Files
godot/servers/rendering/renderer_rd
Hugo Locurcio 6a6c0890c2 Remove leftovers of anisotropy in the VoxelGI shader code
Anisotropy support was removed when VoxelGI was reworked as it was
too demanding on the GPU.
2021-08-25 10:23:28 +02:00
..
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2021-08-21 19:20:07 +05:45
2021-08-17 13:52:06 -03:00
2021-05-03 21:54:11 +10:00
2021-08-17 13:52:06 -03:00