Commit Graph

80742 Commits

Author SHA1 Message Date
Thaddeus Crews 6e0ab2e71a Merge pull request #114578 from passivestar/visual-shader-focus
Fix switching visual shader type draws focus
2026-01-06 09:56:56 -06:00
Thaddeus Crews 61ce28cb90 Merge pull request #114543 from TokageItLab/fix-retarget-warn-and-height
Make `base_height_adjustment` apply to global position & Fix false warning `Animated extra bone between mapped bones detected`
2026-01-06 09:56:55 -06:00
Thaddeus Crews 46eb6e93e8 Merge pull request #113642 from KoBeWi/uno_reverse🔁
Use ObjectID in ProgressDialog Window list
2026-01-06 09:56:54 -06:00
Thaddeus Crews f5c66ba68b Merge pull request #114279 from clayjohn/sky-singularity
Avoid singularity during sky filtering
2026-01-06 09:56:53 -06:00
kobewi 51348a2cef Use ObjectID in ProgressDialog Window list
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2026-01-06 14:56:23 +01:00
KarasumaChitose d5e6722558 Editor: Disable auto translation for layer names in EditorPropertyLayers 2026-01-06 18:06:35 +08:00
Rémi Verschelde c742d107e2 Merge pull request #114635 from passivestar/flat-menu-button
Fix inconsistent MenuButton styles
2026-01-06 11:00:27 +01:00
Rémi Verschelde 28b0151c2d Merge pull request #114630 from ashwinvbs/openxr_error_reword
Reword OpenXR initialization failure alert message
2026-01-06 11:00:23 +01:00
Rémi Verschelde c392565228 Merge pull request #114626 from Repiteo/libgodot/macro-fix
GDExtension: Ensure `LIBGODOT_API` is always defined
2026-01-06 11:00:18 +01:00
Rémi Verschelde 0a31c9c615 Merge pull request #114603 from CreatedBySeb/fix-114443
Fix animation editor sometimes not processing on scene change
2026-01-06 11:00:13 +01:00
Rémi Verschelde 6be8eb91fd Merge pull request #114458 from TokageItLab/clear-anim-frame-after-apply
Ensure `clear_animation_instances()` after blending frame result
2026-01-06 11:00:08 +01:00
Rémi Verschelde cca4e17d5a Merge pull request #114398 from FifthTundraG/master
Fix `ScrollBar` not accepting `InputEventPanGesture`
2026-01-06 11:00:03 +01:00
Rémi Verschelde 70ed5500a8 Merge pull request #114262 from MadeScientist/master
Add missing method reference in `ShaderMaterial.set_shader_parameter` documentation
2026-01-06 10:59:59 +01:00
Rémi Verschelde 05a46f3654 Merge pull request #114194 from blueskythlikesclouds/consistent-screen-and-viewport-sizes
Pass consistent viewport and screen sizes to fix point size emulation.
2026-01-06 10:59:54 +01:00
Rémi Verschelde 4757542c31 Merge pull request #114146 from blueskythlikesclouds/d3d12-discard-state-fix
Fix incorrect resource state when discarding MSAA textures in D3D12.
2026-01-06 10:59:49 +01:00
Rémi Verschelde bc6f6a6358 Merge pull request #113842 from blueskythlikesclouds/rd-depth-clear-on-first-use
Clear depth stencil textures on first use if the RDD requires it.
2026-01-06 10:59:42 +01:00
Rémi Verschelde 5acd0c0143 Merge pull request #111858 from KoBeWi/IcOn.SvG
Improve determinism of UIDs
2026-01-06 10:59:33 +01:00
Skyth 33475724e5 Fix DXIL view instancing workaround not getting applied correctly. 2026-01-06 12:39:35 +03:00
Ashwin Balasubramaniyan b987c430d7 Reword OpenXR initialization failure alert message
Changes account for the following
1. OpenXR initialization can fail if a required extension is unsupported.
2. Logs contain more detailed info regarding failure.
3. Add additional newlines to separate message into 4 sections
   Error encountered
   Editor specific hint to developer
   WMR specific hint
   Consequence
2026-01-06 03:57:20 +00:00
BenEklundCS c3a9ae33bc Clarify align() behavior regarding force_update_scroll() 2026-01-05 17:15:08 -08:00
passivestar 375a8f84d2 Fix inconsistent MenuButton style 2026-01-06 04:38:32 +04:00
clayjohn 6e6d59b2e7 Avoid singularity during sky filtering by using a different method of calculating the orthonormal basis 2026-01-05 14:11:58 -08:00
Sébastien Dunne Fulmer fe54502987 Fix animation editor sometimes not processing on scene change 2026-01-05 20:46:24 +00:00
Thaddeus Crews a5c42f1ddf GDExtension: Ensure LIBGODOT_API always defined 2026-01-05 12:35:31 -06:00
