Pāvels Nadtočajevs
e9be326dea
[Metal] Restrict residency set support to Apple6+ GPUs.
2026-05-14 08:11:13 +03:00
Pāvels Nadtočajevs
ef7d5650fd
[macOS] Fix Metal crash in VM.
2026-04-13 11:14:10 +03:00
Rémi Verschelde
98868393cc
Style: Enforce #include validation hook
2026-03-18 10:41:59 +01:00
Rémi Verschelde
e33e98a26f
Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
Rémi Verschelde
8c0f175c94
Decouple RenderingServer from as much of the codebase as possible
...
Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Stuart Carnie
8f7f7b2703
Metal: Various fixes
...
- Handle border colour availability check with fallback
- Update patch for metal-cpp to add APIs used by Godot
- Fix segfault when freeing MDImmediateLibrary shaders that are still
in flight
- Change MTL::Texture::allocatedBytes call to safe, for visionOS
2026-02-17 06:15:48 +11:00
Skyth
8fbf2f1e14
Reduce includes to rendering device.
...
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com >
2026-02-10 16:58:50 +03:00
Stuart Carnie
b815c88dec
Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms
2026-02-06 07:07:10 +11:00