Commit Graph

556 Commits

Author SHA1 Message Date
Rémi Verschelde 7484a2e256 Merge pull request #117730 from KoBeWi/no_edit_only_read
Properly handle readonly resources in shapes editors
2026-03-23 22:36:11 +01:00
Rémi Verschelde e448c538ba Merge pull request #117615 from jinyangcruise/fix_underscored_signal_in_signal_panel
Fix connection dock not hiding underscored native signals.
2026-03-23 22:35:24 +01:00
Rémi Verschelde 9af848159b Merge pull request #117606 from danbolt/daniel-savage/update-snap-on-transform
Dynamically check for 3D editor snapping state
2026-03-23 22:35:16 +01:00
Rémi Verschelde 34e02d031f Merge pull request #117376 from YeldhamDev/new_mesh_library_editor
Create a proper editor for `MeshLibrary`
2026-03-23 22:34:34 +01:00
Rémi Verschelde 6cd467eab3 Merge pull request #117373 from filipemrabreu/tileset-undo-terrain-set-move-fix
Fix undoing terrain set move duplicates terrain in second set
2026-03-23 22:34:30 +01:00
Rémi Verschelde 987c77f02f Merge pull request #116019 from ryevdokimov/save-viewport-splitter-ratio
Persist editor viewport splitter ratios on editor restart
2026-03-23 22:34:06 +01:00
Filipe Abreu 106bbaa2e8 Fix #116636: Undoing terrain set move duplicates terrain in second set
Undoing a terrain set move could corrupt terrain data where a
terrain from the first set appears duplicated in the second set.

This happens because UndoRedo restores terrain properties without
clearing the existing terrain container first, causing the previous
state to be overlaid on top of the current one.

