Files
godot/servers/rendering
Hugo Locurcio 6a6c0890c2 Remove leftovers of anisotropy in the VoxelGI shader code
Anisotropy support was removed when VoxelGI was reworked as it was
too demanding on the GPU.
2021-08-25 10:23:28 +02:00
..
2021-08-17 13:52:06 -03:00
2021-08-17 13:52:06 -03:00
2020-12-04 18:39:46 -03:00