Commit Graph

71297 Commits

Author SHA1 Message Date
Thaddeus Crews b1adcba5d9 Merge pull request #102208 from clayjohn/msdf-3d
Ensure albedo texture size is available for Label3D and Sprite3D
2025-01-31 09:15:44 -06:00
Thaddeus Crews 4f56d0d0d9 Merge pull request #102213 from KoBeWi/ensure_path_ensures_less_bugs_I_guess
Fix save path validation for imported scenes
2025-01-31 09:15:43 -06:00
Thaddeus Crews fe77e5ec73 Merge pull request #102212 from KoBeWi/half_of_a_point
Fix vertex indices showing as float
2025-01-31 09:15:41 -06:00
Thaddeus Crews a96e195375 Merge pull request #101927 from StefanCristian/master
jpeg-compressor: Fix include when compiling with Clang and `FORTIFY_SOURCE >= 1`
2025-01-31 09:15:40 -06:00
Thaddeus Crews c5d064ed1b Merge pull request #102220 from jkirsteins/janiskirsteins/fix-joypad-ios
Fix a crash on iOS from Joypad initialization
2025-01-31 09:15:39 -06:00
Thaddeus Crews 1a71c5ebdd Merge pull request #102238 from Hilderin/fix-embed-game-multi-window-disabled
Fix Embed Game not available when multi window is disabled
2025-01-31 09:15:38 -06:00
Thaddeus Crews 00564920d8 Merge pull request #101960 from Giganzo/colorpicker-swatches-menubutton
Fix ColorPicker load/save swatches button interactions
2025-01-31 09:15:37 -06:00
Hilderin f601117c74 Fix Embed Game not available when multi window is disabled 2025-01-31 07:56:54 -05:00
Janis Kirsteins e77a011188 Fix a crash in Joypad initialization on iOS
Creating a JoypadApple can trigger a notification to add a joypad (if
a device is already connected before the game is started). Observed
on iOS 18.2.1 with a Nimbus SteelSeries.

However at this point the Input singleton is not available yet, so
it will crash.

This commit moves JoypadApple initialization to `initialize_joypad()`
which is called explicitly after the Input singleton is available.

This is consistent with other platform joypad initialization.
2025-01-31 12:57:52 +01:00
Stefan Cristian B. 4462363e1e jpeg-compressor: Fix include when compiling with Clang and FORTIFY_SOURCE >= 1 2025-01-31 10:35:28 +01:00
kobewi 06b2c9f23f Fix save path validation for imported scenes 2025-01-30 23:27:36 +01:00
kobewi 1c2e82ed0b Fix vertex indices showing as float 2025-01-30 23:22:20 +01:00
clayjohn caf235718e Ensure albedo texture size is available for Label3D and Sprite3D 2025-01-30 12:36:58 -08:00
Thaddeus Crews 9ee1873ae1 Merge pull request #102070 from ryevdokimov/reparent-save-confirmation
Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-30 11:39:05 -06:00
Thaddeus Crews 699237d243 Merge pull request #102131 from dsnopek/classdb-bind-method-custom-leak
Fix memory leak when `ClassDB::bind_method_custom()` fails
2025-01-30 11:39:04 -06:00
Thaddeus Crews 97c472e43f Merge pull request #102026 from TokageItLab/fix-save-reset
Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-30 11:39:03 -06:00
Thaddeus Crews 5f4a0bec2d Merge pull request #102071 from Meorge/feat/uid-upgrader
Add UID upgrade tool
2025-01-30 11:39:02 -06:00
Thaddeus Crews 7bf2b45a52 Merge pull request #102177 from clayjohn/hdr2d-restart
Fully enable HDR2D when the setting is changed
2025-01-30 11:39:01 -06:00
Thaddeus Crews 7902b6f99b Merge pull request #102062 from lawnjelly/variant_util_print_verbose
Change `VariantUtility` to prevent undef `print_verbose`
2025-01-30 11:39:00 -06:00
Thaddeus Crews 002d90f531 Merge pull request #102181 from kisg/editortoaster_popup_str_main_thread
`EditorToaster::popup_str()` must always defer to the main MessageQueue
2025-01-30 11:38:59 -06:00
Thaddeus Crews 59406ce250 Merge pull request #101706 from bruvzg/ios_exp_prov_validation
[iOS] Fix provisioning profile specifier / UUID validation.
2025-01-30 11:38:48 -06:00
Malcolm Anderson d034d124b2 Add UID upgrade tool
Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

memdelete the UID upgrade tool

Remove redeclaration of singleton

Add note about committing .uid files to version control

Add "Learn more" button that links to Godot blog post about UIDs

Detect project from 4.3 or less and automatically display UID upgrade window

Display popup after first run of `_sources_changed`

Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Replace magic strings with constants