Fix this by clearing the terrains in the affected terrain
sets before restoring their properties during undo.
This ensures the terrain container is rebuilt from the
saved properties instead of merging with the current state.
2026-03-23 14:56:26 +00:00
kobewi ce2f416e82 Properly handle readonly resources in shapes editors 2026-03-22 16:16:56 +01:00
Michael Alexsander c766fb1ce8 Create a proper editor for MeshLibrary 2026-03-21 11:16:26 -03:00
Daniel Savage 5baffba0fe Editor: Poll snapping state when updating a transform 2026-03-20 10:09:51 +09:00
风青山 2c7071d3ae Make the resource type's default theme item editable in Theme editor
In most cases, we may only need to modify some properties of the default
resource instead of all. But click the plus icon to override item, it
will use an empty object to override. Allow `EditorResourcePicker` to be
editable, you can use the **Make Unique** option to create a copy and
then edit it.
2026-03-20 08:58:13 +08:00
jinyangcruise e8c8644420 Fix connection dock not hiding underscored native signals. 2026-03-19 15:42:59 +08:00
Lukas Tenbrink 05c33acbb1 Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference. 2026-03-18 20:34:08 +01:00
Rémi Verschelde 98868393cc Style: Enforce #include validation hook 2026-03-18 10:41:59 +01:00
Rémi Verschelde e33e98a26f Style: Apply clang-format grouping rules 2026-03-17 20:11:01 +01:00
Thaddeus Crews f8d2e19bf6 Merge pull request #117380 from ryevdokimov/vertex-snap-future
Add 3D vertex snap base setting (Vertex/Origin)
2026-03-17 13:44:07 -05:00
ryevdokimov 7047d150e5 Add 3D vertex snap base setting (Vertex/Origin) 2026-03-16 17:16:42 -04:00
Rémi Verschelde 005e054245 Remove unused includes in editor with clangd-tidy
Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
Robert Yevdokimov 6303078162 Persist editor viewport splitter ratios on editor restart 2026-03-14 21:34:23 -04:00
Robert Yevdokimov 055a6e7b40 Add freelook and navigation control to preview camera 2026-03-14 10:58:09 -04:00
Rémi Verschelde fb177243ac Merge pull request #117397 from ryevdokimov/path3d-conflict-fix
Fix Modo/Maya navigation conflicts with Path3D editor shortcuts
2026-03-14 12:16:40 +01:00
Rémi Verschelde bc344d5845 Merge pull request #117235 from ryevdokimov/vertex-snap
Add vertex snapping to the 3D editor
2026-03-14 12:16:16 +01:00
Rémi Verschelde 77264a7087 Merge pull request #116972 from ryevdokimov/focus-subgizmo
Fix 3D focus selection for subgizmos
2026-03-14 12:16:03 +01:00
Thaddeus Crews f8a479fde9 Merge pull request #117393 from KoBeWi/hasn't_main_screen
Remove redundant `_has_main_screen()` overrides
2026-03-13 12:14:04 -05:00
Thaddeus Crews f6f892ed3c Merge pull request #116630 from KoBeWi/echoff
Fix 2D editor redrawing on modifier echo events
2026-03-13 12:14:03 -05:00
ryevdokimov 20b80e7342 Fix Modo/Maya navigation conflicts with Path3D editor shortcuts 2026-03-13 11:14:18 -04:00
kobewi 9a0c0bf757 Remove redundant _has_main_screen() overrides 2026-03-13 13:10:09 +01:00
ryevdokimov 331541b25a Add vertex snapping to the 3D editor 2026-03-12 10:34:09 -04:00
Thaddeus Crews c410547bfa Merge pull request #116910 from ryevdokimov/redraw-3d-overlay-on-nav
Fix 3D editor overlay not redrawing on camera navigation
2026-03-12 09:03:42 -05:00
Thaddeus Crews fcb7c06646 Merge pull request #109680 from ryevdokimov/preserve-children-transform
Add ability to transform parent nodes without affecting global transform of its children
2026-03-12 09:03:36 -05:00
Thaddeus Crews ca77be8d0a Merge pull request #117286 from akien-mga/clangd-unused-includes-scene
Remove unused includes in `scene` with clangd-tidy
2026-03-10 14:11:08 -05:00
Rémi Verschelde 8028b65442 Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
ryevdokimov 28ebd60ce2 Reset follow mode focus count after committing a transform 2026-03-10 09:52:17 -04:00
Thaddeus Crews a1eaac8171 Merge pull request #117214 from ryevdokimov/reset-follow-count
Reset follow mode focus count on selection change
2026-03-09 15:18:26 -05:00
Thaddeus Crews 88cd7ab378 Merge pull request #105791 from ryevdokimov/cancel-navigation
Add the ability to cancel pan/zoom/orbit navigation
2026-03-09 15:18:26 -05:00
Thaddeus Crews 8130dde509 Merge pull request #116970 from ryevdokimov/path3d-signal-fix
Fix duplicate signal error for `Path3D` when switching tabs
2026-03-09 15:18:22 -05:00
Thaddeus Crews fbc00f1f84 Merge pull request #117203 from kitbdev/sc-ed3d
Use SplitContainer for Node3D Editor viewports
2026-03-09 15:18:20 -05:00
Thaddeus Crews 8e58bc2cf6 Merge pull request #116995 from Calinou/editor-marker3d-gizmo-fix-line-brightness
Fix Marker3D editor gizmo being darker than intended for negative axis lines
2026-03-09 15:18:18 -05:00
Robert Yevdokimov 05c915566c Add the ability to cancel pan/zoom/orbit navigation 2026-03-09 12:20:02 -04:00
Robert Yevdokimov 3b581b19d0 Fix duplicate signal error for Path3D when switching tabs 2026-03-09 09:13:40 -04:00
Rémi Verschelde f1f62d7868 Merge pull request #116394 from Ryan-000/ryan-opt-anim
Optimize Animation Resource, Library, Mixer, and Player
2026-03-09 11:49:21 +01:00
ryevdokimov 51f952fe12 Fix 3D editor overlay not redrawing on camera navigation 2026-03-08 20:24:56 -04:00
ryevdokimov 005a661bd0 Reset follow mode focus count on selection change 2026-03-08 03:16:13 -04:00
kit 90be4208e8 Use SplitContainer for Node3D Editor viewports 2026-03-07 20:39:36 -05:00
Robert Yevdokimov e8e3cf1fdb Add ability to transform parent nodes without affecting global transform of its children
Revert
2026-03-07 09:23:50 -05:00
Silc Lizard (Tokage) Renew 73d041dd98 Optimize Animation Resource, Library, Mixer, Player
Co-Authored-By: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com>
2026-03-06 16:35:21 -05:00
Michael Alexsander 2f4e6b9de4 Allow to change the color of canvas selection 2026-03-06 16:13:43 -03:00
Thaddeus Crews 48897bb5df Merge pull request #92080 from Nodragem/make-dropping-tooltip-consistent
Make resource drop tooltip consistent between 2D and 3D
2026-03-06 12:40:18 -06:00
Thaddeus Crews 42c771d160 Merge pull request #115957 from YeldhamDev/cursor_manipulator
Add `View3DController` for editor 3D view manipulation
2026-03-06 12:40:06 -06:00
Rémi Verschelde 2759cbdc6c Merge pull request #87081 from timoschwarzer/feature/control-render-transform
Add transform offset to Control nodes
2026-03-06 15:16:43 +01:00