Commit Graph

20444 Commits

Author SHA1 Message Date
Rémi Verschelde 90220f3f34 Merge pull request #114569 from ryevdokimov/don't-deselect
Preserve selections when filtering nodes in scene tree
2026-01-07 01:41:54 +01:00
Rémi Verschelde 9009a6636c Merge pull request #114366 from KoBeWi/uh
Add EditorDock's own DockSlot enum
2026-01-07 01:41:50 +01:00
Rémi Verschelde 2bf354f8d4 Merge pull request #114348 from YeldhamDev/tile_bg_panels
Add background panels to the TileSet/Map editors
2026-01-07 01:41:45 +01:00
Rémi Verschelde 07a4a1f870 Merge pull request #114315 from KoBeWi/reopen_lost
Fix reopening rootless scenes
2026-01-07 01:41:41 +01:00
Rémi Verschelde 8254d13836 Merge pull request #113630 from YeldhamDev/clip_that_out
Fix properties for container sizing not clipping in the inspector
2026-01-07 01:41:29 +01:00
Rémi Verschelde 5cfb68fbbf Merge pull request #112597 from KoBeWi/morphogenetic_SHIFT
Correctly handle discarding of saved redo
2026-01-07 01:41:22 +01:00
Rémi Verschelde 05636dc2ba Merge pull request #112156 from KoBeWi/reload_nothing
Allow reloading empty scenes
2026-01-07 01:41:15 +01:00
Rémi Verschelde d6e3fef853 Merge pull request #112048 from KoBeWi/ID_wars
Fix potential conflicts in FileSystem context menu plugins
2026-01-07 01:41:03 +01:00
Rémi Verschelde f4499eea4b Merge pull request #114647 from KarasumaChitos3/fix-layer-name-auto-translation
Editor: Disable auto translation for layer names in EditorPropertyLayers
2026-01-06 18:25:59 +01:00
Thaddeus Crews 66b9c7251e Merge pull request #114457 from kbieganski/always-stop-script-debugger
Always stop script debugger when stopping game
2026-01-06 09:56:58 -06:00
Thaddeus Crews 4fa62da60c Merge pull request #114580 from TokageItLab/docs-mod-and-icon
Tweak `SkeletonModifier3D` document for `_process_modification_with_delta()` and `JacobianIK3D` icon
2026-01-06 09:56:57 -06:00
Thaddeus Crews 6e0ab2e71a Merge pull request #114578 from passivestar/visual-shader-focus
Fix switching visual shader type draws focus
2026-01-06 09:56:56 -06:00
Thaddeus Crews 61ce28cb90 Merge pull request #114543 from TokageItLab/fix-retarget-warn-and-height
Make `base_height_adjustment` apply to global position & Fix false warning `Animated extra bone between mapped bones detected`
2026-01-06 09:56:55 -06:00
Thaddeus Crews 46eb6e93e8 Merge pull request #113642 from KoBeWi/uno_reverse🔁
Use ObjectID in ProgressDialog Window list
2026-01-06 09:56:54 -06:00
kobewi 51348a2cef Use ObjectID in ProgressDialog Window list
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2026-01-06 14:56:23 +01:00
KarasumaChitose d5e6722558 Editor: Disable auto translation for layer names in EditorPropertyLayers 2026-01-06 18:06:35 +08:00
Rémi Verschelde c742d107e2 Merge pull request #114635 from passivestar/flat-menu-button
Fix inconsistent MenuButton styles
2026-01-06 11:00:27 +01:00
Rémi Verschelde 0a31c9c615 Merge pull request #114603 from CreatedBySeb/fix-114443
Fix animation editor sometimes not processing on scene change
2026-01-06 11:00:13 +01:00
passivestar 375a8f84d2 Fix inconsistent MenuButton style 2026-01-06 04:38:32 +04:00
Sébastien Dunne Fulmer fe54502987 Fix animation editor sometimes not processing on scene change 2026-01-05 20:46:24 +00:00
Thaddeus Crews 5b4cbd2299 Merge pull request #114621 from matheusmdx/fix-project-import
Fix incorrectly disabled project import confirmation button
2026-01-05 12:06:38 -06:00
Thaddeus Crews 08afdab9f8 Merge pull request #112945 from bruvzg/imp_dlg
Fix cut off columns in the advanced font import dialog
2026-01-05 12:06:36 -06:00
kobewi c23a224e24 Validate Resource type when pasting property 2026-01-05 18:24:20 +01:00
Thaddeus Crews 76cd830ba9 Merge pull request #113895 from migueldeicaza/prevent-gizmo-crash
Node3DEditorViewport: Prevent crash while handling input.
2026-01-05 10:18:03 -06:00
Thaddeus Crews 5dcbe939d7 Merge pull request #114247 from migueldeicaza/bitmap-preview-crash
Fix editor crash attempting to generate preview for invalid BitMap
2026-01-05 10:18:02 -06:00
matheusmdx 3c3c5f295e Fix incorrectly disabled project import confirmation button 2026-01-05 10:40:22 -03:00
Rémi Verschelde 5a5ed7c443 Merge pull request #114604 from KoBeWi/↩tilescenecollection↩
Fix undo/redo for adding scene tiles
2026-01-05 11:45:35 +01:00
Rémi Verschelde 7552bbf80d Merge pull request #114571 from passivestar/interaction-colors
Improve interaction feedback in modern theme
2026-01-05 11:45:22 +01:00
Rémi Verschelde 8d03283b58 Merge pull request #114425 from KoBeWi/Null_the_Failer
Prevent crash when adding null Shortcut
2026-01-05 11:45:13 +01:00
Rémi Verschelde 04c7c7d226 Merge pull request #113631 from migueldeicaza/skeleton-fixes
Prevent BonePropertiesEditor crash due to skeleton use-after-release
2026-01-05 11:44:59 +01:00
Rémi Verschelde b4207f9da4 Merge pull request #112316 from Chaosus/style_options_for_quick_settings
Add a style option button to quick settings
2026-01-05 11:44:55 +01:00
Miguel de Icaza e9b32de2a5 Fix editor crash attempting to generate preview for invalid BitMap
Fixes #114246.
2026-01-05 11:41:00 +01:00
Miguel de Icaza eba4ceb0ea Node3DEditorViewport: Prevent crash while handling input
The selection might change before the user releases the mouse pointer,
and this would crash the editor.

