Thaddeus Crews
2ac8d197b7
Merge pull request #117436 from van800/shakhov/install-addon
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Default value of "Ignore asset root" should be false, when addons is the root folder of the addon
2026-05-06 14:56:35 -05:00
Michael Alexsander
2b835503cf
Improve asset store and port it to the new API
2026-04-11 12:56:08 -03:00
Ivan Shakhov
750c83fb2b
Default value of "Ignore asset root" should be false, when addons is the root folder of the addon. Fixes https://github.com/godotengine/godot-asset-store-tracker/issues/140
2026-03-15 12:44:46 +01:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
StarryWorm
357fa00a4a
rm class_db.h from resource.h
2026-02-27 19:08:29 -05:00
Michael Alexsander
d81ed63fc5
Enable scroll hints and background panel in the AssetLib
2025-12-18 17:31:40 -03:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00