Commit Graph

10770 Commits

Author SHA1 Message Date
Anilforextra c63d51408f Use Rect2's get_end(). 2021-09-22 14:09:45 +05:45
Rémi Verschelde c63d1c3e4a Merge pull request #52923 from SirQuartz/paint-tool 2021-09-22 10:06:17 +02:00
Nicholas Huelin d625901032 Fix paint tool duplicate shortcut
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
2021-09-21 23:04:46 -04:00
Haoyu Qiu 1032c8535b Fix 3D view name typo 2021-09-22 10:30:48 +08:00
Rémi Verschelde ba57252bd8 Merge pull request #52878 from AnilBK/add-get-center 2021-09-21 21:30:30 +02:00
Rémi Verschelde 726b826b31 Merge pull request #52901 from nonunknown/master 2021-09-21 21:04:52 +02:00
nonunknown 5489f43844 Fix alpha typo in code completion color 2021-09-21 12:59:01 -03:00
Anilforextra 90908cd67d Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
Rémi Verschelde b1853d8672 i18n: Sync translations with Weblate
(cherry picked from commit 323c3ee9db5414dbd79748a98e21446dddecb057)
2021-09-21 17:28:21 +02:00
Eric M 6b65092c57 Added ability to override shortcut definitions for OSX (remove preprocessor defines) 2021-09-22 00:09:57 +10:00
Rémi Verschelde b458feba24 Merge pull request #51655 from RevoluPowered/improve-gdscript-code-editor-performance
Improve GDScript Editor performance
2021-09-21 15:18:17 +02:00
Eric M 28b7c1be80 Improve implementation of builtin action overrides 2021-09-21 22:25:31 +10:00
Gordon MacPherson 1881b3adc5 Improve GDScript Editor and Improve latency
Improvements:
- GDScript Highlighter is faster by 25% as keys are smaller (hashes instead of strings)
- Removes message queue from _apply_settings_change to allow resize to work correctly
- Some performance fixes are pending still

Note: this resolves the code editor behaving badly when resizing in debug builds
2021-09-21 13:56:47 +02:00
Rémi Verschelde 2785ad32df Merge pull request #52884 from aaronfranke/doc-no-empty
Don't generate empty methods/constants doc sections and reduce code duplication
2021-09-21 11:12:19 +02:00
Rémi Verschelde 40eabbb120 Merge pull request #52601 from KoBeWi/scene_renaissance
Make restore_scenes_on_load true by default
2021-09-21 10:45:18 +02:00
Rémi Verschelde e3ebe8b976 Merge pull request #52886 from bruvzg/rtl_fixes
Fix RTL layout Label text, VBox child, 3D node editor controls, and popup menu alignment.
2021-09-21 10:16:56 +02:00
bruvzg 99dc2ec9e1 Fix RTL layout Label text, VBox child, 3D node editor controls, and popup menu alignment. 2021-09-21 10:35:23 +03:00
Rémi Verschelde b323660fe8 Merge pull request #52868 from jmb462/mouse_input
Allow mouse button event detection in Action Map Editor
2021-09-21 09:33:53 +02:00
Aaron Franke d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
jmb462 15b2846eae Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
Hugo Locurcio e2718b7717 Tweak the 3D editor inertia defaults for better responsiveness
The default orbit sensitivity was decreased to account for this change.
Rotational inertia (orbit + freelook) was disabled by default due to
known issues.

This also removes the need for separate manipulation inertia settings,
as the default settings are more responsive.
2021-09-20 16:32:37 +02:00
Rémi Verschelde 2d1699ef82 Merge pull request #42103 from dankan1890/import_atlas_fix 2021-09-20 16:09:36 +02:00
Rémi Verschelde b5380f9f59 Merge pull request #52867 from JFonS/upd_giz_fix
Fix error spam on quit
2021-09-20 13:53:13 +02:00
Rémi Verschelde 80e2c084cd Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
Don't stop closing on unsaved script
2021-09-20 13:16:05 +02:00
jfons 6747126c14 Fix error spam on quit 2021-09-20 13:10:19 +02:00
Rémi Verschelde 327ab9d9f5 Merge pull request #52865 from akien-mga/obj-import-no-threads
Import: Disable thread import for OBJ meshes
2021-09-20 12:33:46 +02:00
Rémi Verschelde aa463ffb56 Merge pull request #52827 from Chaosus/blend_tree_connection_improvement
Draggin in/out from ports to create nodes in Animation Blend Tree editor
2021-09-20 12:30:21 +02:00
Rémi Verschelde 4d9b5852f4 Merge pull request #37228 from rcorre/rcorre/better-load-dialog
Use QuickOpen to load resources in the inspector.
2021-09-20 12:04:47 +02:00
Rémi Verschelde 7da6fcb89e Import: Disable thread import for OBJ meshes
This can currently lead to deadlocks, possibly due to some race condition
in the Vulkan renderer.

