Commit Graph

69981 Commits

Author SHA1 Message Date
Rémi Verschelde 66a2ea4718 Merge pull request #98610 from Flarkk/fix_sphere_capsule
Fix normals of very large `SphereMesh` and `CapsuleMesh`
2024-12-14 18:25:17 +01:00
Rémi Verschelde 36c6ce92db Merge pull request #97660 from HolonProduction/completion-cancelation-🌈
GUI: Only cancel completion with the `ui_cancel` action
2024-12-14 18:25:13 +01:00
Rémi Verschelde 20064cf5c0 Merge pull request #95044 from Hilderin/fix-double-click-signal-connection
Fix connecting a signal with a double click is too difficult
2024-12-14 18:25:07 +01:00
Rémi Verschelde f7f2361fa8 Merge pull request #90057 from ryevdokimov/fix-inherit2
Add ability to create a new inherited scene from code
2024-12-14 18:25:01 +01:00
Hilderin 4e19ab8afe Fix connecting a signal with a double click is too difficult
Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2024-12-14 16:18:34 +03:00
Thaddeus Crews dc5f1b7a28 Merge pull request #100319 from Flarkk/fix_light_shadow_range
Fix shadows of long range `OmniLight3D` and `SpotLight3D`
2024-12-13 16:19:39 -06:00
Thaddeus Crews 3e3a013f9a Merge pull request #100380 from hpvb/thirdparty-ubsan
Exclude known thirdparty/ ubsan errors
2024-12-13 16:19:38 -06:00
Thaddeus Crews 9ecdeb3723 Merge pull request #98747 from tetrapod00/standardize-renderer-strings
Standardize terms for renderers in error strings
2024-12-13 16:19:37 -06:00
Thaddeus Crews b68675e518 Merge pull request #100342 from mihe/jolt/thread-safe-rids
Make `RID` allocation thread-safe when using Jolt Physics
2024-12-13 16:19:35 -06:00
Thaddeus Crews 6594a6364e Merge pull request #100213 from DarioSamo/pipeline-hash-map-thread-safety
Improve thread-safety of pipeline hash map.
2024-12-13 16:19:34 -06:00
Thaddeus Crews c58fbaf751 Merge pull request #100340 from smix8/csg_3d_child_notify
Fix 3D CSG not reacting to child node order changes
2024-12-13 16:19:33 -06:00
Thaddeus Crews 9535cd064f Merge pull request #97810 from pafuent/getting_ccache_working_on_mac
Improve detection of ccache on macOS
2024-12-13 16:19:32 -06:00
Thaddeus Crews 244f7931d2 Merge pull request #100369 from Calinou/doc-gpuparticles-emit-subparticle
Document `GPUParticles.emit_particle()` only working on Forward+ and Mobile
2024-12-13 16:19:31 -06:00
Thaddeus Crews 3c6896fd2a Merge pull request #99181 from GuilhermeGSousa/animation-node-extension
Add animation node extension
2024-12-13 16:19:30 -06:00
Thaddeus Crews 28c02a8491 Merge pull request #100334 from Sauermann/fix-editor-shortcut-reconversion
Introduce a conversion for editor shortcuts
2024-12-13 16:19:28 -06:00
Thaddeus Crews d7e4b9e31b Merge pull request #95660 from Meorge/remove-texturebutton-needs-normal-texture
Remove incorrect statement about TextureButton normal texture
2024-12-13 16:19:27 -06:00
Thaddeus Crews 9f0c6231c7 Merge pull request #100236 from Flarkk/fix_spot_clustering
Fix wide `SpotLight3D` clustering
2024-12-13 16:19:26 -06:00
Thaddeus Crews 5527bcbfbe Merge pull request #100363 from RandomShaper/fix_mtl_mt_deadlock_4.4
Fix deadlock possibility in threaded load of materials
2024-12-13 16:19:24 -06:00
Thaddeus Crews f2c8f17906 Merge pull request #100325 from hpvb/fix-rendering-alignment
Fix several ubsan reported misaligned accesses
2024-12-13 16:19:20 -06:00
Thaddeus Crews 80ae6fc1ee Merge pull request #100324 from YYF233333/codestyle
Remove dead code in `AnimationNodeStateMachine`
2024-12-13 16:19:18 -06:00
HP van Braam 70dbc311d1 Exclude known thirdparty/ ubsan errors
In my quest to make ubsan failures a build failure I've added all
current ubsan errors by type to a new suppression file which we will
then also use with CI.

The idea is to only add known ubsan errors to this file, so this is not
a blanket exclusion of thirdparty/ this means that if we get new or
unexpected ubsan in thirdparty/ builds would fail.
2024-12-13 23:11:35 +01:00
Hugo Locurcio 49ca40cdbf Document GPUParticles.emit_particle() only working on Forward+ and Mobile 2024-12-13 16:41:41 +01:00
HP van Braam e674379764 Fix several ubsan reported misaligned accesses
These misaligned accesses are shown in all of our CI hooks. It turned
out to not be difficult to fix.

