support UIDs in a project.
This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.
Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
Dario
a8269820b9
Improve graph's detection of intersection between draw lists.
2024-11-11 11:59:47 -03:00
Danil Alexeev
4d3e2c78b6
Document exporting nested subgroups
2024-11-11 17:24:37 +03:00
Juan
fe34c45d2a
Allow passing UID to importer
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This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.
This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
yahkr
9625fdc1d7
Fix float value used for MONITOR_TYPE_QUANTITY
2024-11-11 08:33:47 -05:00
Dario
bf8ecd3a9d
Give the barrier pool its own mutex to avoid a deadlock with transfer workers.
2024-11-11 10:31:12 -03:00
jadeharley2
a4d1d36c85
Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY
2024-11-11 15:31:43 +03:00
Souchet Ferdinand
d92f5e5799
Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
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Made `_update_cells` a hook into the `TileMapLayer`'s internal update
2024-11-11 13:29:38 +01:00
Marcus Paulsson
4db07a19d0
fixed empty hex bug
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formatting
2024-11-11 12:42:12 +01:00
yds
9db8b0e333
Make the method selector dialog available via EditorInterface
2024-11-11 08:36:02 -03:00
Kiro
07b7f76896
Improve NavMeshGenerator2D::generator_bake_from_source_geometry_data performance
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Avoid copies and redundant work.
2024-11-11 12:31:19 +01:00
Micky
932b1c434c
Clean up more [b]Example:[/b] lines from the class reference
2024-11-11 12:05:34 +01:00
UnfavorableEnhancer
d9a1e65d50
fix holding shift not lowering animation snap
2024-11-11 13:12:09 +03:00
Haoyu Qiu
09b6466e14
Translate the name of the debugger session tabs
2024-11-11 15:54:11 +08:00
Yevhen Babiichuk (DustDFG)
1901466d0d
Buildsystem: Unify compatibility aliases
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
2024-11-11 08:05:02 +02:00
tetrapod00
fcd32dcde6
[Editor] Use toast (notification) instead of dialog when saving with no open scene
2024-11-10 14:47:53 -08:00
tetrapod00
c6cfed44e4
Docs: Update AStar3D examples
2024-11-10 14:19:14 -08:00
tetrapod00
899f5151c3
Standardize terms for renderers in error strings
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Use "Forward+", "Mobile", "Compatibility", and "renderer" or "rendering method".
2024-11-10 13:30:44 -08:00
Micky
05745aaa4b
Fix true being surrounded by [b] tags in documentation
2024-11-10 22:11:48 +01:00
kobewi
cb7304662b
Close toasts instantly when Close button is pressed
2024-11-10 21:23:48 +01:00
Thaddeus Crews
8d1462c748
CI: Update Linux runners to Ubuntu 24.04
2024-11-10 14:05:27 -06:00
Pāvels Nadtočajevs
c363e13051
[Windows] Rename PKEY_Device_FriendlyName to avoid duplicate symbols with newer MinGW SDKs.
2024-11-10 21:46:10 +02:00
Thaddeus Crews
925b690c98
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
0f5f3bc954
Merge pull request #98558 from jasonmorgado/add-track-filter
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Add type filters to AnimationPlayer's "Add Track"
2024-11-10 12:13:10 -06:00
Thaddeus Crews
e7867a7c8e
Merge pull request #97917 from TheYellowArchitect/patch-1
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Remove note about missing per-vertex-shading
2024-11-10 12:13:08 -06:00
Thaddeus Crews
c4a52e1ade
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
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[GDExtension] Improve macOS library loading/export.
2024-11-10 12:13:06 -06:00