Commit Graph

59045 Commits

Author SHA1 Message Date
bruvzg e1d3e18322 [iOS] Fix Xcode project file list. 2023-02-22 13:37:41 +02:00
bruvzg 693afe95d3 Fix X11 QUOTELEFT / SECTION physical key mapping. 2023-02-22 13:16:58 +02:00
bruvzg fdf56a2fc2 [Input] Use BRACKET_ instead of BRACE_ for physical keys. 2023-02-22 12:39:30 +02:00
helviett ceee405cec Fix visible_lines calculation 2023-02-22 14:17:52 +04:00
bruvzg 4593ad23fd Add some missing EditorFileDialog methods and properties. 2023-02-22 11:55:08 +02:00
Rémi Verschelde ba5a70ccc9 Merge pull request #73708 from davicr/output_font_setting_fix
Add Output font size in Theme regeneration conditions
2023-02-22 10:14:52 +01:00
Rémi Verschelde be336cea1e Merge pull request #73587 from YuriSizov/rtl-the-underliner
Ensure minimal thickness for `RichTextLabel` underlines
2023-02-22 10:14:32 +01:00
Rémi Verschelde 0a15f51617 Merge pull request #73741 from dalexeev/fix-sprite-frames-convert
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 10:13:57 +01:00
Rémi Verschelde 7fab2d7f46 Merge pull request #73740 from bruvzg/win_codesign
[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
2023-02-22 10:13:52 +01:00
Rémi Verschelde 290451408a Merge pull request #73733 from BastiaanOlij/fix_texture_array_in_binds
Fix issue with default textures requiring arrays when using multiview
2023-02-22 10:13:18 +01:00
Rémi Verschelde c86f18698e Merge pull request #73726 from KoBeWi/parenting_problems
Fix Polygon3DEditor parenting errors
2023-02-22 10:13:13 +01:00
Rémi Verschelde e0cba314b9 Merge pull request #73725 from RevoluPowered/implement-automatic-rename-for-import-file-root-node3d
Implement automatic rename for Spatial to Node3D in .import files using 3 to 4 conversion utility
2023-02-22 10:13:08 +01:00
Rémi Verschelde 44e9690108 Merge pull request #73714 from KoBeWi/tireset
Fix reset_state() in TileSet
2023-02-22 10:13:01 +01:00
Rémi Verschelde 91aed4b9b5 Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main
Enable granular control of touchscreen related settings
2023-02-22 10:12:42 +01:00
bruvzg ba7ab0e1cb [Windows] Take initial flags into account when creating main window. 2023-02-22 10:52:26 +02:00
Danil Alexeev d49ac0466f Fix SpriteFrames data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
Fredia Huya-Kouadio 445053a62d Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
bruvzg 493271a04c [Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message. 2023-02-22 09:07:00 +02:00
bruvzg 82d7923c65 Improve layout direction/locale automatic selection. 2023-02-22 08:37:14 +02:00
Bastiaan Olij 467d735eb1 Fix issue with default textures requiring arrays when using multiview 2023-02-22 16:50:58 +11:00
kobewi f3040be3ba Fix Polygon3DEditor parenting errors 2023-02-22 03:17:29 +01:00
Gordon MacPherson 8a86d8411e Implement automatic rename for project
- Import must rename nodes/root_type="Spatial" to "Node3D":
- Resolves ownership issues with calling:
	scene->replace_by(base_node);
  when the original root type was Spatial.
2023-02-22 02:10:55 +00:00
Rémi Verschelde e13fae1414 Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata
Add HTC Vive focus XR manifest metadata
2023-02-21 23:52:21 +01:00
Rémi Verschelde 56622b8ec3 Merge pull request #73709 from vonagam/fix-error-message-unfound-type
GDScript: Fix error message for unfound type
2023-02-21 23:36:29 +01:00
Rémi Verschelde d4bec5855e Merge pull request #73705 from anvilfolk/doublewoopsie
Added check for null objects in gdscript typed assign.
