Commit Graph

36633 Commits

Author SHA1 Message Date
Rémi Verschelde a695a6764e Merge pull request #50371 from Paulb23/text_edit_cleanup 2021-08-12 15:30:12 +02:00
Rémi Verschelde 975a63e6f7 Merge pull request #51559 from akien-mga/resource-remove-_use_builtin_script
Resource: Remove unused `_use_builtin_script()` virtual method
2021-08-12 15:00:23 +02:00
Rémi Verschelde b63af73435 Merge pull request #51391 from Chaosus/shader_param_names
Added parameter names to shader built-in function autocompletion
2021-08-12 14:58:11 +02:00
Rémi Verschelde 9dd1debaf9 Merge pull request #51516 from bruvzg/🐺 2021-08-12 14:09:42 +02:00
bruvzg 133f678f85 Remove unnecessary iOS linker flags. 2021-08-12 14:25:16 +03:00
bruvzg d7957a2a20 Use "volk" instead of statically linked Vulkan loader. 2021-08-12 14:25:15 +03:00
Paulb23 a4606c2806 Cleanup and complete TextEdit inspector and docs 2021-08-12 11:43:35 +01:00
Paulb23 ae4dcb8918 Cleanup and bind remaing methods in TextEdit 2021-08-12 11:43:35 +01:00
Rémi Verschelde 67fc611bda Merge pull request #51554 from mortarroad/master-fix-particle-spread-regressions
Fix regressions caused by recent particle spread refactor
2021-08-12 12:43:13 +02:00
Rémi Verschelde 6e9439198c Resource: Remove unused _use_builtin_script() virtual method
And another piece of dead code found while searching for "use_builtin".
2021-08-12 12:16:17 +02:00
Morris Tabor 0e4468cbec Fix regressions caused by recent particle spread refactor
Caused by https://github.com/godotengine/godot/pull/47228
Same as https://github.com/godotengine/godot/pull/51553 but for master.
2021-08-12 12:08:37 +02:00
Rémi Verschelde 2eb3c9580f Merge pull request #49313 from madmiraal/fix-48408
Fix multiple issues with CSGPolygon
2021-08-12 11:40:25 +02:00
Marcel Admiraal cf771342cb Fix multiple issues with CSGPolygon 2021-08-12 09:52:38 +01:00
Yuri Roubinsky 810c30dc09 Merge pull request #51517 from Chaosus/precise_graphedit_port_handling
Better port handling connection for `GraphEdit`
2021-08-12 11:40:52 +03:00
Paulb23 0a32a6907b Cleanup and expose viewport / scrolling methods 2021-08-12 09:29:58 +01:00
Paulb23 7dbb0f3233 Rename readonly to editable 2021-08-12 09:29:58 +01:00
Paulb23 b799e5583a Rename insert mode to overtype mode 2021-08-12 09:29:58 +01:00
Paulb23 b700011314 Protect internal CodeEdit --> TextEdit API 2021-08-12 09:29:58 +01:00
Paulb23 9ec3e7f3d7 Cleanup TextEdit selection methods 2021-08-12 09:29:56 +01:00
Paulb23 7e70f9e0b9 Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
Paulb23 d5dcaee4c5 Cleanup and rename caret operations 2021-08-12 09:29:13 +01:00
Paulb23 e60900a353 Make TextEdit cut, copy and paste overridable 2021-08-12 09:27:10 +01:00
Paulb23 abbf14e7f5 Remove dead code from TextEdit 2021-08-12 09:27:10 +01:00
Yuri Roubinsky fb37846b00 Added parameter names to shader built-in function autocompletion 2021-08-12 11:19:53 +03:00
Rémi Verschelde fba0c8e2e2 Merge pull request #51502 from codecat/fix-caret-selection
Move cursor to edge of selection when moving caret left/right
2021-08-12 10:07:12 +02:00
Rémi Verschelde 22ccb74aff Merge pull request #51548 from Chaosus/shader_silence_error
Removes an internal error report if shader fails compile
2021-08-12 09:44:05 +02:00
Yuri Roubinsky 63c7d5c330 Removes an internal error report if shader fails compile 2021-08-12 10:18:18 +03:00
Rémi Verschelde 1c5a8592ca Merge pull request #49346 from IcedQuinn/document-jsonrpc
doc: Add documentation for JSONRPC class
2021-08-12 08:41:59 +02:00
Rémi Verschelde e2ca1d413e Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
Fix the Use Nearest Mipmap Filter project setting not working
2021-08-12 08:16:46 +02:00
Iced Quinn 3fc5646b98 doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
Rémi Verschelde d64343911c Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons
2021-08-12 08:13:01 +02:00
Rémi Verschelde c3041ffe98 Merge pull request #51540 from floppyhammer/fix-cpu-particles-2d-disappearance
Fix CPUParticles2D disappearance after amount change
2021-08-12 08:12:22 +02:00
Rémi Verschelde f88593ce5f Merge pull request #51541 from timothyqiu/reset-crash
Fixes crash when AnimationPlayer reset on save
2021-08-12 08:11:46 +02:00
Yuri Roubinsky 61904d56ea Better port handling connection for GraphEdit 2021-08-12 09:09:24 +03:00
Rémi Verschelde df598e8fb6 Merge pull request #51522 from nekomatata/capsule-3d-independent-height
Make radius & height in CapsuleShape3D independent
2021-08-12 07:51:47 +02:00
floppyhammer 37230dbb1f Fix CPUParticles2D disappearance after amount change 2021-08-12 10:53:37 +08:00
Haoyu Qiu 96f077a18d Fixes crash when AnimationPlayer reset on save 2021-08-12 10:53:35 +08:00
Lightning_A 285024e806 Focus the scene tree dock after hitting one of the "Create Root Node:" buttons 2021-08-11 18:15:24 -06:00
Hugo Locurcio 635f6cdf2e Fix the Use Nearest Mipmap Filter project setting not working
The project setting wasn't being used anywhere.