Thaddeus Crews 5b4cbd2299 Merge pull request #114621 from matheusmdx/fix-project-import
Fix incorrectly disabled project import confirmation button
2026-01-05 12:06:38 -06:00
Thaddeus Crews bacdeb0801 Merge pull request #114363 from Nintorch/fix-android-joypad-triggers
Fix Android joypad triggers range
2026-01-05 12:06:37 -06:00
Thaddeus Crews 08afdab9f8 Merge pull request #112945 from bruvzg/imp_dlg
Fix cut off columns in the advanced font import dialog
2026-01-05 12:06:36 -06:00
Thaddeus Crews e40cd8f580 Merge pull request #114412 from bruvzg/bin_bm
Fix binary BMFont flags handling.
2026-01-05 12:06:35 -06:00
Thaddeus Crews 6e3881b105 Merge pull request #114438 from bruvzg/pop_shrink
Make PopupMenu shrinking configurable.
2026-01-05 12:06:34 -06:00
Thaddeus Crews 95e78ba5a2 Merge pull request #112386 from KoBeWi/editor_resource_hacker
Validate Resource type when pasting property
2026-01-05 12:06:33 -06:00
kobewi c23a224e24 Validate Resource type when pasting property 2026-01-05 18:24:20 +01:00
Thaddeus Crews 76cd830ba9 Merge pull request #113895 from migueldeicaza/prevent-gizmo-crash
Node3DEditorViewport: Prevent crash while handling input.
2026-01-05 10:18:03 -06:00
Thaddeus Crews 5dcbe939d7 Merge pull request #114247 from migueldeicaza/bitmap-preview-crash
Fix editor crash attempting to generate preview for invalid BitMap
2026-01-05 10:18:02 -06:00
Thaddeus Crews 4cfda984ed Merge pull request #114525 from bruvzg/icon_free
[Windows] Fix icon leak.
2026-01-05 10:18:01 -06:00
matheusmdx 3c3c5f295e Fix incorrectly disabled project import confirmation button 2026-01-05 10:40:22 -03:00
Rémi Verschelde 71112a248d Merge pull request #114615 from blueskythlikesclouds/remove-deny-flag-d3d12
Remove amplification & mesh shader deny flags on D3D12.
2026-01-05 11:45:40 +01:00
Rémi Verschelde 5a5ed7c443 Merge pull request #114604 from KoBeWi/↩tilescenecollection↩
Fix undo/redo for adding scene tiles
2026-01-05 11:45:35 +01:00
Rémi Verschelde 4e18022442 Merge pull request #114581 from nikitalita/gltf-fix-animation-track-path
GLTF: Fix getting animation track path
2026-01-05 11:45:31 +01:00
Rémi Verschelde 1c5bd2d341 Merge pull request #114574 from deralmas/monitor_what
Wayland: Track popup menu mouse mask properly
2026-01-05 11:45:26 +01:00
Rémi Verschelde 7552bbf80d Merge pull request #114571 from passivestar/interaction-colors
Improve interaction feedback in modern theme
2026-01-05 11:45:22 +01:00
Rémi Verschelde dcaf8533ad Merge pull request #114563 from Ivorforce/vector-reserve-doc
Add inline documentation to `Vector::reserve` and `Vector::reserve_exact`.
2026-01-05 11:45:18 +01:00
Rémi Verschelde 8d03283b58 Merge pull request #114425 from KoBeWi/Null_the_Failer
Prevent crash when adding null Shortcut
2026-01-05 11:45:13 +01:00
Rémi Verschelde 7d4396cede Merge pull request #114400 from shiena/fix/camera_macos
Fix camera module error handling and remove unnecessary transform
2026-01-05 11:45:09 +01:00
Rémi Verschelde 9c880b59ac Merge pull request #114385 from Meorge/bugfix/tileset-collision-polygon-points-error
Fix wording in TileSet collision polygon error message
2026-01-05 11:45:04 +01:00
Rémi Verschelde 04c7c7d226 Merge pull request #113631 from migueldeicaza/skeleton-fixes
Prevent BonePropertiesEditor crash due to skeleton use-after-release
2026-01-05 11:44:59 +01:00
Rémi Verschelde b4207f9da4 Merge pull request #112316 from Chaosus/style_options_for_quick_settings
Add a style option button to quick settings
2026-01-05 11:44:55 +01:00
Rémi Verschelde fbbd4e0070 Merge pull request #111811 from xuhuisheng/dev/focus_game
Fix switch to GameView when closing game window
2026-01-05 11:44:50 +01:00
Miguel de Icaza e9b32de2a5 Fix editor crash attempting to generate preview for invalid BitMap
Fixes #114246.
2026-01-05 11:41:00 +01:00
Miguel de Icaza eba4ceb0ea Node3DEditorViewport: Prevent crash while handling input
The selection might change before the user releases the mouse pointer,
and this would crash the editor.

This follows the same check that is done in ::_update_gizmos
2026-01-05 11:33:11 +01:00
xuhuisheng 75446fc4d0 Fix switch to GameView when closing game window 2026-01-05 11:09:43 +01:00