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Godot 4.6.1 Stable with custom physics.
StableSome checks failed🔗 GHA / 📊 Static checks (push) Has been cancelled🔗 GHA / 🤖 Android (push) Has been cancelled🔗 GHA / 🍏 iOS (push) Has been cancelled🔗 GHA / 🐧 Linux (push) Has been cancelled🔗 GHA / 🍎 macOS (push) Has been cancelled🔗 GHA / 🏁 Windows (push) Has been cancelled🔗 GHA / 🌐 Web (push) Has been cancelledreleased this
2026-03-06 17:15:23 -05:00 | 0 commits to main since this releaseUpgraded to 4.6.1 and retained the changes from https://github.com/godotengine/godot/pull/76462 to keep the physics stepping functions that are required for Dievolver.
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