Skyth
af2fea0ad3
Fix leftover particle data when updating particle buffers.
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Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com >
2026-06-11 21:02:05 +02:00
Thaddeus Crews
b7eb57977a
Merge pull request #119451 from bruvzg/mt_rset_a6
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[Metal] Restrict residency set support to Apple6+ GPUs.
2026-06-08 09:12:02 -05:00
David Snopek
15d8191fbf
OpenGL: Fix vertex shader compilation error with EYE_OFFSET
2026-06-03 11:54:50 -05:00
Thaddeus Crews
9d2e20a046
Merge pull request #119977 from novalis/pa-spam
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Pulseaudio: Do not report the same message twice in a row
2026-06-02 17:39:08 -05:00
Thaddeus Crews
95efa7f46a
Merge pull request #119975 from novalis/pa-null-pointer
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Pulseaudio: Do not crash when getting latency when disconnected
2026-06-02 17:39:07 -05:00
David Turner
e2da592ef3
Do not repeat a pulseaudio message
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Partial fix for #54584 . This addresses the spam, but does NOT reconnect.
This doesn't address all possible pulseaudio spam -- just the one that I most
commonly see.
2026-06-02 11:59:58 -04:00
David Turner
7f14bfd6b1
Pulseaudio: Do not crash when getting latency when disconnected
2026-06-02 11:43:12 -04:00
Dario
568833cb86
Don't use CreateCommandList1 on D3D12.
2026-06-02 12:05:05 -03:00
Justin Jia
93c396382d
iOS: Fix ignored orientation changes in embedded mode
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When running under the SwiftUI app lifecycle, the Godot view controller can be wrapped by a hosting controller that becomes the window's root view controller. In that case, orientation-related UIKit selectors must be propagated to the root controller before requesting an interface orientation update.
This also fixes orientation settings not being applied correctly on iOS.
2026-05-26 13:52:21 +08:00
Thaddeus Crews
fa09dd17a6
Merge pull request #116634 from mooflu/gles-reflection-probe-crash-115256
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Check render target before dereferencing reflection probe.
2026-05-25 12:52:36 -05:00
Frank Becker
8dd82dc221
Check rt before dereferencing it.
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There is no render target for reflection probe.
2026-05-25 10:29:53 -07:00
Thaddeus Crews
243f3537ed
Merge pull request #119639 from blueskythlikesclouds/adreno-disable-ubershader
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Disable ubershaders on problematic Adreno compiler versions.
2026-05-25 11:19:00 -05:00
Thaddeus Crews
f08e003ff2
Merge pull request #119620 from bruvzg/ios_godot_path_list
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[iOS] Fix resource directory path when using `godot_path`.
2026-05-22 10:57:58 -05:00
Skyth
c6987624ef
Disable ubershaders on problematic Adreno compiler versions.
2026-05-21 22:13:32 +03:00
Pāvels Nadtočajevs
abb6d4531a
[iOS] Fix resource directory path when using godot_path.
2026-05-21 10:01:55 +03:00
Thaddeus Crews
3bfa50fd32
Merge pull request #117805 from BenLubar/gl-compatibility-drawable-texture
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Fix `convert_to_srgb` uniform being set as the wrong data type.
2026-05-20 14:33:23 -05:00
Ben Lubar
d55190dfde
Fix convert_to_srgb uniform being set as the wrong data type.
2026-05-19 14:48:58 -05:00
Thaddeus Crews
fbe9a8e56a
Merge pull request #119547 from cengiz-pz/118600-url-lifecycle
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[ios] Fix missing UIScene URL lifecycle events for app delegate services
2026-05-19 11:18:17 -05:00
Cengiz
37469a163b
[ios] Forward UIScene lifecycle callbacks to app delegate services
2026-05-19 15:01:37 +06:00
Thaddeus Crews
cd702593c9
Merge pull request #119344 from Paperzlel/fix-hdr-surface-error
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Fix false positive error in `_determine_swap_chain_format`
2026-05-18 11:06:29 -05:00
Paperzlel
f27ec9bf8a
Fix false positive error in _determine_swap_chain_format
2026-05-14 19:03:43 +01:00
Pāvels Nadtočajevs
e9be326dea
[Metal] Restrict residency set support to Apple6+ GPUs.
2026-05-14 08:11:13 +03:00
Thaddeus Crews
ea1fb9095e
Merge pull request #118541 from stuartcarnie/metal_shader_baking_fixes
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Metal: Reduce warnings and prevent incompatible library code when baking shaders
2026-05-11 17:11:36 -05:00
Thaddeus Crews
d51d1ec682
Merge pull request #119289 from Calinou/gpu-index-compatibility-warn-unsupported
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Warn about `--gpu-index` CLI argument being unsupported in Compatibility
2026-05-07 11:13:31 -05:00
Thaddeus Crews
fddd45ea1c
Merge pull request #119091 from ArchercatNEO/context-driver-surface-supports-hdr
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HDR: Implement checking if surface supports HDR output.
2026-05-06 14:56:27 -05:00
ArchercatNEO
3f29efc8a2
HDR: Implement surface supports HDR output.
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Previously the Wayland display server would attempt to enable
HDR output and try to detect if it failed afterwards which had some issues.