Works around #48265.
2021-09-20 11:57:16 +02:00
Yuri Roubinsky 8e6fdd5227 Draggin in/out from ports to create nodes in Animation Blend Tree editor 2021-09-20 10:39:29 +03:00
Rémi Verschelde 0e5b0c025c Merge pull request #52474 from KoBeWi/script_remover_3000 2021-09-19 11:30:11 +02:00
Ryan Roden-Corrent 470b94fe22 Add QuickLoad option to resource picker.
When clicking on a resource field in the inspector dock, you now have
the "Quick Load" option in addition to "Load". This opens a QuickOpen
dialog allowing the user to type in a phrase to quickly locate the
desired resource (similar to "Quick Open Scene").

In my experience, this is much faster than clicking through the File
Dialog.

Relates to godotengine/godot-proposals#346.
2021-09-18 21:59:32 -04:00
Fabio Alessandrelli bac757df21 Merge pull request #52743 from Ev1lbl0w/fix_debug_errors_not_clearing
Fix error list not being cleared
2021-09-18 15:26:55 +02:00
Rémi Verschelde 87de2e7c4a Merge pull request #52461 from kleonc/sprite-frames-dialog-fix-drawing 2021-09-17 23:17:08 +02:00
Rémi Verschelde 23f4e7990f Merge pull request #52458 from jmb462/fix-node-pivot-shortcut-always-active 2021-09-17 23:14:58 +02:00
Rémi Verschelde d67e2f3e0f Merge pull request #51590 from aaronfranke/texture-region 2021-09-17 15:08:14 +02:00
Rémi Verschelde 949c268a68 Merge pull request #52655 from Chaosus/toggle_scripts_panel 2021-09-17 13:54:54 +02:00
Rémi Verschelde 5ebc5a7714 Merge pull request #52751 from Rubonnek/rename-listener-nodes 2021-09-17 12:23:41 +02:00
Hugo Locurcio e5406ba952 Print a warning if a 3D editor gizmo has no name defined
Unnamed gizmos should be avoided, so this should help editor plugin
authors resolve issues with gizmo naming if they forgot to override
the function.
2021-09-17 00:26:51 +02:00
Wilson E. Alvarez f3a564f9a5 Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
darth negative hunter 1cd473596a Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-09-17 01:11:26 +04:30
HaSa1002 053b3b946c Remove bbcode_text from RichTextLabel
Also renames:
 - append_bbcode -> append_text
 - get_bbcode -> get_text
 - set_bbcode -> set_text
 - get_text -> get_parsed_text

Property text is:
set_text
get_text
2021-09-16 22:27:08 +02:00
Camille Mohr-Daurat 3581b893ed Merge pull request #52681 from nekomatata/rename-rigid-body
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16 11:20:21 -07:00
PouleyKetchoupp 85819b199a Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
Ricardo Subtil 9e85c95ca2 Fix error list not being cleared 2021-09-16 13:46:21 +01:00
Rémi Verschelde eca594d25e Merge pull request #52376 from rcorre/prop_path_copy_fix
Don't handle property_editor shortcuts on release.
2021-09-16 13:25:44 +02:00
Rémi Verschelde 879ce4c6e1 Merge pull request #49266 from Calinou/remove-unused-editor-icons
Remove unused editor icons
2021-09-16 12:08:38 +02:00
Rémi Verschelde 3a41a91b7a Merge pull request #49284 from Calinou/add-listener3d-gizmo-icon
Display a editor gizmo icon for Listener3D
2021-09-16 12:08:02 +02:00
Rémi Verschelde 9e0f8110ad Merge pull request #52732 from manueldun/materialConversionM
Materials Conversion now includes "Local to scene" flag and name
2021-09-16 11:16:05 +02:00
Rémi Verschelde a124087a88 Merge pull request #41949 from EricEzaM/PR/inspector-sub-resources-unique-confirm
Added confirmation dialog for making sub-resources unique.
2021-09-16 11:01:46 +02:00