2023-02-21 23:36:06 +01:00
Rémi Verschelde 9b774ef350 Merge pull request #73704 from KoBeWi/script_origami
Fix line folding with multiple carets
2023-02-21 23:35:41 +01:00
Rémi Verschelde 49c1902a04 Merge pull request #73689 from vnen/gdscript-fix-inheritance-native-class
GDScript: Fix setting native type with script inheritance
2023-02-21 23:35:18 +01:00
Rémi Verschelde 35f0be2e92 Merge pull request #73684 from bitsawer/fix_fileaccess_last_open_error
Fix FileAccess.get_open_error() flag update
2023-02-21 23:34:49 +01:00
kobewi a899f547ae Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
Dmitrii Maganov 2a08739f30 GDScript: Fix error message for unfound type 2023-02-21 23:00:29 +02:00
Davi 21fcf657ce Add Output font size in Theme regeneration conditions 2023-02-21 17:45:20 -03:00
ocean (they/them) 9ddf482a06 Added check for null objects in gdscript typed assign. 2023-02-21 15:29:07 -05:00
kobewi 5906d6de8e Fix line folding with multiple carets 2023-02-21 21:28:26 +01:00
Rémi Verschelde 253396ba39 Merge pull request #73693 from vnen/gdscript-fix-script-signature-check
GDScript: Fix override signature check of script inheritance
2023-02-21 21:19:39 +01:00
Rémi Verschelde 31726fa945 Merge pull request #73680 from vnen/gdscript-div-by-zero-crash-fix
GDScript: Avoid validated division operation to test for zero
2023-02-21 21:19:15 +01:00
Rémi Verschelde 88decd4391 Merge pull request #73679 from vnen/gdscript-autoload-ref-crash-fix
GDScript: Fix crash when autoload script can't be found
2023-02-21 21:18:51 +01:00
Rémi Verschelde 3e94fb984b Merge pull request #73699 from Piralein/classref-🧹
update outdated classref references and examples
2023-02-21 21:16:31 +01:00
Rémi Verschelde 1fc28fe31f Merge pull request #73698 from clayjohn/SS-bias
Increase SSAO and SSIL bias to account for variance in mipmap generation
2023-02-21 21:16:07 +01:00
Rémi Verschelde ae21832823 Merge pull request #73622 from ChibiDenDen/patch-2
Fix use-after-free for VkAttachmentReference
2023-02-21 21:15:43 +01:00
Rémi Verschelde 5e57205365 Merge pull request #73478 from NewDefectus/master
Use the original canvas to calculate light positioning
2023-02-21 21:14:51 +01:00
Rémi Verschelde 547f8bc2dc Merge pull request #72300 from Chaosus/shader_forbid_pass_mv_textures
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 21:14:20 +01:00
Hana f4b2231cd0 update outdated references and examples 2023-02-21 19:28:43 +01:00
clayjohn db9dfb7233 Increase SSAO and SSIL bias to account for variance in mipmap generation 2023-02-21 10:25:33 -08:00
George Marques 1731010774 GDScript: Fix override signature check of script inheritance
Avoid treating the super class as a meta type for signature check, since
it is looking at the instance level for that.
2023-02-21 14:37:08 -03:00
Yuri Rubinsky faf62ba0cc Add DEPTH to the visual shader output (for spatial mode) 2023-02-21 20:19:37 +03:00
George Marques d076c76551 GDScript: Fix setting native type with script inheritance
Sometimes the inheritance tree is compiled out of order and the base
don't have yet a native type set. This is now changed to not rely on the
base script but use the native type set in the datatype, which is
already resolved by the analyzer.
2023-02-21 14:09:10 -03:00
Hugo Locurcio 0f73ef1df9 Use 8×8 default grid size for TextureRegion and 2D polygon editors
Power-of-two grid sizes are more suited to most game assets.
2023-02-21 17:02:24 +01:00
bitsawer c56058fe9a Fix FileAccess last open error flag update 2023-02-21 17:02:21 +02:00
George Marques 0866e6af2d GDScript: Avoid validated division operation to test for zero
The validated operations for integer division and modulo do not check
for division by zero. This avoids validated operation in these cases to
make sure the check is performed and avoid crashing the engine.
2023-02-21 11:12:45 -03:00
George Marques 91b93465d5 GDScript: Fix crash when autoload script can't be found 2023-02-21 10:45:24 -03:00