This follows the same check that is done in ::_update_gizmos
2026-01-05 11:33:11 +01:00
xuhuisheng 75446fc4d0 Fix switch to GameView when closing game window 2026-01-05 11:09:43 +01:00
Miguel de Icaza 9c7669d32c Prevent BonePropertiesEditor crash due to skeleton use-after-release
This fixes an error we caught in the wild via crash reporting.

It is possible for the BonePropertiesEditor to keep a reference
to a skeleton that is deleted behind its back, and then dereference
and crash.

Additionally, this used to remove signals that might not have been
set, so this guards against these warnings as well.
2026-01-05 11:08:56 +01:00
kobewi 945b2a4522 Fix undo/redo for adding scene tiles 2026-01-04 21:29:39 +01:00
Rémi Verschelde 4036e90a43 Merge pull request #114499 from Rindbee/fix-uid-changed-in-owner-file-when-overwrite
Fix the UID in the owner file changed when overwriting files in editor
2026-01-04 15:03:00 +01:00
Chaosus e9c918eac6 Add a style option button to quick settings 2026-01-04 10:46:37 +03:00
Silc Lizard (Tokage) Renew b1997e1e2d Tweak SkeletonModifier3D document for _process_modification_with_delta 2026-01-04 08:23:46 +09:00
passivestar 8a8477bec9 Fix switching visual shader type draws focus 2026-01-04 01:37:49 +04:00
passivestar 411c47f87e Improve interaction feedback in modern theme 2026-01-04 00:11:03 +04:00
Robert Yevdokimov ed078ed438 Preserve selections when filtering nodes in scene tree 2026-01-03 12:23:59 -05:00
Rémi Verschelde b8e4523224 Merge pull request #114541 from kitbdev/fix-sc-inf-loop
Fix SplitContainer set desired size infinite loop
2026-01-03 16:49:34 +01:00
Silc Lizard (Tokage) Renew deeb528c83 Make base_height_adjustment apply to global position & fix warning 2026-01-03 09:16:57 +09:00
kit 36f4ea227d Fix SplitContainer set desired size infinite loop 2026-01-02 19:05:06 -05:00
Rémi Verschelde f0aeea26fb Merge pull request #114483 from ej-sanmartin/fix/android-export-multi-arch
Fix Android export with multiple architectures failing when GDExtension includes native dependencies
2026-01-03 00:26:33 +01:00
Rémi Verschelde a60390c0ee Merge pull request #114384 from syntaxerror247/android-export-stuff
Misc Android export fixes
2026-01-02 23:48:01 +01:00
kobewi 9f96d2199d Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
Anish Kumar f4d28f655e Update Android export filename to match the export format
Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2026-01-02 14:22:59 +05:30
kobewi 624e41d4a3 Prevent crash when adding null Shortcut 2026-01-01 23:33:07 +01:00