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70ed5500a8cbf6492fbf47cbbe2fa68015046b42
godot
/
drivers
T
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Rémi Verschelde
4757542c31
Merge pull request
#114146
from blueskythlikesclouds/d3d12-discard-state-fix
...
Fix incorrect resource state when discarding MSAA textures in D3D12.
2026-01-06 10:59:49 +01:00
..
accesskit
Update access-kit to 0.18.0
2025-12-14 01:05:36 +02:00
alsa
…
alsamidi
…
apple
…
apple_embedded
[iOS] Update device SOC list and DPI list.
2025-12-18 16:30:14 +02:00
backtrace
…
coreaudio
Fix CoreAudio driver crash when starting input with uninitialized device
2025-11-05 16:46:40 +08:00
coremidi
…
d3d12
Merge pull request
#114146
from blueskythlikesclouds/d3d12-discard-state-fix
2026-01-06 10:59:49 +01:00
egl
…
gl_context
…
gles3
Fix OpenGL motion vector regression
2025-12-21 11:23:49 +11:00
metal
Clear depth stencil textures on first use if the RDD requires it.
2025-12-15 18:34:43 +03:00
png
…
pulseaudio
Access microphone buffer from AudioServer and prevent microphone double starts
2025-12-03 19:49:56 +01:00
sdl
sdl: Update to 3.2.28
2025-12-13 00:04:56 +01:00
unix
Merge pull request
#109112
from bruvzg/mem_stat
2025-12-18 23:29:29 +01:00
vulkan
Merge pull request
#113842
from blueskythlikesclouds/rd-depth-clear-on-first-use
2026-01-06 10:59:42 +01:00
wasapi
Access microphone buffer from AudioServer and prevent microphone double starts
2025-12-03 19:49:56 +01:00
windows
[FileAccess] Implement support for reading and writing extended file attributes/alternate data streams.
2025-11-24 11:18:25 +02:00
winmidi
…
xaudio2
…
register_driver_types.cpp
…
register_driver_types.h
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SCsub
…