Commit Graph

77006 Commits

Author SHA1 Message Date
Rie 44ef3d35eb Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
Fabio Alessandrelli 0c620b29cd [Net] Split Unix/Windows NetSocket implementation 2024-11-10 16:13:50 +01:00
Micky 39534e1a28 Fix interactive music docs saying it's "not implemented" 2024-11-10 11:35:08 +01:00
Micky 5c5460b026 Fix many untagged true/false/null in the documentation 2024-11-10 11:26:39 +01:00
Fabio Alessandrelli 35c223680a [mbedTLS] Keep reading/writing partial until "would block"
Them mbedTLS read and write functions will never read or write more than
the negotiated fragment length at every iteration (which usually depends
on MBEDTLS_SSL_IN_CONTENT_LEN and MBEDTLS_SSL_OUT_CONTENT_LEN).

For this reason, when reading or writing partial data, we must always
keep retrying until we receive a "would block" (no bytes read or wrote),
or we have fulfilled the read or write.
2024-11-09 17:20:10 +01:00
Nodragem 7378bb6db7 Move GridMapEditor to bottom panel 2024-11-09 16:02:26 +00:00
A Thousand Ships 9923268d74 [Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache
2024-11-09 16:16:15 +01:00
Jason Morgado d5176757c0 Add type filters to AnimationPlayer's "Add Track"
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-11-09 10:14:06 -05:00
Dr_helicopter b04369e4e3 Fix engine_type_colors's description
in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more.
2024-11-09 12:40:18 +00:00
A Thousand Ships 2d8eb290f1 [Editor] Fix order of editor features
Order was broken after adding `Game View`
2024-11-09 10:51:55 +01:00
Felix Yuan f491d2fe24 Don't try to move selection if there are no visible elements 2024-11-09 01:29:44 -08:00
nikitalita 78895c709c Prevent stack-use-after-scope in rendering_device_driver_metal.mm 2024-11-09 00:07:33 -06:00
shahriarlabib000 afeecad92e Fix Spinbox display does not round properly when using decimal custom arrow steps 2024-11-09 08:36:42 +06:00
Hein-Pieter van Braam 333452d499 Regenerate X11 wrappers
Version 0.6 of https://github.com/hpvb/dynload-wrapper/ now supports all
of the features we need to generate the wrappers without editing them.

This replaces the hand-patched wrappers with "clean" generated ones.
2024-11-09 02:52:49 +01:00
Logharaa b40e04d94f Remove unnecessary condition 2024-11-09 10:42:22 +09:00
Valentin Cocaud c09731c413 Warn on filesystem case mismatch
When a file is opened with a wrong case, it can work on the developer system but break on a user system with a case-sensitive filesystem.

This will display a warning when it happens.

CAVEATS: It will also display the warning if a symlink is in the path.

Adapt warning if the file is a symlink. Avoid warning on symlinks.

Fix memory leak and avoid `lstat` usage.

Avoid exposing real_path when not in TOOLS_ENABLED mode.
2024-11-08 14:23:41 -08:00
clayjohn 05576a2324 Move D3D12 fence SetEventOnCompletion call to fence_wait to avoid stalling on some platforms 2024-11-08 13:20:05 -08:00
Yevhen Babiichuk (DustDFG) 0c4575b4e5 Delete old function for parsing CG shaders
This lonely dinosaur was overlooked by a meteor. Its family was
killed but it managed to survive until today. People noticed him
but they didn't understood he should be dead... So our dino even
got medicine on a level of all other animals of our zoo. Good bye!

All the CG and HLSL functions (except this) were removed years ago
when GLSL2 shaders support was added:

Look at: eac4c984df

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-08 21:47:03 +02:00
Anish Mishra b2cb858572 Android: Add app_category "Undefined" 2024-11-08 23:37:27 +05:30
Pedro J. Estébanez 56bdef9f6f Fix deadlocks related to ClassDB queries about global classes
`ClassDB::can_instantiate()` and other reflection methods deadlock if the type is an script global class, when such script indirectly uses a not-yet-registered class. The reason is the `ClassDB` read lock is still held when invoking the `ResourceLoader` to load the class script, which may in turn need to lock for writing (for the class registration).

In particular, this happens with some types related to animation tree, that aren't registered at engine startup, but can happen with others, especially ones from the user. Registration statements are also added for the animation-related types that were lacking them.
2024-11-08 18:15:58 +01:00
Anish Mishra 6fd8d7b634 Android: Update exported app and editor theme 2024-11-08 22:37:52 +05:30
HP van Braam e65a23762b Merge pull request #98968 from akien-mga/windows-fix-double-extension-mingw
Windows: Fix duplicate .exe extension with mingw on Linux/macOS
2024-11-08 16:49:25 +01:00
Rémi Verschelde 6d326547da Windows: Fix duplicate .exe extension with mingw on Linux/macOS
This old hack is no longer needed and now wrong after #98105.

