Rémi Verschelde
f8dc6a0afe
Merge pull request #101482 from bruvzg/rtl_expand_control
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[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
48715ff98b
Merge pull request #101459 from brevven/patch-2
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Docs: Fix typo in `AudioStreamSynchronized`
2025-01-14 00:22:14 +01:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
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Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Rémi Verschelde
73f4ef51ff
Merge pull request #101294 from devloglogan/openxr-api-update
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Update `OpenXRAPI` memory management
2025-01-14 00:22:06 +01:00
Rémi Verschelde
2850b7113c
Merge pull request #100860 from larspet/spin-box-focus-exited
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Allow overriding SpinBox value on `focus_exited`
2025-01-14 00:22:03 +01:00
Rémi Verschelde
4a2e20de0a
Merge pull request #100782 from lyuma/add_import_option
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Make `EditorSceneFormatImporter::_get_import_options` match EditorScenePostImportPlugin API
2025-01-14 00:21:58 +01:00
Rémi Verschelde
bee5de61de
Merge pull request #100365 from BlueCube3310/etc-decompress
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Add support for decompressing ETC2
2025-01-14 00:21:55 +01:00
devloglogan
c242cef627
Use vectors for OpenXRAPI memory management
2025-01-13 16:10:43 -06:00
Lyuma
e4de1f4583
Make EditorSceneFormatImporter::_get_import_options match EditorScenePostImportPlugin API
2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com >
Co-authored-by: fire <ernest.lee@chibifire.com >
Co-authored-by: SaracenOne <SaracenOne@gmail.com >
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-13 21:44:06 +02:00
Rémi Verschelde
d19147e09a
Merge pull request #101503 from devloglogan/openxr-api-action-handle
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Expose OpenXR action handles to GDExtension
2025-01-13 20:22:57 +01:00
Rémi Verschelde
e8981308f2
Merge pull request #101498 from m4gr3d/run_launcher_godot_app_from_editor
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Use implicit launch when running a Godot Android project from the editor
2025-01-13 20:22:52 +01:00
Rémi Verschelde
df0a268472
Merge pull request #101493 from Ivorforce/string-equal-fast
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Optimize `String` `==`, `ends_with` and `begins_with` by using `memcmp`.
2025-01-13 20:22:48 +01:00
Rémi Verschelde
232ab3df8d
Merge pull request #101488 from chocola-mint/fix-11317
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Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
2c521ea57d
Merge pull request #101481 from bruvzg/rtl_fade
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[RTL] Fix "fade" effect char index calculations.
2025-01-13 20:22:37 +01:00
Rémi Verschelde
68190ce3bc
Merge pull request #101478 from monxa/smaller-vc-min-size
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Allow smaller minimum width of VersionControlEditorPlugin
2025-01-13 20:22:32 +01:00
Rémi Verschelde
b9fd015ed0
Merge pull request #101472 from KoBeWi/remove_entries_real_edition
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Allow removing files in the file search
2025-01-13 20:22:28 +01:00
Rémi Verschelde
aa72d56d50
Merge pull request #101458 from syntaxerror247/fix-back-request
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Fix double emission of `NOTIFICATION_WM_GO_BACK_REQUEST`
2025-01-13 20:22:24 +01:00
Rémi Verschelde
5877f94b65
Merge pull request #101431 from YYF233333/remote_tree_fix
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Use `GetFileAttributesW` for checking file existence on Windows
2025-01-13 20:22:19 +01:00
Rémi Verschelde
06a49a9ad8
Merge pull request #101424 from kiroxas/improveNavigationLink3DGizmoPlugin_redrawPerformance
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Improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-13 20:22:16 +01:00
Rémi Verschelde
b7c0a0fbd1
Merge pull request #101387 from picoxr/add-picoos-immersivemode
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Add PICO OS Immersive Mode
2025-01-13 20:22:11 +01:00
Rémi Verschelde
a2971985e5
Merge pull request #101189 from mihe/jolt/defer-static-compound
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Improve performance of changing compound shapes when using Jolt Physics
2025-01-13 20:22:04 +01:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Rémi Verschelde
4812856c23
Merge pull request #101116 from m4gr3d/add_run_current_scene_options
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[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-13 20:21:56 +01:00
Rémi Verschelde
1d3acbdd49
Merge pull request #100851 from stuartcarnie/metal_fixups
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Metal: Fix occasional use-after-free in Metal driver
2025-01-13 20:21:52 +01:00
Rémi Verschelde
20c09d2c94
Merge pull request #100697 from arkology/texture-progress-radial-stretching
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Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
524cbec858
Merge pull request #100309 from Chaosus/vs_prevent_invalid_boolean_varying
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Prevent using boolean varyings in vertex function of visual shaders
2025-01-13 20:21:43 +01:00
Rémi Verschelde
763e8ceb3b
Merge pull request #100227 from clayjohn/particles-texture
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Move texture property back to the top level of the Particles inspector.
