Thaddeus Crews
d558ace2b8
Merge pull request #118001 from raulsntos/dotnet/sdk-preview
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Add MSBuild property to enable Godot.NET preview
2026-04-07 18:21:49 -05:00
Thaddeus Crews
1f5427ab54
Merge pull request #118274 from dalexeev/gds-replace-incorrect-gd-err-break
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GDScript: Replace incorrect usage of `GD_ERR_BREAK`
2026-04-07 18:21:47 -05:00
Danil Alexeev
25ef403c8e
GDScript: Replace incorrect usage of GD_ERR_BREAK
2026-04-07 14:49:15 +03:00
Thaddeus Crews
df7e539878
Merge pull request #118165 from shiena/feature/update-apple-camera
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Fix camera docs and port missing features to camera_apple
2026-04-07 06:44:48 -05:00
Thaddeus Crews
7c720b815f
Merge pull request #117710 from HolonProduction/lsp/text-edit-string
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LSP: Calculate simple string insertions on the server-side
2026-04-06 13:02:20 -05:00
Thaddeus Crews
d31bf4c829
Merge pull request #114598 from HolonProduction/lsp/snippet-insert-braces
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LSP: When supported use snippet insert mode to add closing braces
2026-04-06 13:02:18 -05:00
Thaddeus Crews
5b22f33d11
Merge pull request #115851 from HolonProduction/lsp/optimize-usages-in-file
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LSP: Optimize `find_usages_in_file`
2026-04-06 13:02:17 -05:00
Thaddeus Crews
761eb2d47c
Merge pull request #99899 from dalexeev/gds-group-similar-error-tests
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GDScript: Group similar analyzer/runtime error tests into single files
2026-04-06 13:02:15 -05:00
Mikael Hermansson
64cf02362a
Jolt: Update RigidBody3D environmental properties more appropriately
2026-04-05 17:41:15 +02:00
Thaddeus Crews
ab43b15f2f
Merge pull request #117883 from HolonProduction/lsp/rm-make-completion-item
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LSP: Remove unused `DocumentSymbol::make_completion_item`
2026-04-03 11:52:17 -05:00
Thaddeus Crews
c068a92e19
Merge pull request #116024 from Chubercik/thorvg-1.0.0
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thorvg: Update to 1.0.3
2026-04-03 11:52:14 -05:00
KOGA Mitsuhiro
0284ce33b5
Improve camera_apple robustness and lifecycle handling
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- App pause/resume: Stop camera capture on background transition and
restore on foreground, preventing resource leaks
- Row stride: Handle pixel buffer row stride != width to prevent
data corruption on devices with padded buffers
- Device lock: Track lock state and properly unlock on deactivation
- Input/output validation: Check canAddInput/canAddOutput before
adding to capture session, with proper cleanup on failure
2026-04-04 01:43:25 +09:00
Danil Alexeev
9a78c8bd31
GDScript: Group similar analyzer/runtime error tests into single files
2026-04-02 15:02:10 +03:00
Thaddeus Crews
618e55b48b
Merge pull request #106765 from Delsin-Yu/dotnet-array-add-range-span
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[.Net] Implement `AddRange(ROS)` for `Godot.Collections.Array(<T>)`
2026-04-01 18:10:28 -05:00
Thaddeus Crews
a074a96527
Merge pull request #117932 from M4rchy-S/msg-crash
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Fix crash in `GDScript::prepare_compilation` error message
2026-04-01 18:10:23 -05:00
Thaddeus Crews
803c6df71a
Merge pull request #117800 from allenwp/exr-clipping
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Add support for saving HDR screenshots to `Image.save_exr` functions.
2026-04-01 18:10:16 -05:00
Thaddeus Crews
01006b8c91
Merge pull request #117947 from Togira123/fix-unsafe-access-to-dict
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glTF: Use safe methods to get data from dictionaries with `get_additional_data`
2026-04-01 18:10:14 -05:00
Thaddeus Crews
bf055e3bf6
Merge pull request #117945 from Togira123/fix-importer-mesh-instance-missing-properties
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Add missing properties from `ImporterMeshInstance3D` to `MeshInstance3D` in glTF import extension
2026-04-01 18:10:13 -05:00
Thaddeus Crews
b6995b54a2
Merge pull request #117868 from dsnopek/xr-foveation-settings
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OpenXR: Add eye-tracked foveation setting, and enable subsampled images by default
2026-04-01 12:55:12 -05:00
Thaddeus Crews
102c6f5eee
Merge pull request #111518 from KoBeWi/noggle
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Add type filters to create dialog
2026-04-01 12:55:11 -05:00
Jakub Marcowski
7770103858
thorvg: Update to 1.0.3
2026-03-31 21:48:43 +02:00
Thaddeus Crews
777b5f6018
Merge pull request #114868 from raulsntos/dotnet/sourcegenerators-no-flow
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C#: Prevent SourceGenerators from becoming a transitive dependency
2026-03-31 10:46:57 -05:00
Thaddeus Crews
cf1ff4fb63
Merge pull request #117831 from mihe/gdscript-temporaries
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Change `GDScriptFunction::temporary_slots` to be a `LocalVector`
2026-03-31 10:46:50 -05:00
kobewi
d62f1c8900
Add type filters to create dialog
2026-03-31 17:17:23 +02:00
Thaddeus Crews
3672cd2ebf
Merge pull request #115502 from bruvzg/ios_int_mod
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[iOS] Reintegrate camera module to the main repo.
