Commit Graph

80742 Commits

Author SHA1 Message Date
Thaddeus Crews e5498020b6 Merge pull request #101815 from mihe/jolt/no-post-step
Refactor post-step operations in Jolt module to be done as needed
2025-01-26 11:49:21 -06:00
Thaddeus Crews 6fdf91cc2f Merge pull request #101616 from KoBeWi/how_was_it_even_functional
Rework script external modification tracking
2025-01-26 11:49:20 -06:00
Thaddeus Crews 46434b0f2e Merge pull request #101726 from akien-mga/scons-platform-custom-tools-v2
SCons: Fix handling of platform-specific tools, notably `mingw`
2025-01-26 11:49:19 -06:00
Haoyu Qiu 4c4f29a490 Fix several i18n issues in editor 2025-01-26 16:41:10 +08:00
Malcolm Anderson 998e3dfcf7 Update the app bundle's creation time to match the build time on macOS
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-01-25 20:21:17 -08:00
Hilderin 725dd4930e Fix BadWindow error when stopping embedded game on Linux 2025-01-25 20:30:40 -05:00
Muller-Castro 3d8301445d Change from blender directory to blender exec
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-25 20:24:44 -03:00
kit 46fa85891b Fix center viewport not working horizontally 2025-01-25 17:53:53 -05:00
Mikael Hermansson f380b00351 Override mass properties for Area3D when using Jolt Physics 2025-01-25 18:15:50 +01:00
Hugo Locurcio 375e43b39b Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
This makes the gizmo look less "angular".
2025-01-25 17:44:36 +01:00
Michael Alexsander d5eab41b00 Add missing metadata saving for embed size mode 2025-01-25 13:25:56 -03:00
Rémi Verschelde 1823460787 Add missing cstdint includes for GCC 15 2025-01-25 14:59:28 +01:00
Rémi Verschelde 90208f7dd4 SCons: Fix handling of platform-specific tools, notably mingw
Add optional `detect.py` `get_tools` method to let platforms register SCons
tools they need.

This helps move this logic out of SConstruct, keeping platforms more self
contained, and helping thirdparty platforms define their own custom tools.

This logic was also unreliable (the `use_mingw` one would only work if
passed manually on the command line, not in e.g. `get_flags`).

Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-01-25 13:59:30 +01:00
Mikael Hermansson a30410bbf5 Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
Mikael Hermansson 3b78ff564a Refactor Jolt-related project settings to only be loaded as needed 2025-01-25 12:18:52 +01:00
ProgrammerOnCoffee 0e7de3a1d9 Fix incorrect CPUParticles2D documentation
Fixes incorrect documentation for CPUParticles2D.color_initial_ramp
2025-01-25 12:18:42 +01:00
Robert Yevdokimov b567709fdd Fix visible viewport gizmos when preview camera is enabled on startup 2025-01-25 15:01:38 +04:00
Stuart Carnie 2510fefebd 2D: Fix rendering artefacts when using BackBufferCopy.
Fixes both GLES3 and RendererRD implementations
2025-01-25 10:22:07 +11:00
havi05 2c35077148 Itemlist - fix text_overrun_behavior 2025-01-24 23:48:38 +01:00
Martin Majewski ff69091518 Ignore built Godot.app package
Following the "compiling for mac" tutorial one will eventually end with a Godot.app package inside the repo folder. To prevent it from being tracked by git, it has been added to gitignore.
2025-01-24 16:13:17 +01:00
Thaddeus Crews b15b24b087 Merge pull request #101688 from TCROC/fix-gpu-particles-2d-set_one_shot-seed-randomization
Fix `gpu_particles_2d` not randomizing seed when `set_one_shot` is called
2025-01-24 09:05:44 -06:00
Thaddeus Crews b298f6f479 Merge pull request #101936 from Hilderin/disable-game-embedding-single-window-mode
Disable Game Embedding in Single Window Mode
2025-01-24 09:05:41 -06:00
Thaddeus Crews a7363946b2 Merge pull request #101911 from rburing/fti_2d_particles_on_target
`CPUParticles2D` - Add ability to follow physics interpolated target
2025-01-24 09:05:40 -06:00
Thaddeus Crews a5015ca8f6 Merge pull request #101957 from arkology/texture-progress-minimum-size
`TextureProgressBar` minimum size selection as maximum among all textures
2025-01-24 09:05:39 -06:00
Thaddeus Crews 0d7af5b0cb Merge pull request #101968 from kiroxas/FixSlightlyWrongPath
Fix wrong distance calculation in `NavMeshQueries3D::_query_task_build_path_corridor`
2025-01-24 09:05:38 -06:00
Thaddeus Crews 7625d6d9f6 Merge pull request #101940 from mihe/jolt/zero-sized-box
Update Jolt Physics `BoxShape` to allow for zero-sized boxes
2025-01-24 09:05:37 -06:00
Thaddeus Crews 802cb0fed8 Merge pull request #101909 from BlueCube3310/compat-rgtc-arr
WebGL2: Fix 2D array textures with RGTC compression not rendering
2025-01-24 09:05:36 -06:00
Thaddeus Crews 21e1115ed3 Merge pull request #101931 from stuartcarnie/canvas_texture_cache
2D: Fix `CanvasTexture` rendering when updating channels
2025-01-24 09:05:35 -06:00
Thaddeus Crews 1ffb40c7ca Merge pull request #101972 from darksylinc/matias-vma-slowdown
Vulkan: Fix performance regression introduced in buffer creation
2025-01-24 09:05:34 -06:00
Thaddeus Crews b381d1b0e5 Merge pull request #101943 from gofastlily/fix-101907-save-branch-as-scene-reset-scale
Fix SceneTreeDock::_new_scene_from()'s reset_scale in 3D
2025-01-24 09:05:33 -06:00
Riteo c8087567c9 Wayland: Check custom cursor resource reference for cache invalidation
Images don't have RIDs and this way of checking stuff broke the cursor
cache. Let's do like all other platforms and check the resource
reference instead.
2025-01-24 15:10:46 +01:00
Mark DiBarry 7f24c8453a Remove Parallax2D's experimental flag 2025-01-24 08:28:20 -05:00
Ricardo Buring 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target
Allows a non-interpolated particle system to closely follow an interpolated target without tracking ahead of the target, by performing fixed timestep interpolation on the particle system global transform, and using this for emission.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2025-01-24 14:13:20 +01:00
havi05 f65df7e1f5 Fix Itemlist font color in Light editor themes 2025-01-24 08:12:02 +01:00
havi05 03caf44f57 Tree - highlight selected items 2025-01-24 08:07:02 +01:00
Matias N. Goldberg c30eff5986 Fix performance regression introduced in #90993
PR #90993 needed to get rid of VMA_MEMORY_USAGE_AUTO_PREFER_HOST because
we no longer used vmaCreateBuffer so we could specify the allocation
callbacks.

