Files
godot/platform/macos
Thaddeus Crews b0890caade Merge pull request #119806 from bruvzg/txtx
[Export] Suppress duplicate texture format errors in UI and add missing in console mode.
2026-06-22 08:29:44 -05:00
..

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation