Commit Graph

80742 Commits

Author SHA1 Message Date
Thaddeus Crews c032ce4050 Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
Thaddeus Crews d4dafee53c Merge pull request #101856 from Calinou/doc-cubemap-templates-fix-urls
Fix URLs for Cubemap template images in documentation
2025-01-22 16:32:22 -06:00
Thaddeus Crews 9ecb301fe8 Merge pull request #101283 from bruvzg/game_mode_glob_conf
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 16:32:22 -06:00
Hugo Locurcio 57700b0563 Make EditorSpinSlider display a slider for floats with a step of 1.0
Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.

However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
Hilderin e75f679124 Disable Game Embedding in Single Window Mode 2025-01-22 16:34:01 -05:00
BlueCube3310 2221f6ed13 WebGL2: Fix 2D array textures with RGTC compression not rendering 2025-01-22 20:41:20 +01:00
Giganzo a36f064204 Fix ColorPicker load/save swatches button interactions 2025-01-22 19:23:29 +01:00
Travis Lange 3973c0b644 fix gpu_particles_3d randomizing seed when set_one_shot is called 2025-01-22 11:29:52 -05:00
Florent Guiocheau d08ff57148 Fix peter-panning with default spotlight 2025-01-22 17:05:04 +01:00
Yelloween cdaeb31764 Fix Make Sub-Resources Unique shortcut focus 2025-01-22 18:53:26 +03:00
bruvzg 8ddd4985ea [Editor] Add editor setting to globally override project game mode settings. 2025-01-22 17:39:56 +02:00
Giganzo 660b5af677 Fix ColorPicker Swatches button width 2025-01-22 16:33:53 +01:00
Thaddeus Crews f1c0b5b854 Merge pull request #101779 from Riteo/primary-mess
Wayland: Check selection devices before using them
2025-01-22 09:19:30 -06:00
Thaddeus Crews fef1bc664a Merge pull request #101807 from Hilderin/fix-embedded-game-size
Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
Thaddeus Crews 76f074b01d Merge pull request #101895 from Hilderin/fix-close-request-notification-embedded-game
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-22 09:19:28 -06:00
Thaddeus Crews a6da0aa5c1 Merge pull request #97742 from Repiteo/ci/godot-cpp-action
CI: Change `godot-cpp-test` from workflow to action
2025-01-22 09:19:27 -06:00
Giganzo e9b164adf7 Fix ColorPicker hide save/load swatches for pressets_visible 2025-01-22 15:36:45 +01:00
Hilderin 9eed43d429 Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window 2025-01-21 21:03:15 -05:00
Hilderin ae0b7ff42d Fix Embedded Game Size 2025-01-21 20:17:01 -05:00
FireCatMagic 4dbf905a2e Expose RenderingServer::environment_set_fog_depth 2025-01-21 18:24:54 -05:00
Thaddeus Crews a7146ef807 Merge pull request #101570 from larspet/color-picker-pickle
Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor
2025-01-21 11:55:35 -06:00
Thaddeus Crews b5737f897e Merge pull request #101700 from scgm0/Fix-ViewportTexture--get_size
Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
Thaddeus Crews 9a2ab8514e Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews 672fd7b0bb Merge pull request #101842 from havi05/tree-fix-ui_select
Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
Thaddeus Crews 28b917dcdf Merge pull request #101848 from Riteo/wl-embarassingly-hard
Wayland: Pass unmodified symbols to key events
2025-01-21 11:55:27 -06:00
Thaddeus Crews 08eb2f1a15 Merge pull request #101861 from TokageItLab/deltip
Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
Thaddeus Crews c7c19eb162 Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00
Thaddeus Crews ebea7b169a Merge pull request #101872 from QbieShay/qbe/fix-particle-random
Fix cpuparticles randomness regression
2025-01-21 11:55:23 -06:00
Thaddeus Crews 8cf94c8de5 Merge pull request #101763 from SupSuper/patch-1
[Windows] Fix left/right Shift key regression
2025-01-21 11:55:21 -06:00
Thaddeus Crews 3e91b9d748 Merge pull request #101784 from ecosky/scene_debugger_fix
Scene debugger fix for remote debugging without editor running
2025-01-21 11:55:20 -06:00
Thaddeus Crews 23c7b87784 Merge pull request #97878 from WhalesState/bottom-panel
Fix `BottomPanel` excessive width.
2025-01-21 11:55:19 -06:00
scgm0 25fd115957 Fix OptionButton::show_popup 2025-01-21 21:37:19 +08:00
Mark DiBarry ce139f7577 Fix editor parallax grid snap movement 2025-01-21 08:21:46 -05:00
scgm0 949f707ad9 Fix ViewportTexture::get_size 2025-01-21 20:50:42 +08:00
Qbieshay c8b0509b7c Fixed cpuparticles randomness regression caused by #92089 2025-01-21 13:23:55 +01:00
Lazy-Rabbit-2001 41b1e088ee Optimize usability of VisibleOnScreenNotifier2D 2025-01-21 20:00:25 +08:00
Pedro J. Estébanez aca5cfc913 Rationalize parsing of file system cache 2025-01-21 12:59:19 +01:00
Pāvels Nadtočajevs a5e8c266af [RTL] Fix ready signal sent too early in single threaded RTL. 2025-01-21 08:37:08 +02:00
Silc Lizard (Tokage) Renew 748aa1d388 Remove dead variable end_bone_tip_radius from SpringBoneSimulator 2025-01-21 15:20:48 +09:00
Hugo Locurcio dfc05caf06 Use lower shadow normal bias for distant directional shadow splits
This reduces the visual discrepancy between shadow splits when
Normal Bias is greater than 0. Shadow acne at a distance may
be slightly more present, but if the bias and normal bias values are
tuned to avoid acne up close, acne will usually not be present in
distant splits.
2025-01-21 01:58:29 +01:00
BattyBovine a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D.
This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414.

In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413.
2025-01-20 18:27:05 -05:00
Lars Pettersson 3376ba6688 Don't instantiate ColorPicker in EditorPropertyColor constructor 2025-01-21 00:16:07 +01:00
Eric Cosky 226f7aee20 Added check to prevent exception during remote debugging 2025-01-20 15:11:55 -08:00
Daniel 17423e9899 [Windows] Fix left/right Shift key regression
Fixes #101384 by checking the latest state of the Shift keys before sending the KEYUP event.
2025-01-20 23:02:58 +00:00
Thaddeus Crews 1b7b009674 Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews d9d705d8ab Merge pull request #94479 from juanjp600/opt-in-path-rotation-tangent-fix
Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
2025-01-20 16:25:49 -06:00
Thaddeus Crews bacf8d198d Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews cabd792995 Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00
Thaddeus Crews 7ad545e091 Merge pull request #101160 from havi05/tree-fix-cursor-selection
Tree - fix cusor selection in `multi` selection-mode
2025-01-20 16:25:46 -06:00
Thaddeus Crews 97003022c4 Merge pull request #101683 from KoBeWi/duplicate_preventer
Don't duplicate .uid files
2025-01-20 16:25:44 -06:00