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040bc686d04a5eb8d3eb97311d5502061ba4af48
godot/modules/mono/editor
T
History
Thaddeus Crews 456bdea954 Merge pull request #115741 from Joy-less/improve-source-generated-emit-signal-performance
Improve source-generated `EmitSignal{...}` performance in C#
2026-03-18 11:43:34 -05:00
..
Godot.NET.Sdk
Improve source-generated EmitSignal{...} performance
2026-02-02 01:04:57 +00:00
GodotTools
Bugfix: Replace // with \\ before sending project path to MSBuild
2026-02-08 20:02:17 -07:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
Move signal ownership from ClassDB to GDType.
2026-03-17 11:58:10 +01:00
bindings_generator.h
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
code_completion.cpp
Explicitly include scene_tree.h where used
2026-03-05 10:43:25 +01:00
code_completion.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp
Remove unused includes in modules with clangd-tidy
2026-03-16 16:40:39 +01:00
editor_internal_calls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp
Remove unused includes in platform with clangd-tidy
2026-03-14 22:37:05 +01:00
hostfxr_resolver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
semver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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