Rémi Verschelde
7484a2e256
Merge pull request #117730 from KoBeWi/no_edit_only_read
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Properly handle readonly resources in shapes editors
2026-03-23 22:36:11 +01:00
Rémi Verschelde
e448c538ba
Merge pull request #117615 from jinyangcruise/fix_underscored_signal_in_signal_panel
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Fix connection dock not hiding underscored native signals.
2026-03-23 22:35:24 +01:00
Rémi Verschelde
9af848159b
Merge pull request #117606 from danbolt/daniel-savage/update-snap-on-transform
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Dynamically check for 3D editor snapping state
2026-03-23 22:35:16 +01:00
Rémi Verschelde
34e02d031f
Merge pull request #117376 from YeldhamDev/new_mesh_library_editor
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Create a proper editor for `MeshLibrary`
2026-03-23 22:34:34 +01:00
Rémi Verschelde
6cd467eab3
Merge pull request #117373 from filipemrabreu/tileset-undo-terrain-set-move-fix
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Fix undoing terrain set move duplicates terrain in second set
2026-03-23 22:34:30 +01:00
Rémi Verschelde
987c77f02f
Merge pull request #116019 from ryevdokimov/save-viewport-splitter-ratio
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Persist editor viewport splitter ratios on editor restart
2026-03-23 22:34:06 +01:00
Filipe Abreu
106bbaa2e8
Fix #116636 : Undoing terrain set move duplicates terrain in second set
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Undoing a terrain set move could corrupt terrain data where a
terrain from the first set appears duplicated in the second set.
This happens because UndoRedo restores terrain properties without
clearing the existing terrain container first, causing the previous
state to be overlaid on top of the current one.
Fix this by clearing the terrains in the affected terrain
sets before restoring their properties during undo.
This ensures the terrain container is rebuilt from the
saved properties instead of merging with the current state.
2026-03-23 14:56:26 +00:00
kobewi
ce2f416e82
Properly handle readonly resources in shapes editors
2026-03-22 16:16:56 +01:00
Michael Alexsander
c766fb1ce8
Create a proper editor for MeshLibrary
2026-03-21 11:16:26 -03:00
Daniel Savage
5baffba0fe
Editor: Poll snapping state when updating a transform
2026-03-20 10:09:51 +09:00
风青山
2c7071d3ae
Make the resource type's default theme item editable in Theme editor
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In most cases, we may only need to modify some properties of the default
resource instead of all. But click the plus icon to override item, it
will use an empty object to override. Allow `EditorResourcePicker` to be
editable, you can use the **Make Unique** option to create a copy and
then edit it.
2026-03-20 08:58:13 +08:00
jinyangcruise
e8c8644420
Fix connection dock not hiding underscored native signals.
2026-03-19 15:42:59 +08:00
Lukas Tenbrink
05c33acbb1
Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference.
2026-03-18 20:34:08 +01:00
Rémi Verschelde
98868393cc
Style: Enforce #include validation hook
2026-03-18 10:41:59 +01:00
Rémi Verschelde
e33e98a26f
Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
Thaddeus Crews
f8d2e19bf6
Merge pull request #117380 from ryevdokimov/vertex-snap-future
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Add 3D vertex snap base setting (Vertex/Origin)
2026-03-17 13:44:07 -05:00
ryevdokimov
7047d150e5
Add 3D vertex snap base setting (Vertex/Origin)
2026-03-16 17:16:42 -04:00
Rémi Verschelde
005e054245
Remove unused includes in editor with clangd-tidy
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Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
Robert Yevdokimov
6303078162
Persist editor viewport splitter ratios on editor restart
2026-03-14 21:34:23 -04:00
Robert Yevdokimov
055a6e7b40
Add freelook and navigation control to preview camera
2026-03-14 10:58:09 -04:00
Rémi Verschelde
fb177243ac
Merge pull request #117397 from ryevdokimov/path3d-conflict-fix
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Fix Modo/Maya navigation conflicts with Path3D editor shortcuts
2026-03-14 12:16:40 +01:00
Rémi Verschelde
bc344d5845
Merge pull request #117235 from ryevdokimov/vertex-snap
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Add vertex snapping to the 3D editor
2026-03-14 12:16:16 +01:00
Rémi Verschelde
77264a7087
Merge pull request #116972 from ryevdokimov/focus-subgizmo
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Fix 3D focus selection for subgizmos
2026-03-14 12:16:03 +01:00
Thaddeus Crews
f8a479fde9