2026-03-30 13:35:41 -05:00
Thaddeus Crews
5f07b0ff88
Merge pull request #117850 from mihe/gdscript-raw-variants
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Reduce `RefCounted` copies in `GDScriptFunction::call`
2026-03-30 13:35:25 -05:00
Thaddeus Crews
f9dfbbb0ed
Merge pull request #117070 from shoyguer/bugfix/could_not_resolve_after_preload_name_change
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Fix "Could not resolve script" error after renaming a preloaded script
2026-03-30 13:35:20 -05:00
Thaddeus Crews
8804261d63
Merge pull request #107867 from Notgoyome/built_in_script_regression_error
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Fix use of `class_name` in built-in scripts
2026-03-30 13:35:18 -05:00
Thaddeus Crews
a644e7ff38
Merge pull request #114861 from dalexeev/improve-editor-only-class-checking
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Improve editor-only class checking
2026-03-30 13:35:14 -05:00
Togira
64bd19213d
glTF: Use safe methods to get data from dictionaries
2026-03-28 22:56:34 +01:00
Togira
1442c6c652
Add missing properties of ImporterMeshInstance3D in glTF importer
2026-03-28 21:49:32 +01:00
M4rchyS
03d7644d8b
Fix crash in compilation error message
2026-03-28 20:02:12 +01:00
Allen Pestaluky
2b9cea5f87
Add support for saving HDR screenshots to Image.save_exr functions.
2026-03-27 11:20:06 -04:00
Pāvels Nadtočajevs
4d8234d50e
[iOS] Reintegrate camera module to the main repo.
2026-03-27 13:52:18 +02:00
StarryWorm
d610492fef
Separate ResourceFormat* methods from main classes
2026-03-27 07:16:20 -04:00
StarryWorm
4ae336740d
Add missing resource_*.h includes
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Add missing `resource_importer.h` includes
Add missing `resource_loader.h` includes
Add missing `resource_saver.h` includes
2026-03-27 07:03:39 -04:00
HolonProduction
cb9b98b73f
LSP: Remove unused DocumentSymbol::make_completion_item
2026-03-26 23:39:56 +01:00
Mikael Hermansson
0636f7adff
Reduce RefCounted copies in GDScriptFunction::call
2026-03-26 23:10:16 +01:00
Mikael Hermansson
acc2c961a1
Change GDScriptFunction::temporary_slots to be a LocalVector
2026-03-26 18:44:42 +01:00
David Snopek
e4703603b4
OpenXR: Add eye-tracked foveation setting, and enable subsampled images by default
2026-03-26 12:06:23 -05:00
Rémi Verschelde
07c1fcd4bd
Merge pull request #117818 from HolonProduction/gdscript/rm-get-script-by-fully-qualified-name
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GDScript: Remove unused `get_script_by_fully_qualified_name`
2026-03-26 16:02:05 +01:00
Raul Santos
1294b21c01
Add MSBuild property to enable Godot.NET preview
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- Adds `EnableGodotDotNetPreview` property that allows users to opt-in into the preview packages of the new Godot .NET bindings. These packages are still in prerelease.
- Adds checks to the `Godot.NET.Sdk` to prevent accidentally referencing packages from the wrong bindings (e.g.: GodotSharp in a project that uses the new Godot .NET bindings). This should help users that run into issues when using third-party libraries that are incompatible with the bindings system they are currently using.
2026-03-26 09:57:07 +01:00
Lucas Melo
42b4fc0710
Fix 'Could not resolve script' error after renaming a preloaded script
2026-03-25 16:15:23 -03:00
Danil Alexeev
32d1f518fa
Improve editor-only class checking
2026-03-25 17:07:39 +03:00
HolonProduction
82f308d957
LSP: Calculate string insertions on the server-side
2026-03-25 14:53:31 +01:00
HolonProduction
7ab735fbbb
LSP: When supported use snippet insert mode to add closing braces
2026-03-25 14:53:10 +01:00
HolonProduction
274fead099
GDScript: Remove unused get_script_by_fully_qualified_name
2026-03-25 11:06:03 +01:00
notgoyome
6adf691cc5
Fix usage of class_name in built-in scripts (no longer allowed)
2026-03-25 15:02:05 +09:00
Michael Alexsander
76b2ed7c24
Make GridMap editor show mesh previews as a fallback
2026-03-24 11:32:16 -03:00
Rémi Verschelde
64596092ae
Merge pull request #117735 from KoBeWi/stay_positive ➕
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Fix missing `positive_only` suggestion
2026-03-23 22:36:19 +01:00