This also tweaks the property hints to denote that these properties
are only effective after a restart.
2021-08-12 01:58:42 +02:00
PouleyKetchoupp f9176a39ce Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
2021-08-11 14:54:53 -07:00
Rémi Verschelde 7188cb6012 Merge pull request #51498 from codecat/fix-triple-click
Triple click in text editor now uses last mouse position for validity
2021-08-11 23:44:55 +02:00
Rémi Verschelde 18fb585b74 Merge pull request #51520 from mhilbrunner/biggest-nitpick-ever
Docs: Fix capitalisation of Warning in two places
2021-08-11 23:36:28 +02:00
Max Hilbrunner 4e065a5242 Docs: Fix capitalisation of Warning in two places
These are the only places in the docs that were not cased like this. Now they are!
2021-08-11 22:46:14 +02:00
Rémi Verschelde d2fc0a8057 Merge pull request #51527 from KoBeWi/minmax
Improve CapsuleShape2D size clamping
2021-08-11 22:09:52 +02:00
Melissa Geels 408401a642 Triple click in text editor now uses last mouse position for validity
Previously, you would be able to double click a word, followed by
single-clicking another word on the same line, which would select the
entire line. Now, it will only select the whole line if the mouse
position has remained the same after the double click. This mimicks the
behavior in most third party text editors.

Fixes #51312.
2021-08-11 21:49:26 +02:00
kobewi b35a2516a0 Improve CapsuleShape2D size clamping 2021-08-11 21:39:18 +02:00
Max Hilbrunner 974cc68fb4 Merge pull request #51523 from mhilbrunner/fix-build
Docs: Fix CI after #38992
2021-08-11 21:04:13 +02:00
Max Hilbrunner dd277aedc9 Fix CI after #38992 2021-08-11 19:46:29 +02:00
Rémi Verschelde d7a39cc346 Merge pull request #38992 from Dragoncraft89/master
Error handling functions for GdScript
2021-08-11 18:43:27 +02:00
Rémi Verschelde 1d7a358588 Merge pull request #51399 from RevoluPowered/improve_editor_grid_performance_4.0
[4.0] Implement editor grid performance improvements
2021-08-11 18:21:19 +02:00