Merge pull request #117393 from KoBeWi/hasn't_main_screen
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Remove redundant `_has_main_screen()` overrides
2026-03-13 12:14:04 -05:00
Thaddeus Crews
f6f892ed3c
Merge pull request #116630 from KoBeWi/echoff
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Fix 2D editor redrawing on modifier echo events
2026-03-13 12:14:03 -05:00
ryevdokimov
20b80e7342
Fix Modo/Maya navigation conflicts with Path3D editor shortcuts
2026-03-13 11:14:18 -04:00
kobewi
9a0c0bf757
Remove redundant _has_main_screen() overrides
2026-03-13 13:10:09 +01:00
ryevdokimov
331541b25a
Add vertex snapping to the 3D editor
2026-03-12 10:34:09 -04:00
Thaddeus Crews
c410547bfa
Merge pull request #116910 from ryevdokimov/redraw-3d-overlay-on-nav
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Fix 3D editor overlay not redrawing on camera navigation
2026-03-12 09:03:42 -05:00
Thaddeus Crews
fcb7c06646
Merge pull request #109680 from ryevdokimov/preserve-children-transform
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Add ability to transform parent nodes without affecting global transform of its children
2026-03-12 09:03:36 -05:00
Thaddeus Crews
ca77be8d0a
Merge pull request #117286 from akien-mga/clangd-unused-includes-scene
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Remove unused includes in `scene` with clangd-tidy
2026-03-10 14:11:08 -05:00
Rémi Verschelde
8028b65442
Remove unused includes in scene with clangd-tidy
2026-03-10 16:40:00 +01:00
ryevdokimov
28ebd60ce2
Reset follow mode focus count after committing a transform
2026-03-10 09:52:17 -04:00
Thaddeus Crews
a1eaac8171
Merge pull request #117214 from ryevdokimov/reset-follow-count
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Reset follow mode focus count on selection change
2026-03-09 15:18:26 -05:00
Thaddeus Crews
88cd7ab378
Merge pull request #105791 from ryevdokimov/cancel-navigation
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Add the ability to cancel pan/zoom/orbit navigation
2026-03-09 15:18:26 -05:00
Thaddeus Crews
8130dde509
Merge pull request #116970 from ryevdokimov/path3d-signal-fix
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Fix duplicate signal error for `Path3D` when switching tabs
2026-03-09 15:18:22 -05:00
Thaddeus Crews
fbc00f1f84
Merge pull request #117203 from kitbdev/sc-ed3d
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Use SplitContainer for Node3D Editor viewports
2026-03-09 15:18:20 -05:00
Thaddeus Crews
8e58bc2cf6
Merge pull request #116995 from Calinou/editor-marker3d-gizmo-fix-line-brightness
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Fix Marker3D editor gizmo being darker than intended for negative axis lines
2026-03-09 15:18:18 -05:00
Robert Yevdokimov
05c915566c
Add the ability to cancel pan/zoom/orbit navigation
2026-03-09 12:20:02 -04:00
Robert Yevdokimov
3b581b19d0
Fix duplicate signal error for Path3D when switching tabs
2026-03-09 09:13:40 -04:00
Rémi Verschelde
f1f62d7868
Merge pull request #116394 from Ryan-000/ryan-opt-anim
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Optimize Animation Resource, Library, Mixer, and Player
2026-03-09 11:49:21 +01:00
ryevdokimov
51f952fe12
Fix 3D editor overlay not redrawing on camera navigation
2026-03-08 20:24:56 -04:00
ryevdokimov
005a661bd0
Reset follow mode focus count on selection change
2026-03-08 03:16:13 -04:00
kit
90be4208e8
Use SplitContainer for Node3D Editor viewports
2026-03-07 20:39:36 -05:00
Robert Yevdokimov
e8e3cf1fdb
Add ability to transform parent nodes without affecting global transform of its children
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Revert
2026-03-07 09:23:50 -05:00
Silc Lizard (Tokage) Renew
73d041dd98
Optimize Animation Resource, Library, Mixer, Player
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Co-Authored-By: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com >
2026-03-06 16:35:21 -05:00
Michael Alexsander
2f4e6b9de4
Allow to change the color of canvas selection
2026-03-06 16:13:43 -03:00
Thaddeus Crews
48897bb5df
Merge pull request #92080 from Nodragem/make-dropping-tooltip-consistent
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Make resource drop tooltip consistent between 2D and 3D
2026-03-06 12:40:18 -06:00
Thaddeus Crews
42c771d160
Merge pull request #115957 from YeldhamDev/cursor_manipulator
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Add `View3DController` for editor 3D view manipulation
2026-03-06 12:40:06 -06:00
Rémi Verschelde
2759cbdc6c
Merge pull request #87081 from timoschwarzer/feature/control-render-transform
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Add transform offset to Control nodes
2026-03-06 15:16:43 +01:00