2025-01-13 20:21:38 +01:00
Rémi Verschelde
e9b18fcc38
Merge pull request #99741 from a-johnston/reload_scene_compare_relative_path
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Compare localized path against editor scene path when reloading
2025-01-13 20:21:32 +01:00
Rémi Verschelde
133db1fd60
Merge pull request #92089 from QbieShay/qbe/particle_seek
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Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
Rémi Verschelde
737407033f
Merge pull request #85799 from HolonProduction/select-by-word
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Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
devloglogan
c5e40e11e9
Expose OpenXRAPI methods to get XrAction handles
2025-01-13 13:07:50 -06:00
Fredia Huya-Kouadio
17279cdf45
Use implicit launch when running a Godot Android project from the editor
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This allows developers to override the default launching activity (`com.godot.game.GodotApp`) with a custom one if desired.
Logic is added to fallback to the default launching activity if the implicit launch fails.
2025-01-13 08:52:17 -08:00
ygz-bd
a2bfb7cff2
Enable XR Preview Mode for PICO OS
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Supported features in the immersive preview mode
- Passthrough
- Hand tracking
Notes:
- Multi-window is only available for internal apps on PICO OS, therefore launching adjacent windows is not possible currently.
- Passthrough splash screen is not supported on PICO OS
2025-01-13 16:34:22 +00:00
Synzorasize
9d00a773f8
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
Lukas Tenbrink
2e600789dd
Optimize String ==, ends_with and begins_with by using memcmp.
2025-01-13 15:23:08 +01:00
chocola-mint
f434c75dbf
Add has_custom_data() to TileData
2025-01-13 21:25:49 +09:00
HolonProduction
617e3456fd
Allow dragging selection when selecting whole words in RichTextLabel
2025-01-13 09:56:09 +01:00
Pāvels Nadtočajevs
c5dc6e1c6d
[RTL] Fix "fade" effect char index calculations.
2025-01-13 08:11:59 +02:00
Fredia Huya-Kouadio
4bc8918c19
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
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The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Anish Mishra
c327b5797e
Fix double emission of NOTIFICATION_WM_GO_BACK_REQUEST
2025-01-13 09:09:22 +05:30
Alexander Montag
fe5612fb5d
Allow smaller horizontal size of VersionControlEditorPlugin
2025-01-13 03:32:29 +01:00
kobewi
03b60027ee
Allow removing files in the file search
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Co-authored-by: Stronkkey <Ail45000@proton.me >
2025-01-12 23:24:15 +01:00
Kiro
d36a9ab591
improve NavigationLink3DGizmoPlugin::redraw performance
2025-01-12 19:48:12 +01:00
arkology
c46c3ddf37
Tweak TextureProgressBar NOTIFICATION_DRAW to support 9-patch stretch in radial modes
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1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
BlueCube3310
c4fd9f9733
Add etcpak decompression functions
2025-01-12 18:48:03 +01:00
Rémi Verschelde
d79ff848fa
Merge pull request #101451 from TokageItLab/reset-retarget-in-the-child
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Force update RetargetModifier3D's child skeletons on save
2025-01-12 18:07:37 +01:00
Rémi Verschelde
bb8001c83a
Merge pull request #101450 from TokageItLab/reset-anim-skeleton
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Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Rémi Verschelde
23e05b7c2f
Merge pull request #101449 from dsnopek/gdextension-virtual-method-compat-merged-hash
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Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up
2025-01-12 18:07:28 +01:00