Chaosus
ac5977e30b
Fix few typos in visual shader editor
2026-04-11 18:34:15 +03:00
Aaron Franke
eb8ec10951
GLTF: Read material texture "texCoord" property on import
2026-04-11 02:21:25 -07:00
HolonProduction
97091c639b
Deprecate ScriptLanguage::instance_has
2026-04-10 20:00:34 +02:00
ryevdokimov
c375f0b6b3
Add vertex snap to collision shape vertices in 3D editor
2026-04-10 13:33:31 -04:00
Thaddeus Crews
85650dea09
Merge pull request #113129 from TheSofox/blender-vertex-colours-enum
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Update Blender importer to handle more Vertex Color options
2026-04-10 10:32:37 -05:00
Thaddeus Crews
2a1ccc077d
Merge pull request #118186 from HolonProduction/gdscript/instances-self-list
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GDScript: Use linked list for instance tracking.
2026-04-10 10:32:33 -05:00
Thaddeus Crews
78a31b2aec
Merge pull request #118280 from YeldhamDev/gridmap_octant_query
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Add octant querying to `GridMap`
2026-04-10 10:32:19 -05:00
Thaddeus Crews
c83925eaf0
Merge pull request #117399 from devloglogan/expose-interaction-profile-metadata
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Expose `OpenXRInteractionProfileMetadata` singleton
2026-04-10 10:32:16 -05:00
Dominik
23aabbeb8d
NoiseTexture2D/3D uses WorkerThreadPool for the noise generation instead of new Threads each
2026-04-10 10:54:44 +02:00
Thaddeus Crews
9cde903388
Merge pull request #118314 from dalexeev/gds-improve-prop-hint-arr-dict-type
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GDScript: Improve `PROPERTY_HINT_{ARRAY,DICTIONARY}_TYPE` handling
2026-04-09 17:41:14 -05:00
Thaddeus Crews
27799eb871
Merge pull request #117847 from Nolkaloid/keyword_icon
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Add keyword code completion option
2026-04-09 17:41:09 -05:00
Thaddeus Crews
c42e294ffa
Merge pull request #64596 from aaronfranke/visual-shader-module
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Move visual shaders to a module
2026-04-09 17:41:06 -05:00
Sofox
86faf9c529
Update Blender import to handle more Vertex Color options
2026-04-09 17:56:44 +01:00
HolonProduction
3d8ab757d5
GDScript: Use linked list for instance tracking
2026-04-09 15:57:22 +02:00
Danil Alexeev
7db019d44d
GDScript: Improve PROPERTY_HINT_{ARRAY,DICTIONARY}_TYPE handling
2026-04-09 13:39:57 +03:00
Joyless
cf8e2be01c
Improve MoveToward doc
2026-04-09 01:20:24 +01:00
Thaddeus Crews
7524a1814c
Merge pull request #118311 from HolonProduction/gdscript/test-dict-type-test
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GDScript: Add tests for Dictionary type tests
2026-04-08 17:00:41 -05:00
Aaron Franke
cfded120ae
Move visual shaders to a module
2026-04-08 12:05:22 -07:00
Nolkaloid
1d165e7ea9
Add keyword code completion option
2026-04-08 20:04:08 +02:00
Thaddeus Crews
2efa9d3bce
Merge pull request #118169 from raulsntos/dotnet/build-in-command-palette
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Add "Build C# project" to command palette
2026-04-08 09:25:32 -05:00
Thaddeus Crews
6c1f211da0
Merge pull request #118111 from vixxi77/fix-indent-error-line
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Fix incorrect line reporting for mixed indentation errors
2026-04-08 09:25:16 -05:00
HolonProduction
c5d4e3c10d
GDScript: Add tests for Dictionary type tests
2026-04-08 16:04:03 +02:00
Thaddeus Crews
653fed37e0
Merge pull request #118291 from mihe/jolt/fix-gravity
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Fix gravity not being initialized properly when using Jolt
2026-04-07 18:21:54 -05:00
Thaddeus Crews
4c8cdd2ec0
Merge pull request #118277 from bruvzg/rtl_rid_count
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Increase max RID count for some owners, decrease RID usage by `RichTextLabel`.