This however resulted in the wrong memory pool being chosen, causing
signficant performance slowdown.

Indicate additional preferred flags to help VMA select the proper pool.

Fixes #101905
2025-01-24 00:08:29 -03:00
clayjohn 74989c639e Pass angular diameter into light size constants for sky shaders.
This flew under the radar for so long since tan is nearly linear at small values
2025-01-23 17:32:44 -08:00
Raul Santos 5a53ec55ec [.NET] Add Obsolete attribute to signal trampolines and emitter functions
If a signal is deprecated, make sure we also add the `[Obsolete]` attribute to that signal's trampoline and emitter functions.
2025-01-24 02:18:28 +01:00
Stuart Carnie 663917449b 2D: Fix CanvasTexture rendering when updating channels 2025-01-24 07:01:37 +11:00
Kiro 7e9cbfbcb8 Remove erroneous squared version 2025-01-23 20:11:25 +01:00
Jakub Marcowski 10485764a7 Automate generation of the char_range.inc file
Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2025-01-23 19:25:59 +01:00
arkology 046793b260 TextureProgressBar minimum size selection as maximum among all textures 2025-01-23 07:14:11 +00:00
Lily 721f8e793e Fix SceneTreeDock::_new_scene_from()'s reset_scale in 3D 2025-01-22 20:31:45 -05:00
Mikael Hermansson 41afe2de56 Update Jolt Physics BoxShape to allow for zero-sized boxes 2025-01-22 23:46:28 +01:00
Thaddeus Crews b0655dc86f Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance
Fix create_instance in android GodotApp so non-editor apps can restart
2025-01-22 16:32:29 -06:00
Thaddeus Crews 1022c6b907 Merge pull request #100920 from Summersay415/uid-moment
Ensure icon and splash paths on export
2025-01-22 16:32:28 -06:00
Thaddeus Crews 28c4ae2f44 Merge pull request #101841 from syntaxerror247/zoom-issue
Android Editor: Disable magnify gesture in the `ScriptEditor`
2025-01-22 16:32:27 -06:00
Thaddeus Crews e62be79947 Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
Fix space transformations in WorldPositionFromDepth visual shader node generation
2025-01-22 16:32:26 -06:00
Thaddeus Crews 53f3143028 Merge pull request #101923 from Giganzo/color-button-click
Fix ColorPicker Swatches button width
2025-01-22 16:32:25 -06:00
Thaddeus Crews 376b1c9de9 Merge pull request #101752 from MTareqAzim/fix-resource-loader-cache-uid
Fix ResourceLoader.has_cached() and ResourceLoader.get_cached_ref() not handling UIDs.
2025-01-22 16:32:24 -06:00