Update editor/editor_node.cpp

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-01-30 08:42:07 -08:00
lawnjelly 5c6d7bfb98 Change VariantUtility to prevent undef print_verbose
Changes the `VariantUtility` function from `print_verbose` to `_print_verbose`, eliminating the need for undefining the `print_verbose` macro, which caused compilation problems.
2025-01-30 10:29:11 +00:00
Gergely Kis d73ebc5948 EditorToaster::popup_str() must always defer to the main MessageQueue
This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
clayjohn d774f697d3 Fully enable HDR2D when the setting is changed. This allows toggling HDR2D without restarting. 2025-01-29 23:39:14 -08:00
Thaddeus Crews ee4acfbfbf Merge pull request #95669 from kleonc/y_sort_fix_root_double_modulate
Fix Y-sorted root item having modulation applied twice
2025-01-29 17:45:20 -06:00
Thaddeus Crews dba30234b5 Merge pull request #101798 from Chaosus/fix_animation_editor_fps_spinbox
Fix incomplete FPS spinbox display in sprite frames editor
2025-01-29 17:45:19 -06:00
Thaddeus Crews 53104265ca Merge pull request #101868 from bruvzg/rtl_nt_ready
[RTL] Fix `ready` signal sent too early in single threaded RTL.
2025-01-29 17:45:18 -06:00
Thaddeus Crews 4b9f88280b Merge pull request #102122 from DarioSamo/default-sdfgi-fix
Fix default SDFGI variant not being compiled in time.
2025-01-29 17:45:17 -06:00
Thaddeus Crews 7e97ada3b7 Merge pull request #102125 from DarioSamo/ubershader-thread-priority
Mark pipeline compilation of ubershaders as high priority.
2025-01-29 17:45:16 -06:00
Thaddeus Crews f4c2ffffb7 Merge pull request #102134 from bruvzg/win_main_cleanup
[Windows] Remove unused code from `godot_windows.cpp`.
2025-01-29 17:45:15 -06:00
Thaddeus Crews 424487869e Merge pull request #90726 from Chubercik/ucaps-exorcism
Update `ucaps.h` to contain proper case matchings
2025-01-29 17:45:14 -06:00
Thaddeus Crews 3ba6ac0f66 Merge pull request #102143 from MathdudeMan/shader-error
Fix: Mass property particle shader bug
2025-01-29 17:45:13 -06:00
Thaddeus Crews c02b4e5fea Merge pull request #102161 from stuartcarnie/2d_clip_children
2D: Fix clip children and rendering artefacts
2025-01-29 17:41:58 -06:00
Stuart Carnie 0a9cd5ede9 2D: Fix clip children and rendering artefacts
Fixes both GLES3 and RendererRD implementations

Closes #102147
2025-01-30 07:19:47 +11:00
Jakub Marcowski 104857687c Update ucaps.h to contain proper case matchings 2025-01-29 12:37:33 +01:00
MathdudeMan 964cd6525e Fix: Mass property particle shader error 2025-01-28 21:00:26 -05:00
Thaddeus Crews a013481b09 Merge pull request #102133 from DarioSamo/particles-clear-color-fix
Fix framebuffer clear for particle collider heightfield.
2025-01-28 16:08:59 -06:00
Thaddeus Crews 3c3ff85d33 Merge pull request #101913 from Giganzo/color-hide-button
Fix ColorPicker hide save/load swatches for presets_visible
2025-01-28 16:08:58 -06:00
Thaddeus Crews 3c80c14092 Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode
Delegate handling `mouse_mode` to the `DisplayServer`
2025-01-28 16:08:56 -06:00
Thaddeus Crews ab67fd7dee Merge pull request #102042 from ChildLearningClub/master
Change if false to if true "Emoji and Symbols" menu is enabled.
2025-01-28 16:08:55 -06:00
Pāvels Nadtočajevs d9bba03392 [Windows] Remove unused code from godot_windows.cpp. 2025-01-28 20:12:47 +02:00
ChildLearningClub 2710c359d6 Changed if false to if true "Emoji and Symbols" menu is enabled. 2025-01-28 18:42:05 +01:00
DarioSamo 5c7fd16eea Fix framebuffer clear for particle collider heightfield. 2025-01-28 14:22:30 -03:00
David Snopek e904c0c014 Fix memory leak when ClassDB::bind_method_custom() fails 2025-01-28 11:10:35 -06:00
Adam Scott 47f553ae0b Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Thaddeus Crews 71d80b26a4 Merge pull request #100371 from larspet/audio-bus-uid
Fix default `AudioBusLayout` not loading correctly if path is set in Project Settings
2025-01-28 09:03:44 -06:00
Thaddeus Crews 998a21782f Merge pull request #101768 from KoBeWi/just_spread_the_code_with_another_layer_of_hacks_what_can_go_wrong_huh
Fix inspector jumping when gaining focus
2025-01-28 09:03:43 -06:00
Thaddeus Crews d571eeaec1 Merge pull request #101933 from KoBeWi/embedded_problems_require_embedded_solutions
Fix ProgressDialog in single window mode
2025-01-28 09:03:42 -06:00
Thaddeus Crews b7deb853c9 Merge pull request #102029 from mihe/jolt/area-mass-properties
Override mass properties for `Area3D` when using Jolt Physics
2025-01-28 09:03:40 -06:00