Files
godot/platform/linuxbsd
Dery Almas 5d961d10ec Wayland: Track transformed mouse position directly
`DisplayServer::get_mouse_position` expects global values, but input
usually works in surface-local coordinates.

Previously, we queried WaylandThread directly and transformed the mouse
position when requested, which was somewhat racy. We now instead keep
track of the transformed position while dispatching input events (as the
whole context is there) and return that when requested.
2026-05-01 13:11:09 +02:00
..
2026-04-14 12:51:58 +02:00
2025-10-10 04:31:14 -05:00

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.svg is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.