Now we can query the rendering driver for support and avoid ever enabling
HDR output when this would fail.
2026-05-06 19:51:54 +01:00
Hugo Locurcio
a96279db3e
Warn about --gpu-index CLI argument being unsupported in Compatibility
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- Print a warning when `--gpu-index` is out of range in RenderingDevice-based
renderers, since it falls back to automatic GPU selection.
The GPU selection logic is only available in RenderingDevice-based renderers.
2026-05-06 19:23:14 +02:00
Thaddeus Crews
314bbd21a9
Merge pull request #119237 from Calinou/vulkan-improve-errors
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Improve Vulkan error messages to be more user-friendly
2026-05-06 10:53:37 -05:00
Thaddeus Crews
efd7478385
Merge pull request #119259 from blueskythlikesclouds/shader-baker-crash-fix
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Fix crash when baking shaders for D3D12 from Vulkan.
2026-05-06 10:53:33 -05:00
Hugo Locurcio
f2fc4473f0
Improve Vulkan error messages to be more user-friendly
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- Mention that error codes are VkResult error codes
(as opposed to Godot error codes).
- Mention passed values in more cases to help troubleshooting.
- Mention common causes of "Vulkan device lost" in crash message.
- Use consistent style across all errors.
2026-05-05 23:47:26 +02:00
Skyth
ff64ee4f60
Fix crash when baking shaders for D3D12 from Vulkan.
2026-05-05 20:45:06 +03:00
Thaddeus Crews
9d2246cb11
Merge pull request #119212 from blueskythlikesclouds/d3d12-fix-msaa-subpass-resolve
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Fix subpass MSAA resolves with multiple layers not working on D3D12.
2026-05-05 10:30:02 -05:00
Skyth
5aecc0da58
Fix subpass MSAA resolves with multiple layers not working on D3D12.
2026-05-04 15:29:59 +03:00
Wilson E. Alvarez
e86de1802b
Free LTC RIDs
2026-05-02 21:39:36 -04:00
Thaddeus Crews
f059d64e3d
Merge pull request #118968 from CookieBadger/area-light-lut-textures
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Fix GPU validation errors due to area light LUT format
2026-04-30 10:58:09 -05:00
David Snopek
49b2043deb
Fix a couple more ubo:X numbers for XR in Compatibility renderer
2026-04-28 13:21:41 -05:00
David Snopek
fd1898bf5d
Fix ubo:X numbers for multiview UBOs in Compatibility renderer
2026-04-27 17:56:37 -05:00
CookieBadger
7c532acc09
change LTC lookup table texture format to RGBAF and set p_8bit_dst to true in gaussian_blur
2026-04-27 21:35:46 +02:00
Thaddeus Crews
7a8adcf4d8
Merge pull request #117913 from allenwp/hdr-output-allow-request
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Fix behavior of `window_is_hdr_output_supported` for Wayland and adjust warnings.
2026-04-24 15:43:32 -05:00
Thaddeus Crews
04e3d906f9
Merge pull request #114957 from LucaTuerk/fix_compat_backbuffer_allocation
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Remove Compatibility RenderTarget backbuffer size limit
2026-04-23 08:34:56 -05:00
Thaddeus Crews
d57f844e79
Merge pull request #118863 from LiveTrower/fix-clearcoat-area-light
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Fix clearcoat intensity for area lights
2026-04-23 08:34:54 -05:00
LiveTrower
5dac818f77
Fix clearcoat intensity for area lights
2026-04-22 13:07:53 -06:00
Thaddeus Crews
c3f8f7f040
Merge pull request #118850 from blueskythlikesclouds/d3d12-vertex-buffer-view-oob-write
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Fix OOB writes in D3D12 when setting vertex arrays.
2026-04-22 12:54:44 -05:00
Thaddeus Crews
45aea977dd
Merge pull request #118812 from blueskythlikesclouds/d3d12-nir-compute-runtime-data
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Add support for `gl_NumWorkGroups` in D3D12.
2026-04-22 09:58:31 -05:00
Skyth
74e0993abf
Fix OOB writes in D3D12 when setting vertex arrays.
2026-04-22 16:23:51 +03:00
Thaddeus Crews
5884e31ab7
Merge pull request #118152 from aaronfranke/init-ra-ls-rac
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Initialize ReflectionAtlas in `LightStorage::reflection_atlas_create`
2026-04-21 16:46:11 -05:00
Thaddeus Crews
06fc4f8165
Merge pull request #113413 from Kaleb-Reid/fix-aa-bilinear-scaling
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Fix screen-space AA when scaling using bilinear filtering
2026-04-21 08:48:00 -05:00
Skyth
f13267b44b
Add support for gl_NumWorkGroups in D3D12.
2026-04-21 15:31:50 +03:00
Allen Pestaluky
4309120a4a
Fix DisplayServerWayland::window_is_hdr_output_supported to check rendering device for HDR output support and adjust warnings/errors.
2026-04-20 11:11:01 -04:00
Thaddeus Crews
5cb4bee8ff
Merge pull request #118770 from NoctemCat/web_single_thread_add_missing_includes
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[Web] Add missing includes for single threaded build
2026-04-20 09:15:27 -05:00