Files
godot/scene/3d
Luca Martinelli 86e1ce7bf7 Disable AudioStreamPlayer2D/3D area bus override by default to improve performance
This reduces the number of physics checks performed by each
AudioStreamPlayer2D/3D node in the scene.

This is accomplished by setting the default area mask to 0
and exiting early when the area mask is to 0 to improve performance.
Note that in existing projects, the value will only be set to 0
if it was previously set to the default value (1).

The feature can be re-enabled by setting the area mask to 1
(or any other value) on each AudioStreamPlayer2D/3D node.
2026-05-05 23:40:02 +02:00
..
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2025-11-04 02:38:48 +09:00
2026-04-04 01:37:10 +02:00
2026-04-04 01:37:10 +02:00
2026-04-04 01:37:10 +02:00
2026-04-04 01:37:10 +02:00
2026-04-04 01:37:10 +02:00
2026-03-29 19:37:48 +09:00
2025-11-17 09:45:31 +09:00