Merge pull request #116630 from KoBeWi/echoff

Fix 2D editor redrawing on modifier echo events
This commit is contained in:
Thaddeus Crews
2026-03-13 12:14:03 -05:00
+1 -1
View File
@@ -521,7 +521,7 @@ void CanvasItemEditor::shortcut_input(const Ref<InputEvent> &p_ev) {
}
if (k.is_valid()) {
if (k->get_keycode() == Key::CTRL || k->get_keycode() == Key::ALT || k->get_keycode() == Key::SHIFT) {
if (!k->is_echo() && (k->get_keycode() == Key::CTRL || k->get_keycode() == Key::ALT || k->get_keycode() == Key::SHIFT)) {
viewport->queue_redraw();
}