Fixes #98967.
2024-11-08 16:46:35 +01:00
A Thousand Ships 26938086eb Fix a few more super calls in get_configuration_warnings methods
A few missed last pass and one incorrect from that pass
2024-11-08 14:58:37 +01:00
Mikael Hermansson 9b7c14718b Add Ref and HashSet to godot.natvis 2024-11-08 14:37:43 +01:00
Hugo Locurcio 328d2af2bf Make SCons SCU build banner less intrusive
A message is still printed every build when `scu_build` is enabled,
which is sufficient.
2024-11-08 13:46:26 +01:00
BlueCube3310 ca7ad58236 bcdec: Fix decompresssing mipmaps not divisible by 4 2024-11-08 11:17:13 +01:00
rune-scape dd1372b78e various gui nodes now listen for the changed signal on textures 2024-11-08 00:29:15 -08:00
rune-scape a47daa0a44 Avoid const_cast in List::erase by requiring mutable elements 2024-11-08 00:10:08 -08:00
Pedro J. Estébanez 360ed2b00d Enhance SpinLock 2024-11-08 08:06:07 +01:00
Pedro J. Estébanez 95c6a24795 Add a utility cache line size constant 2024-11-08 08:06:01 +01:00
Haoyu Qiu 5f8df2ca63 Remove unnecessary _3D_DISABLED checks in Performance 2024-11-08 11:49:47 +08:00
Adam Scott 784558f327 [Web] Remove warnings when setting vsync mode and screen keep on 2024-11-07 14:06:34 -05:00
Thaddeus Crews 36e6207bb4 Merge pull request #98911 from KoBeWi/😵‍💫
Fix wrong checked menu item in 3D editor
2024-11-07 12:36:36 -06:00
Thaddeus Crews 3a7efc9edf Merge pull request #98874 from aaronfranke/gltf-preserve-visibility
GLTF: Preserve node visibility on import
2024-11-07 12:36:35 -06:00
Thaddeus Crews 9b23b202ae Merge pull request #98873 from girdenis-p/shadowed-variable-warning
Fix analyzer pushing `SHADOWED_VARIABLE` warning for members shadowed in subclass
2024-11-07 12:36:33 -06:00
Thaddeus Crews fa65b70494 Merge pull request #98105 from Repiteo/scons/mingw-shenanigans
SCons: Extend `MinGW` support & checks
2024-11-07 12:36:32 -06:00
Thaddeus Crews 8d03a463b3 Merge pull request #98899 from Calinou/doc-resourceloader-load-threaded-get-status
Clarify `ResourceLoader.load_threaded_get_status()` completion ratio description
2024-11-07 12:36:30 -06:00
Thaddeus Crews 551ce65fce Merge pull request #98317 from YYF233333/vformat
Optimize `TileSetAtlasSource::_get_property_list`
2024-11-07 12:36:26 -06:00
Thaddeus Crews ca81cd3f99 Merge pull request #98888 from dustdfg/scu_rely_on_scons
SCons: Replace `_find_scu_section_name` function with SCons builtins
2024-11-07 12:36:24 -06:00
Thaddeus Crews f74b7e2009 Merge pull request #98887 from bruvzg/ime_altgr
Fix IME deactivation events not send on focus loss. Do not unset AltGr modifiers in non-IME input.
2024-11-07 12:36:22 -06:00
Thaddeus Crews 671d6e3230 Merge pull request #98150 from hunterloftis/fix-default-import-threaded
Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
Adam Scott 75bf6df49a Make IME code early return instead 2024-11-07 13:27:29 -05:00
David Snopek 1474ecc121 Expose the EditorScriptHighlighter::_create() method to GDExtension 2024-11-07 12:22:55 -06:00
Yevhen Babiichuk (DustDFG) b607997bfc Delete unused files of thirparty libs (zlib, mbedtls)
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-07 18:54:57 +02:00
Clay John 77d6283d22 Merge pull request #98852 from darksylinc/fix-swapchain-resize-extents
Vulkan: Account for the case `surface_capabilities.currentExtent` is unset
2024-11-07 07:48:16 -08:00
Fabio Alessandrelli e2d62f8618 [WebSocket] Add optional heartbeat via "ping" control frames.
Has no effect in Web exports since the browsers do not expose a way to
send ping control frames.
2024-11-07 15:18:46 +01:00
Fabio Alessandrelli c3e2e46855 [Debugger] Add configuration to the GameView debugger plugin 2024-11-07 15:03:17 +01:00
Fabio Alessandrelli 7cd850b909 [Debugger] Move quit shortcut configuration to the SceneDebugger 2024-11-07 15:03:17 +01:00
Anish Mishra 6445b6cbdd Android: Fix immersive mode issue 2024-11-07 18:29:25 +05:30