2026-04-07 18:21:53 -05:00
Thaddeus Crews
06ce207900
Merge pull request #118285 from mihe/jolt/area-over-removal
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Fix over-removal of area overlaps when using Jolt
2026-04-07 18:21:51 -05:00
Thaddeus Crews
d558ace2b8
Merge pull request #118001 from raulsntos/dotnet/sdk-preview
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Add MSBuild property to enable Godot.NET preview
2026-04-07 18:21:49 -05:00
Thaddeus Crews
1f5427ab54
Merge pull request #118274 from dalexeev/gds-replace-incorrect-gd-err-break
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GDScript: Replace incorrect usage of `GD_ERR_BREAK`
2026-04-07 18:21:47 -05:00
Mikael Hermansson
89c022813e
Fix gravity not being initialized properly when using Jolt
2026-04-08 00:48:41 +02:00
Mikael Hermansson
7f6796a572
Fix over-removal of area overlaps when using Jolt
2026-04-07 18:48:18 +02:00
Michael Alexsander
ba709f1226
Add octant querying to GridMap
2026-04-07 12:43:28 -03:00
Pāvels Nadtočajevs
eeafab862d
Increase max RID count for some owners, decrease RID usage by RichTextLabel.
2026-04-07 17:07:23 +03:00
Danil Alexeev
25ef403c8e
GDScript: Replace incorrect usage of GD_ERR_BREAK
2026-04-07 14:49:15 +03:00
Thaddeus Crews
df7e539878
Merge pull request #118165 from shiena/feature/update-apple-camera
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Fix camera docs and port missing features to camera_apple
2026-04-07 06:44:48 -05:00
Pāvels Nadtočajevs
15b8429995
[TextServer] Fix variable font transform.
2026-04-06 23:58:48 +03:00
Thaddeus Crews
7c720b815f
Merge pull request #117710 from HolonProduction/lsp/text-edit-string
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LSP: Calculate simple string insertions on the server-side
2026-04-06 13:02:20 -05:00
Thaddeus Crews
d31bf4c829
Merge pull request #114598 from HolonProduction/lsp/snippet-insert-braces
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LSP: When supported use snippet insert mode to add closing braces
2026-04-06 13:02:18 -05:00
Thaddeus Crews
5b22f33d11
Merge pull request #115851 from HolonProduction/lsp/optimize-usages-in-file
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LSP: Optimize `find_usages_in_file`
2026-04-06 13:02:17 -05:00
Thaddeus Crews
761eb2d47c
Merge pull request #99899 from dalexeev/gds-group-similar-error-tests
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GDScript: Group similar analyzer/runtime error tests into single files
2026-04-06 13:02:15 -05:00
Mikael Hermansson
64cf02362a
Jolt: Update RigidBody3D environmental properties more appropriately
2026-04-05 17:41:15 +02:00
Raul Santos
72e05fa191
Add "Build C# project" to command palette
2026-04-04 09:15:10 +02:00
CookieBadger
7b7bd1dcea
Add AreaLight3D
2026-04-04 01:37:10 +02:00
Thaddeus Crews
ab43b15f2f
Merge pull request #117883 from HolonProduction/lsp/rm-make-completion-item
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LSP: Remove unused `DocumentSymbol::make_completion_item`
2026-04-03 11:52:17 -05:00
Thaddeus Crews
c068a92e19
Merge pull request #116024 from Chubercik/thorvg-1.0.0
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thorvg: Update to 1.0.3
2026-04-03 11:52:14 -05:00
KOGA Mitsuhiro
0284ce33b5
Improve camera_apple robustness and lifecycle handling
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- App pause/resume: Stop camera capture on background transition and
restore on foreground, preventing resource leaks
- Row stride: Handle pixel buffer row stride != width to prevent
data corruption on devices with padded buffers
- Device lock: Track lock state and properly unlock on deactivation
- Input/output validation: Check canAddInput/canAddOutput before
adding to capture session, with proper cleanup on failure
2026-04-04 01:43:25 +09:00
Mikael Hermansson
cad048c368
Move the Jolt body_test_motion contact filtering to collector
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Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com >
2026-04-03 17:31:32 +02:00
Aaron Franke
99e443154f
GLTF: Add export_get_property_list to GLTFDocumentExtension
2026-04-02 20:47:39 -07:00
Danil Alexeev
9a78c8bd31
GDScript: Group similar analyzer/runtime error tests into single files
2026-04-02 15:02:10 +03:00
yaye
b9a0db2a65
Fix incorrect line reporting for mixed indentation errors
2026-04-02 14:31:36 +03:00
Thaddeus Crews
618e55b48b
Merge pull request #106765 from Delsin-Yu/dotnet-array-add-range-span
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[.Net] Implement `AddRange(ROS)` for `Godot.Collections.Array(<T>)`
2026-04-01 18:10:28 -05:00
Thaddeus Crews
a074a96527
Merge pull request #117932 from M4rchy-S/msg-crash
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Fix crash in `GDScript::prepare_compilation` error message
2026-04-01 18:10:23 -05:00