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98be0bbc323e6633226ce93bd7a22e94de05a2ec
godot/servers/rendering/renderer_rd/shaders/forward_mobile
History
clayjohn 576afb6c18 Workaround crash in pipeline creation on intel Mesa devices by avoiding using half floats in derivative functions
2026-01-08 14:23:38 -08:00
..
scene_forward_mobile_inc.glsl
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
scene_forward_mobile.glsl
Workaround crash in pipeline creation on intel Mesa devices by avoiding using half floats in derivative functions
2026-01-08 14:23:38 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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