It is likely that this will improve performance for aarch64.
2024-12-13 15:32:35 +01:00
Rémi Verschelde 7f5c469292 Merge pull request #92131 from paulloz/net8
C#: Move GodotSharp to .NET8
2024-12-13 15:31:59 +01:00
Paul Joannon fb8553e4d7 Move to .NET8
- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
Pablo Andres Fuente 7c4c1100e0 Improving detection of ccache on Mac
Before this commit, ccache where only used on Mac when
`OSXCROSS_ROOT` was defined. Now, it could be used even
when that envirnment variable is not defined.
2024-12-13 09:50:27 -03:00
Pedro J. Estébanez 4bfc6f8d70 Fix deadlock possibility in threaded load of materials 2024-12-13 12:49:10 +01:00
Florent Guiocheau 02f05cf0ac Fix wide angle spotlight clustering 2024-12-13 11:28:42 +01:00
Rémi Verschelde 691d8bee2b Merge pull request #100344 from clayjohn/refprobe-blend
Small fixups for the new reflection probe blending
2024-12-13 09:48:50 +01:00
Florent Guiocheau 4c34813b32 Fix very large radius SphereMesh and CapsuleMesh normals 2024-12-13 09:26:59 +01:00
clayjohn 356fa37f89 Small fixups for the new reflection probe blending 2024-12-12 17:29:21 -08:00
Mikael Hermansson f6126badba Make RID allocation thread-safe when using Jolt Physics 2024-12-13 00:39:42 +01:00
Malcolm Anderson 46c9089ddc Remove incorrect statement that TextureButton needs a texture for normal state in docs
Update doc/classes/TextureButton.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Improve explanation of texture fallback behaviors for TextureButton

Remove a bit of incorrect information from TextureButton documentation

Most other state textures are not overlaid (only `texture_focused`)

Apply suggestions from code review
2024-12-12 15:34:38 -08:00
smix8 20c519d0fa Fix 3D CSG not reacting to child node order changes
Fixes 3D CSG not reacting to child node order changes.
2024-12-13 00:28:42 +01:00
Thaddeus Crews ba2c5c1e61 Merge pull request #100318 from dsnopek/stream-peer-extension-put-partial-data-bug
Fix `StreamPeerExtension::put_partial_data()` to call `_put_partial_data()`
2024-12-12 16:13:38 -06:00
Thaddeus Crews c34a3f1ed2 Merge pull request #100059 from Calinou/editor-default-enable-emulate-numpad
Enable Emulate Numpad by default in the 3D editor settings
2024-12-12 16:13:37 -06:00
Thaddeus Crews bfc66f0608 Merge pull request #100282 from devloglogan/motion-vectors-openxr
Add renderer motion vectors API for use with OpenXR
2024-12-12 16:13:36 -06:00
Thaddeus Crews 91dc363dca Merge pull request #100120 from allenwp/make-editor-shortcuts-global
Force fixed undo history to make editor shortcuts use global history.
2024-12-12 16:13:34 -06:00
Thaddeus Crews e0968eee8c Merge pull request #91064 from KoBeWi/scan_everything
Make scan for projects threaded
2024-12-12 16:13:33 -06:00
Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property
Add Blend Distance property to ReflectionProbe
2024-12-12 16:13:32 -06:00
Thaddeus Crews ed8b4ab060 Merge pull request #100337 from akien-mga/scons-sse2-baseline
SCons: Properly set SSE2 as baseline on x86_32
2024-12-12 16:13:31 -06:00
Thaddeus Crews 9fba62a938 Merge pull request #100239 from Ivorforce/cowdata-move-constructor
Add move constructor and move assignment to `CowData`, `String`, `Char16String`, `CharString`, and `Vector`.
2024-12-12 16:13:30 -06:00
Thaddeus Crews 6acb58d95a Merge pull request #100331 from akien-mga/jolt-fix-mingw-lto-multiple-definitions
Jolt: Fix multiple definition LTO linking issue with mingw-gcc
2024-12-12 16:13:29 -06:00
Thaddeus Crews cc078036f7 Merge pull request #100327 from BlueCube3310/lightmap-compress-default
LightmapGI: Automatically compress new lightmaps
2024-12-12 16:13:28 -06:00
Thaddeus Crews 376980ebda Merge pull request #100315 from hpvb/renegerate-x11-0.7
Regenerate X11 wrappers with dynload-wrapper 0.7
2024-12-12 16:13:27 -06:00
Thaddeus Crews 31bc6afcad Merge pull request #96802 from dsnopek/expose-resource-importer-get-format-version
Expose `ResourceImporter::get_format_version` via `EditorImportPlugin::_get_format_version()`
2024-12-12 16:13:26 -06:00
Thaddeus Crews b7501d219c Merge pull request #100322 from darksylinc/matias-tf-comment-fix
Fix grammar / spelling in comments
2024-12-12 16:13:25 -06:00
Thaddeus Crews c5f0d571b5 Merge pull request #97985 from RobProductions/add-tablet-nav-preset
Add `Tablet/Trackpad` 3D navigation preset
2024-12-12 16:13:24 -06:00
Thaddeus Crews 9c290c4c56 Merge pull request #100033 from Daylily-Zeleen/daylily-zeleen/optimize_callable_to_string
Optimize callable's stringify text.
2024-12-12 16:13:23 -06:00
Rémi Verschelde f86b3696f6 SCons: Properly set SSE2 as baseline on x86_32
Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.

Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00