Commit Graph

10770 Commits

Author SHA1 Message Date
Rémi Verschelde df57aa670a Merge pull request #53278 from Geometror/fix-editor-property-array-color 2021-10-01 07:53:35 +02:00
Rémi Verschelde a28f44fa53 Merge pull request #53277 from YeldhamDev/tabs_renaming 2021-10-01 07:52:29 +02:00
Hendrik Brucker 8dd8630c25 Fix property not shown in inspector when type is PACKED_COLOR_ARRAY 2021-10-01 02:52:44 +02:00
Michael Alexsander 663e480f24 Rename some elements of Tabs 2021-09-30 20:18:23 -03:00
Lightning_A c63b18507d Use range iterators for Map 2021-09-30 15:09:12 -06:00
Lightning_A e4dfa69bcf Fix non-const iterators in const methods 2021-09-30 15:07:30 -06:00
Rémi Verschelde 3e1b630461 Merge pull request #53025 from Paulb23/textfile-ux 2021-09-30 23:00:07 +02:00
Juan Linietsky c370b4c4d0 Merge pull request #52544 from JFonS/lod_fixes
Auto LOD fixes and improvements
2021-09-30 14:49:11 -03:00
Rémi Verschelde 5b7ec95de7 Merge pull request #53254 from Calinou/node-rename-filename
Rename Node's `filename` property to `scene_file_path` for clarity
2021-09-30 17:59:56 +02:00
Hugo Locurcio 570cdc128f Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
Rémi Verschelde a662ca66aa Merge pull request #53112 from EricEzaM/better-breakpoint-gutter 2021-09-30 14:57:23 +02:00
Paulb23 6596c7bdc2 Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
Eric M e0f8410d16 Improved breakpoint gutter for CodeEdit.
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
Rémi Verschelde 1ab8f3f559 Merge pull request #52724 from groud/improve_tilemap_physics 2021-09-29 23:01:16 +02:00
Gilles Roudière f2caab4691 Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
Rémi Verschelde 1979266a17 Merge pull request #53062 from stebulba/4.0_undo_CloseCurve 2021-09-29 10:18:24 +02:00
Rémi Verschelde f410852f9c Merge pull request #52172 from kleonc/scene-tree-dock-ensure-single-select 2021-09-29 09:15:43 +02:00
Rémi Verschelde 4fc246e99e Merge pull request #52573 from e8newallm/Save_Scene-52078 2021-09-29 09:15:14 +02:00
Rémi Verschelde ad635567b1 Merge pull request #53189 from AnilBK/use-class-specific-funcs 2021-09-29 07:40:52 +02:00
Rémi Verschelde 50c0cee44e Merge pull request #53186 from groud/tiles_fixes 2021-09-29 07:05:19 +02:00
Anilforextra fc9767abb1 Use functions defined in the their classes. 2021-09-29 09:36:34 +05:45
Gilles Roudière 27b9b3ef3c Various tiles-related fixes 2021-09-28 19:25:49 +02:00
Rémi Verschelde 06b9ea1921 Merge pull request #41855 from Razoric480/key_up_down_spin_slider 2021-09-28 17:33:49 +02:00
Francois Belair 3e18cc24a4 Add up/down keys to inc/dec val in spin slider
Fixes #godotengine/godot-proposals#29
2021-09-28 10:21:19 -04:00
Rémi Verschelde 46607ec08e Merge pull request #53064 from YeldhamDev/template_manager_mirror_icon 2021-09-28 12:14:13 +02:00
naeu e2b58ef4dc Set dialog folder icon color 2021-09-27 19:33:15 +01:00
jfons 9e1810695c Auto LOD fixes and improvements
* Fixed LODs for shadow meshes.
* Added a merging step before simplification. This helps with tesselated
  meshes that were previously left untouched. The angle difference at
  wich edges ar considered "hard" can be tweaked as an import setting.
* LODs will now start with the highest decimation possible and keep
  doubling (approximately) the number of triangles from there. This
  makes sure that very low triangle counts are included when possible.
* Given more weight to normal preservation.
* Modified MeshOptimizer to report distance-based error instead of
  including attributes in the reported metrics.
* Added attribute transference between the original mesh and the
  various LODs. Right now only normals are taken into account,
  but it could be expanded to other attributes in the future.
2021-09-27 17:04:56 +02:00
kobewi a402bf0ea4 Fix tile size property 2021-09-26 19:32:30 +02:00
Michael Alexsander 1363fe3892 Fix error when opening multiple debugger sessions 2021-09-26 02:41:11 -03:00
Michael Alexsander e84861d596 Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
Hugo Locurcio 3143e7df69 Add history navigation in the script editor using extra mouse buttons
This feature is enabled by default, but it can be disabled in the editor
settings in case it interferes with other uses of the extra buttons
(such as push-to-talk in a VoIP program).
2021-09-25 13:33:07 +02:00
Rémi Verschelde 9293c76636 Merge pull request #53049 from AnilBK/dont-construct-2 2021-09-25 12:26:08 +02:00
Anilforextra cdd912c48e Construct values only when necessary. 2021-09-25 14:46:45 +05:45
kleonc 1a3d53c008 TexturePreview Update text when texture is being changed 2021-09-25 00:10:12 +02:00
John Wigg ed5f6cc351 Fix GPUParticle3D emission point generation
`emission_point_texture` is now correctly created from an image containing the emission points.
2021-09-24 23:11:10 +02:00
Rémi Verschelde 8b279541b2 Merge pull request #52987 from Calinou/editor-debugger-color-error-warning-lines 2021-09-24 21:41:51 +02:00
Rémi Verschelde 89c718c58b Merge pull request #44352 from KoBeWi/ItemList🔥🔥🔥🔥🔥
Add Delete All button to ItemList editor
2021-09-24 20:46:42 +02:00
kobewi f7e152b001 Add Delete All button to ItemList editor 2021-09-24 14:56:46 +02:00
Rémi Verschelde 32ab77ef8f Merge pull request #52430 from AnilBK/vector2-replacements 2021-09-24 13:04:42 +02:00
Rémi Verschelde 10801b90f9 Merge pull request #52994 from YeldhamDev/dock_popup_arrow_fix 2021-09-24 08:49:45 +02:00
Michael Alexsander f289b13b6b Fix arrow pointing in the wrong direction in the Dock Position popup 2021-09-23 21:32:48 -03:00
Hugo Locurcio cae492562b Color error and warning lines in the editor debugger's Errors panel
This improves readability when some errors/warnings are unfolded,
as their stack traces will keep their original colors.
2021-09-24 01:15:36 +02:00
Rémi Verschelde e92064fbef Merge pull request #52924 from David1Socha/expose_import_keep_when_multiple_selected 2021-09-24 01:14:59 +02:00
David Socha ec9f9f72e2 export "Keep" import option when multiple files are selected
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2021-09-23 16:48:32 -05:00
Anilforextra cc51b045da Construct values only when necessary. 2021-09-23 22:26:07 +05:45
Gilles Roudière f9e6329496 Implement animated tiles 2021-09-23 17:24:37 +02:00
Rémi Verschelde 88b347dc27 Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions 2021-09-23 13:14:20 +02:00
mujpao f25a698f80 Fix right clicking sub nodes after renaming parent 2021-09-23 00:19:21 -07:00
bruvzg 545db3c8af Update Font advanced import dialog character ranges to Unicode 14. Fix character range selector column number. 2021-09-22 16:55:39 +03:00
Rémi Verschelde 0f48599ada Merge pull request #52808 from AnilBK/simplify-logic 2021-09-22 14:08:19 +02:00